Player Matchup

Heimdallr
Heimdallr
Buzzkill00_
Heimdallr
Level 64
God Stats
3W - 2L
1,822 SR
Queue Stats
69W - 79L
1,456 Elo+
Party 2
Yemoja
Yemoja
CircularJack
Yemoja
Level 25
God Stats
21W - 14L
1,534 SR
Queue Stats
41W - 37L
1,499 Elo+
Party 2
Bakasura
Bakasura
Knight_waIk3r
Bakasura
Level 34
God Stats
5W - 7L
1,327 SR
Queue Stats
122W - 112L
1,620 Elo+
Solo
Sun Wukong
Sun Wukong
Ralex166
Sun Wukong
Level 53
God Stats
10W - 7L
1,762 SR
Queue Stats
88W - 90L
1,557 Elo+
Party 2
Kukulkan
Kukulkan
spritzila
Kukulkan
Level 29
God Stats
14W - 17L
1,807 SR
Queue Stats
76W - 62L
1,500 Elo+
Party 2
Team Averages
Level 41
1,650 SR
1,526 Elo+

VS

Team Averages
Level 54
1,591 SR
1,453 Elo+
Hel
Hel
ArticVillle
Hel
Level 27
God Stats
4W - 3L
1,491 SR
Queue Stats
138W - 145L
1,450 Elo+
Party 1
Freya
Freya
CallMeCalebJ
Freya
Level 60
God Stats
17W - 8L
1,750 SR
Queue Stats
708W - 596L
1,460 Elo+
Party 1
Neith
Neith
I-Ricardo
Neith
Level 49
God Stats
18W - 20L
1,831 SR
Queue Stats
133W - 178L
1,424 Elo+
Solo
Xbalanque
Xbalanque
II Comikazie II
Xbalanque
Level 70
God Stats
2W - 2L
1,334 SR
Queue Stats
725W - 594L
1,466 Elo+
Party 1
Erlang Shen
Erlang Shen
mysteryise100
Erlang Shen
Level 62
God Stats
15W - 16L
1,551 SR
Queue Stats
826W - 722L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Buzzkill00_
Heimdallr
20
11 / 5 / 14
16,576
535
30,007
27,223
13,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
20
3 / 1 / 19
15,019
484
8,571
12,117
14,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bakasura
Knight_waIk3r
Bakasura
20
18 / 2 / 6
20,870
673
30,578
25,785
18,404
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Ralex166
Sun Wukong
20
7 / 3 / 14
15,918
513
18,894
29,724
49,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
spritzila
Kukulkan
20
4 / 9 / 11
15,594
503
15,062
25,548
11,421
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 11 / 2
11,523
372
7,727
19,734
10,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
4 / 10 / 7
13,959
450
24,883
34,402
19,918
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
I-Ricardo
Neith
18
0 / 11 / 3
12,400
400
10,618
24,792
9,741
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
II Comikazie II
Xbalanque
20
6 / 6 / 8
16,187
522
19,850
26,802
16,416
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Erlang Shen
mysteryise100
Erlang Shen
20
10 / 5 / 5
16,260
525
19,195
27,502
20,719
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
45
43
Kills
20
20
Deaths
43
64
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
11
2
0.09
W
Heimdallr
Buzzkill00_
Heimdallr
11
5
14
3.6
L
4
10
7
0.75
W
Yemoja
3
1
19
12.5
L
Neith
I-Ricardo
Neith
0
11
3
0.14
L
Xbalanque
II Comikazie II
Xbalanque
6
6
8
1.67
W
Bakasura
Knight_waIk3r
Bakasura
18
2
6
10.5
W
Sun Wukong
Ralex166
Sun Wukong
7
3
14
4.67
L
Erlang Shen
mysteryise100
Erlang Shen
10
5
5
2.5
W
Kukulkan
spritzila
Kukulkan
4
9
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,112
Damage
82,273
120,397
Taken
133,232
108,030
Mitigated
77,722
50,966
Healing
39,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,727
1,237
3,213
5,883
19,734
10,928
1,358
4,008
14,839
49,596
0
W
Heimdallr
Buzzkill00_
Heimdallr
30,007
20,047
0
9,651
27,223
13,572
2,867
8,168
19,055
0
112,847
L
24,883
6,868
444
10,812
34,402
19,918
954
6,272
27,301
84,643
0
W
Yemoja
8,571
1,015
9,157
4,362
12,117
14,980
1,636
4,598
7,519
30,428
0
L
Neith
I-Ricardo
Neith
10,618
5,231
0
3,260
24,792
9,741
3,894
1,188
22,464
0
75,982
L
Xbalanque
II Comikazie II
Xbalanque
19,850
10,525
373
9,765
26,802
16,416
630
4,177
21,965
0
128,001
W
Bakasura
Knight_waIk3r
Bakasura
30,578
21,952
0
10,085
25,785
18,404
3,595
6,021
19,764
0
211,283
W
Sun Wukong
Ralex166
Sun Wukong
18,894
3,093
0
9,676
29,724
49,653
2,373
7,140
22,584
0
77,687
L
Erlang Shen
mysteryise100
Erlang Shen
19,195
11,090
0
5,536
27,502
20,719
52
7,988
19,081
0
112,291
W
Kukulkan
spritzila
Kukulkan
15,062
2,767
0
8,035
25,548
11,421
3,703
10,113
15,435
108,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,977
Gold Earned
70,329
745
Minions Killed
640
0
Camps Cleared
0
2,942,465
Distance Traveled
2,565,531
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,523
372
71
2
0
456,821
3
W
Heimdallr
16,576
535
140
5
0
549,329
2
L
Freya
13,959
450
113
4
0
537,474
0
W
Yemoja
15,019
484
39
1
0
595,853
3
L
Neith
12,400
400
121
4
0
455,263
5
L
Xbalanque
16,187
522
201
6
0
478,580
8
W
Bakasura
20,870
673
300
10
0
693,788
3
W
Sun Wukong
15,918
513
106
3
0
589,082
5
L
Erlang Shen
16,260
525
134
4
0
637,393
5
W
Kukulkan
15,594
503
160
5
0
514,413
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role