Player Matchup

Danzaburou
Danzaburou
ChewableMirror1
Danzaburou
Level 85
God Stats
9W - 4L
1,530 SR
Queue Stats
26W - 24L
1,476 Elo+
Party 1
Hades
Hades
Hope Is Hot
Hades
Level 107
God Stats
21W - 7L
1,772 SR
Queue Stats
60W - 55L
1,660 Elo+
Party 1
Ymir
Ymir
MORE COWBELL 36
Ymir
Level 21
God Stats
10W - 11L
1,565 SR
Queue Stats
15W - 15L
1,761 Elo+
Party 1
Thor
Thor
Smite Aight
Thor
Level 35
God Stats
7W - 9L
1,577 SR
Queue Stats
55W - 70L
1,517 Elo+
Party 1
Olorun
Olorun
bop1234567
Olorun
Level 67
God Stats
2W - 1L
1,579 SR
Queue Stats
29W - 19L
1,761 Elo+
Party 1
Team Averages
Level 63
1,605 SR
1,635 Elo+

VS

Team Averages
Level 79
1,503 SR
1,480 Elo+
Hachiman
Hachiman
Chef Spooks
Hachiman
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 6L
1,520 Elo+
Party 2
Jormungandr
Jormungandr
Paradise XI
Jormungandr
Level 126
God Stats
0W - 2L
1,305 SR
Queue Stats
186W - 164L
1,619 Elo+
Party 2
Tiamat
Tiamat
TheMagicDragoon
Tiamat
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
VOLHATER4LIFE
Sobek
Level 94
God Stats
6W - 3L
1,657 SR
Queue Stats
150W - 142L
1,560 Elo+
Party 2
Odin
Odin
kinGsLaY_er17
Odin
Level 41
God Stats
0W - 2L
1,551 SR
Queue Stats
47W - 56L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChewableMirror1
Danzaburou
13
2 / 2 / 6
8,475
471
8,037
8,974
3,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
6 / 2 / 3
11,545
641
14,606
19,181
10,446
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
3 / 2 / 3
8,799
489
2,401
10,000
7,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 1 / 5
8,477
471
6,792
9,968
3,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
bop1234567
Olorun
14
0 / 1 / 6
8,333
463
5,779
8,216
3,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Chef Spooks
Hachiman
12
4 / 5 / 0
7,626
424
4,051
10,556
2,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
Paradise XI
Jormungandr
14
2 / 1 / 1
7,868
437
9,806
13,631
11,749
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 3 / 3
9,350
519
13,519
8,494
5,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 4 / 3
7,457
414
3,773
14,459
12,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 2 / 3
6,402
356
1,323
7,983
2,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
15
Kills
8
8
Deaths
15
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Chef Spooks
Hachiman
4
5
0
0.8
W
Danzaburou
ChewableMirror1
Danzaburou
2
2
6
2.5
W
6
2
3
3.75
W
3
2
3
2.25
L
Jormungandr
Paradise XI
Jormungandr
2
1
1
2.5
W
4
1
5
6.5
L
2
3
3
1.17
L
0
4
3
0.38
W
Olorun
bop1234567
Olorun
0
1
6
3
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,615
Damage
32,472
56,339
Taken
55,123
28,344
Mitigated
35,407
25,998
Healing
13,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Chef Spooks
Hachiman
4,051
3,318
0
3,181
10,556
2,624
0
2,877
7,679
0
29,685
W
Danzaburou
ChewableMirror1
Danzaburou
8,037
3,784
0
3,608
8,974
3,198
46
2,308
6,590
0
71,755
W
14,606
2,179
300
14,202
19,181
10,446
141
11,780
7,295
94,816
0
W
2,401
186
0
1,051
10,000
7,748
0
2,471
7,467
29,744
0
L
Jormungandr
Paradise XI
Jormungandr
9,806
2,592
0
3,393
13,631
11,749
0
8,671
4,960
50,491
0
W
6,792
650
0
3,439
9,968
3,188
18
4,086
5,776
0
48,684
L
13,519
949
0
1,978
8,494
5,864
0
3,649
4,845
64,722
0
L
3,773
35
0
4,020
14,459
12,728
0
3,211
11,248
25,134
0
W
Olorun
bop1234567
Olorun
5,779
2,799
438
2,960
8,216
3,764
1,214
5,972
2,113
44,181
2,260
L
1,323
271
0
490
7,983
2,442
208
4,175
3,808
0
17,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,629
Gold Earned
38,703
521
Minions Killed
354
0
Camps Cleared
0
1,643,789
Distance Traveled
1,491,263
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,626
424
78
4
0
282,851
0
W
Danzaburou
8,475
471
101
6
0
273,855
0
W
Hades
11,545
641
202
11
0
312,503
0
W
Ymir
8,799
489
52
3
0
356,839
0
L
Jormungandr
7,868
437
95
5
0
289,613
3
W
Thor
8,477
471
75
4
0
376,829
0
L
Tiamat
9,350
519
117
7
0
303,301
2
L
Sobek
7,457
414
31
2
0
302,737
0
W
Olorun
8,333
463
91
5
0
323,763
0
L
Odin
6,402
356
33
2
0
312,761
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role