Player Matchup

Nemesis
Nemesis
RedcapCombo
Nemesis
Level 118
God Stats
4W - 1L
1,556 SR
Queue Stats
69W - 69L
1,534 Elo+
Party 1
Danzaburou
Danzaburou
RussstyKnucks
Danzaburou
Level 23
God Stats
5W - 4L
1,718 SR
Queue Stats
114W - 145L
1,473 Elo+
Party 1
Sun Wukong
Sun Wukong
Souless818
Sun Wukong
Level 21
God Stats
2W - 1L
1,283 SR
Queue Stats
114W - 124L
1,584 Elo+
Party 1
Poseidon
Poseidon
bosssevnttv
Poseidon
Level 27
God Stats
2W - 0L
1,469 SR
Queue Stats
30W - 41L
1,444 Elo+
Party 1
Cthulhu
Cthulhu
jmazel
Cthulhu
Level 6
God Stats
5W - 2L
1,690 SR
Queue Stats
5W - 2L
1,669 Elo+
Party 1
Team Averages
Level 39
1,543 SR
1,541 Elo+

VS

Team Averages
Level 15
1,531 SR
1,651 Elo+
Baron Samedi
Baron Samedi
Elginball1
Baron Samedi
Level 25
God Stats
3W - 2L
1,627 SR
Queue Stats
3W - 2L
1,723 Elo+
Solo
Neith
Neith
MrVibezNation
Neith
Level 12
God Stats
2W - 1L
1,825 SR
Queue Stats
10W - 10L
1,650 Elo+
Solo
Sun Wukong
Sun Wukong
Yoesty11
Sun Wukong
Level 18
God Stats
7W - 5L
1,388 SR
Queue Stats
38W - 28L
1,618 Elo+
Solo
Sobek
Sobek
i_gamer_leo_giov
Sobek
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,645 Elo+
Solo
Hercules
Hercules
revuelo_atipico0
Hercules
Level 16
God Stats
0W - 2L
1,314 SR
Queue Stats
25W - 18L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
RedcapCombo
Nemesis
20
14 / 3 / 7
17,584
628
25,763
23,205
17,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
RussstyKnucks
Danzaburou
20
3 / 5 / 7
13,259
474
10,378
21,970
10,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Souless818
Sun Wukong
20
2 / 4 / 7
15,422
551
17,831
27,758
34,059
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Poseidon
bosssevnttv
Poseidon
20
6 / 5 / 10
15,506
554
19,660
12,436
4,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
jmazel
Cthulhu
18
0 / 7 / 10
12,550
448
6,944
25,182
24,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Elginball1
Baron Samedi
18
4 / 8 / 8
12,072
431
14,218
18,479
9,324
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
13 / 5 / 3
14,884
532
28,689
26,453
15,865
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Yoesty11
Sun Wukong
20
4 / 3 / 6
15,053
538
17,096
25,783
18,843
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

4
0 / 5 / 0
7,806
279
97
3,941
1,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

20
3 / 5 / 4
14,133
505
10,132
34,474
24,465
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
45
25
Kills
24
24
Deaths
26
41
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Elginball1
Baron Samedi
4
8
8
1
L
13
5
3
2.9
W
Nemesis
RedcapCombo
Nemesis
14
3
7
5.83
W
Danzaburou
RussstyKnucks
Danzaburou
3
5
7
1.3
W
Sun Wukong
Souless818
Sun Wukong
2
4
7
1.38
L
Sun Wukong
Yoesty11
Sun Wukong
4
3
6
2.33
W
Poseidon
bosssevnttv
Poseidon
6
5
10
2.2
L
0
5
0
0
W
Cthulhu
jmazel
Cthulhu
0
7
10
0.71
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,576
Damage
70,232
110,551
Taken
109,130
92,141
Mitigated
69,983
38,582
Healing
34,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Elginball1
Baron Samedi
14,218
130
978
1,476
18,479
9,324
787
5,396
12,787
46,728
0
L
28,689
16,105
0
8,901
26,453
15,865
1,458
5,083
21,117
0
142,116
W
Nemesis
RedcapCombo
Nemesis
25,763
12,402
0
6,431
23,205
17,598
2,874
3,274
19,931
0
157,859
W
Danzaburou
RussstyKnucks
Danzaburou
10,378
6,377
0
9,266
21,970
10,928
4,325
3,099
18,871
0
89,364
W
Sun Wukong
Souless818
Sun Wukong
17,831
3,912
0
15,908
27,758
34,059
1,517
2,204
25,554
0
121,221
L
Sun Wukong
Yoesty11
Sun Wukong
17,096
3,945
0
8,284
25,783
18,843
1,030
3,633
21,395
491
106,624
W
Poseidon
bosssevnttv
Poseidon
19,660
4,047
0
2,471
12,436
4,962
1,737
2,323
10,113
99,157
0
L
97
33
0
172
3,941
1,486
67
1,175
2,698
1,526
0
W
Cthulhu
jmazel
Cthulhu
6,944
305
0
4,506
25,182
24,594
1,137
5,657
17,806
37,926
0
L
10,132
2,028
0
14,917
34,474
24,465
1,920
10,584
22,868
0
96,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,321
Gold Earned
63,948
737
Minions Killed
607
0
Camps Cleared
0
2,561,671
Distance Traveled
1,994,772
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,072
431
51
2
0
425,572
0
L
Neith
14,884
532
203
7
0
413,895
2
W
Nemesis
17,584
628
163
6
0
603,345
3
W
Danzaburou
13,259
474
143
5
0
451,243
0
W
Sun Wukong
15,422
551
197
7
0
474,685
0
L
Sun Wukong
15,053
538
187
7
0
529,096
3
W
Poseidon
15,506
554
180
6
0
532,188
2
L
Sobek
7,806
279
1
0
0
120,720
0
W
Cthulhu
12,550
448
54
2
0
500,210
1
L
Hercules
14,133
505
165
6
0
505,489
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role