Player Matchup

Ah Puch
Ah Puch
Alastorka07
Ah Puch
Level 5
God Stats
3W - 2L
1,578 SR
Queue Stats
19W - 30L
1,146 Elo+
Solo
Thor
Thor
Sofokles150
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
foreverj
Cernunnos
Level 29
God Stats
37W - 27L
1,687 SR
Queue Stats
256W - 258L
1,558 Elo+
Solo
Khepri
Khepri
Прочтешьпидор
Khepri
Level 27
God Stats
4W - 2L
1,684 SR
Queue Stats
118W - 114L
1,534 Elo+
Solo
Bellona
Bellona
你哒哒的个球球
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,590 SR
1,448 Elo+

VS

Team Averages
Level 20
1,634 SR
1,428 Elo+
Kali
Kali
HoKoWupii
Kali
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 88L
1,576 Elo+
Solo
Izanami
Izanami
MrGrafD
Izanami
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,452 Elo+
Solo
Aphrodite
Aphrodite
Sellini
Aphrodite
Level 7
God Stats
10W - 8L
1,759 SR
Queue Stats
29W - 22L
1,467 Elo+
Solo
Ra
Ra
ZikFrid227
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,268 Elo+
Solo
Achilles
Achilles
力天使丶拉斐尔
Achilles
Level 17
God Stats
5W - 2L
1,909 SR
Queue Stats
9W - 8L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Alastorka07
Ah Puch
11
5 / 5 / 5
7,435
496
8,469
6,712
1,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

7
0 / 8 / 1
5,398
360
1,460
7,866
2,470
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cernunnos
foreverj
Cernunnos
13
13 / 3 / 4
8,635
576
14,648
11,497
4,286
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
4 / 1 / 14
8,147
543
5,292
11,410
8,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 1 / 2
7,205
480
5,117
9,234
7,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
12
4 / 3 / 3
8,058
537
4,441
12,377
5,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
MrGrafD
Izanami
10
2 / 6 / 3
6,659
444
6,102
9,985
2,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Sellini
Aphrodite
8
1 / 7 / 4
5,509
367
4,004
9,563
6,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
8 / 8 / 2
7,702
513
10,166
11,319
4,105
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 0 / 3
7,492
499
4,851
8,110
8,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
32
24
Kills
17
18
Deaths
24
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Alastorka07
Ah Puch
5
5
5
1.5
L
Kali
4
3
3
1.83
L
Izanami
MrGrafD
Izanami
2
6
3
0.58
L
Aphrodite
Sellini
Aphrodite
1
7
4
0.43
W
0
8
1
0.06
L
8
8
2
1.13
W
Cernunnos
foreverj
Cernunnos
13
3
4
5
W
4
1
14
11
W
2
1
2
3
L
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,986
Damage
29,564
46,719
Taken
51,354
24,601
Mitigated
26,482
8,897
Healing
16,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Alastorka07
Ah Puch
8,469
958
0
780
6,712
1,949
554
2,027
4,660
29,821
0
L
Kali
4,441
2,423
0
4,613
12,377
5,140
0
2,434
9,818
0
37,459
L
Izanami
MrGrafD
Izanami
6,102
4,593
0
2,731
9,985
2,689
903
3,053
6,882
0
33,328
L
Aphrodite
Sellini
Aphrodite
4,004
302
1,579
3,187
9,563
6,084
0
2,900
6,663
12,437
0
W
1,460
476
0
184
7,866
2,470
141
3,001
4,840
0
10,115
L
10,166
1,566
239
1,216
11,319
4,105
357
4,494
6,825
33,207
0
W
Cernunnos
foreverj
Cernunnos
14,648
8,653
0
5,115
11,497
4,286
1,360
5,019
6,428
0
45,134
W
5,292
589
0
1,606
11,410
8,561
0
3,842
7,568
19,657
0
W
5,117
592
0
1,212
9,234
7,335
209
288
8,446
2,974
26,021
L
4,851
807
0
3,408
8,110
8,464
98
1,385
6,375
7
32,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,820
Gold Earned
35,420
218
Minions Killed
282
0
Camps Cleared
0
1,278,433
Distance Traveled
1,278,726
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,435
496
49
3
0
253,127
1
L
Kali
8,058
537
78
5
0
260,492
0
L
Izanami
6,659
444
58
4
0
239,415
1
L
Aphrodite
5,509
367
14
1
0
252,141
3
W
Thor
5,398
360
18
1
0
197,656
2
L
Ra
7,702
513
67
4
0
260,555
1
W
Cernunnos
8,635
576
68
5
0
247,808
2
W
Khepri
8,147
543
16
1
0
300,114
10
W
Bellona
7,205
480
67
4
0
279,728
3
L
Achilles
7,492
499
65
4
0
266,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role