Player Matchup

Rama
Rama
Silver I
Overthekíll
Rama
Silver I
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 73L
1,238 MMR
Solo
Hercules
Hercules
Silver II
SrLoveCraft
Hercules
Silver II
Level 107
God Stats
1W - 0L
1,121 SR
Queue Stats
24W - 39L
1,064 MMR
Solo
Set
Set
Silver II
Victortaho
Set
Silver II
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 105L
1,490 MMR
Party 2
Geb
Geb
Silver II
souIkaros
Geb
Silver II
Level 137
God Stats
1W - 5L
1,500 SR
Queue Stats
39W - 53L
1,421 MMR
Solo
Thoth
Thoth
Gold I
Đaиº
Thoth
Gold I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,424 SR
1,343 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 156
1,542 SR
1,494 MMR
Mercury
Mercury
Gold I
BersKr
Mercury
Gold I
Level 154
God Stats
0W - 2L
1,443 SR
Queue Stats
73W - 65L
1,531 MMR
Party 1
Ymir
Ymir
Gold V
Lobosolitario88
Ymir
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold IV
PabloCesar
Cupid
Gold IV
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 116L
1,382 MMR
Solo
Janus
Janus
Silver V
SirPher
Janus
Silver V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Gold IV
ZhaiFel
Aphrodite
Gold IV
Level 155
God Stats
0W - 1L
1,767 SR
Queue Stats
34W - 30L
1,556 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 6
11,243
562
13,151
17,052
6,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
SrLoveCraft
Hercules
14
0 / 4 / 11
8,954
448
7,837
15,305
16,697
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
13 / 3 / 4
13,059
653
21,697
19,269
11,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
1 / 0 / 15
10,164
508
7,387
12,193
10,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
Đaиº
Thoth
17
6 / 2 / 10
11,083
554
10,977
8,095
3,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
DanzaburouScyllaApolloPersephoneTsukuyomi

VS

Bans
Nu WaCu ChulainnBellonaKumbhakarnaAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BersKr
Mercury
16
3 / 5 / 3
9,559
478
7,141
15,596
7,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 5 / 2
9,319
466
10,775
17,632
13,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
17
3 / 4 / 1
10,316
516
6,490
14,590
4,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
SirPher
Janus
15
0 / 5 / 3
9,070
454
7,035
12,236
3,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
ZhaiFel
Aphrodite
15
2 / 6 / 4
10,816
541
11,291
20,994
19,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
23
25
Kills
10
10
Deaths
25
46
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mercury
BersKr
Mercury
3
5
3
0.9
L
2
5
2
0.6
W
5
1
6
8
L
Cupid
3
4
1
0.88
L
Janus
SirPher
Janus
0
5
3
0.3
W
Hercules
SrLoveCraft
Hercules
0
4
11
1.38
W
13
3
4
5
L
Aphrodite
ZhaiFel
Aphrodite
2
6
4
0.67
W
1
0
15
8.5
W
Thoth
Đaиº
Thoth
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,049
Damage
42,732
71,914
Taken
81,048
48,779
Mitigated
48,707
23,379
Healing
23,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BersKr
Mercury
7,141
2,879
0
683
15,596
7,027
946
2,070
13,442
0
69,379
L
10,775
2,963
0
1,799
17,632
13,554
0
6,224
11,077
37,316
0
W
13,151
11,300
0
12,311
17,052
6,516
2,680
4,299
12,753
0
89,281
L
Cupid
6,490
3,204
0
6,904
14,590
4,576
66
1,580
13,002
0
64,488
L
Janus
SirPher
Janus
7,035
52
0
1,060
12,236
3,778
0
3,472
8,555
63,188
0
W
Hercules
SrLoveCraft
Hercules
7,837
1,749
0
4,474
15,305
16,697
338
7,794
7,511
0
37,040
W
21,697
13,308
0
2,006
19,269
11,260
375
7,558
11,711
0
106,699
L
Aphrodite
ZhaiFel
Aphrodite
11,291
1,496
2,549
10,631
20,994
19,772
62
4,136
16,608
52,466
0
W
7,387
877
0
1,827
12,193
10,712
726
4,975
7,218
31,252
0
W
Thoth
Đaиº
Thoth
10,977
429
474
2,287
8,095
3,594
0
4,636
3,459
63,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,503
Gold Earned
49,080
487
Minions Killed
496
0
Camps Cleared
0
2,000,776
Distance Traveled
1,851,648
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,559
478
113
6
0
436,084
4
L
Ymir
9,319
466
45
2
0
365,820
5
W
Rama
11,243
562
127
6
0
357,917
1
L
Cupid
10,316
516
114
6
0
334,015
8
L
Janus
9,070
454
132
7
0
395,521
2
W
Hercules
8,954
448
56
3
0
384,235
9
W
Set
13,059
653
156
8
0
426,993
1
L
Aphrodite
10,816
541
92
5
0
320,208
5
W
Geb
10,164
508
28
1
0
442,570
4
W
Thoth
11,083
554
120
6
0
389,061
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role