Player Matchup

Danzaburou
Danzaburou
A Major Upset
Danzaburou
Level 95
God Stats
14W - 11L
1,674 SR
Queue Stats
29W - 25L
1,370 Elo+
Party 3
Tiamat
Tiamat
GodOFGaming112
Tiamat
Level 47
God Stats
2W - 3L
1,540 SR
Queue Stats
59W - 63L
1,361 Elo+
Solo
Geb
Geb
Jkappa12
Geb
Level 89
God Stats
4W - 5L
1,836 SR
Queue Stats
25W - 26L
1,275 Elo+
Party 3
Tyr
Tyr
RagedDyslexia
Tyr
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
gringX
Ne Zha
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 47L
1,356 Elo+
Party 2
Team Averages
Level 69
1,610 SR
1,372 Elo+

VS

Team Averages
Level 115
1,634 SR
1,512 Elo+
Amaterasu
Amaterasu
AangelPerez99
Amaterasu
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
184W - 141L
1,527 Elo+
Party 1
Scylla
Scylla
AntonyOz1700
Scylla
Level 128
God Stats
10W - 9L
1,737 SR
Queue Stats
383W - 337L
1,516 Elo+
Party 1
Cupid
Cupid
CyanMod
Cupid
Level 65
God Stats
11W - 9L
1,849 SR
Queue Stats
271W - 247L
1,466 Elo+
Solo
Cabrakan
Cabrakan
TheDarkMasterY
Cabrakan
Level 131
God Stats
6W - 7L
1,518 SR
Queue Stats
444W - 398L
1,548 Elo+
Party 1
Pele
Pele
jossjoss7
Pele
Level 103
God Stats
9W - 3L
1,568 SR
Queue Stats
208W - 197L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
A Major Upset
Danzaburou
10
0 / 7 / 2
6,217
414
5,098
10,780
2,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
2 / 7 / 1
8,431
562
6,602
8,988
7,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
0 / 8 / 3
6,384
426
4,609
17,093
8,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
0 / 2 / 3
6,917
461
8,174
12,545
9,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
gringX
Ne Zha
11
3 / 7 / 1
7,048
470
3,686
10,184
3,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AangelPerez99
Amaterasu
15
3 / 2 / 8
9,244
616
6,478
15,321
7,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
17
8 / 0 / 7
10,804
720
7,736
6,065
2,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
CyanMod
Cupid
15
7 / 2 / 10
9,618
641
14,992
9,248
4,639
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cabrakan
15
8 / 0 / 13
9,982
665
9,807
13,469
13,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
15
5 / 1 / 8
9,652
643
6,550
8,776
5,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
77
5
Kills
31
31
Deaths
5
10
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
A Major Upset
Danzaburou
0
7
2
0.14
W
Amaterasu
AangelPerez99
Amaterasu
3
2
8
3.5
W
Scylla
8
0
7
11.5
W
Cupid
CyanMod
Cupid
7
2
10
6
L
2
7
1
0.36
L
0
8
3
0.19
L
0
2
3
0.75
W
Cabrakan
8
0
13
14.5
L
Ne Zha
gringX
Ne Zha
3
7
1
0.5
W
Pele
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,169
Damage
45,563
59,590
Taken
52,879
31,916
Mitigated
33,813
10,657
Healing
22,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
A Major Upset
Danzaburou
5,098
1,227
183
2,477
10,780
2,933
494
4,245
6,535
0
33,383
W
Amaterasu
AangelPerez99
Amaterasu
6,478
3,660
0
9,513
15,321
7,859
3,750
3,621
11,180
0
43,313
W
Scylla
7,736
1,246
0
3,168
6,065
2,257
1,930
2,488
3,307
70,312
0
W
Cupid
CyanMod
Cupid
14,992
9,393
0
3,490
9,248
4,639
4,225
2,770
6,430
0
62,979
L
6,602
774
0
1,175
8,988
7,188
93
3,846
4,965
37,062
0
L
4,609
472
0
2,252
17,093
8,645
0
4,621
12,406
9,861
0
L
8,174
1,672
0
2,598
12,545
9,775
152
2,194
10,307
12,155
26,698
W
Cabrakan
9,807
1,160
0
5,264
13,469
13,962
630
2,112
11,345
34,933
0
L
Ne Zha
gringX
Ne Zha
3,686
1,604
0
1,972
10,184
3,375
0
2,298
7,834
0
28,707
W
Pele
6,550
844
0
1,037
8,776
5,096
3,377
2,226
6,472
0
62,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,997
Gold Earned
49,300
279
Minions Killed
485
0
Camps Cleared
0
1,328,253
Distance Traveled
1,371,162
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,217
414
57
4
0
238,224
0
W
Amaterasu
9,244
616
83
6
0
270,182
3
W
Scylla
10,804
720
153
10
0
280,698
2
W
Cupid
9,618
641
93
6
0
253,837
1
L
Tiamat
8,431
562
93
6
0
259,161
5
L
Geb
6,384
426
6
0
0
258,323
4
L
Tyr
6,917
461
63
4
0
272,645
0
W
Cabrakan
9,982
665
43
3
0
276,077
2
L
Ne Zha
7,048
470
60
4
0
299,900
3
W
Pele
9,652
643
113
8
0
290,368
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role