Player Matchup

Ullr
Ullr
LUISESDA
Ullr
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,387 Elo+
Party 3
Nike
Nike
Low Mace
Nike
Level 37
God Stats
11W - 4L
1,873 SR
Queue Stats
96W - 57L
1,674 Elo+
Party 1
Vulcan
Vulcan
SplitMass82
Vulcan
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 27L
1,482 Elo+
Party 3
Sobek
Sobek
VS tu papi
Sobek
Level 39
God Stats
3W - 0L
1,500 SR
Queue Stats
63W - 83L
1,437 Elo+
Solo
Fenrir
Fenrir
Ysott
Fenrir
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 51L
1,592 Elo+
Party 1
Team Averages
Level 53
1,575 SR
1,514 Elo+

VS

Team Averages
Level 34
1,393 SR
1,434 Elo+
Ao Kuang
Ao Kuang
EyeQ 2G
Ao Kuang
Level 41
God Stats
6W - 10L
1,545 SR
Queue Stats
162W - 217L
1,440 Elo+
Party 2
Bakasura
Bakasura
LongFromTW
Bakasura
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,395 Elo+
Solo
Baron Samedi
Baron Samedi
Umbrixs
Baron Samedi
Level 36
God Stats
6W - 9L
1,500 SR
Queue Stats
536W - 612L
1,415 Elo+
Party 2
Erlang Shen
Erlang Shen
Xopty
Erlang Shen
Level 18
God Stats
8W - 9L
1,255 SR
Queue Stats
412W - 487L
1,533 Elo+
Party 2
Athena
Athena
quick scooper88
Athena
Level 41
God Stats
48W - 55L
1,165 SR
Queue Stats
522W - 566L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
5 / 0 / 3
9,483
558
10,345
7,283
2,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nike
16
5 / 0 / 2
10,320
607
8,892
8,463
7,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
14
2 / 3 / 2
8,962
527
13,324
6,258
2,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sobek
13
1 / 0 / 7
8,698
512
3,653
11,692
11,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Ysott
Fenrir
15
3 / 0 / 1
8,931
525
4,487
8,227
3,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
EyeQ 2G
Ao Kuang
11
2 / 2 / 0
7,012
412
6,245
15,151
5,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
LongFromTW
Bakasura
10
0 / 5 / 0
6,397
376
3,155
10,953
5,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Umbrixs
Baron Samedi
13
1 / 3 / 2
7,448
438
7,969
11,362
4,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Xopty
Erlang Shen
11
0 / 4 / 0
6,542
385
1,896
9,413
4,818
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 2 / 0
6,879
405
1,181
13,998
11,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
16
Kills
3
3
Deaths
16
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
EyeQ 2G
Ao Kuang
2
2
0
1
W
Ullr
5
0
3
6.5
L
Bakasura
LongFromTW
Bakasura
0
5
0
0
W
Nike
5
0
2
6
W
Vulcan
2
3
2
1
L
Baron Samedi
Umbrixs
Baron Samedi
1
3
2
0.67
W
Sobek
1
0
7
4.5
L
Erlang Shen
Xopty
Erlang Shen
0
4
0
0
W
Fenrir
Ysott
Fenrir
3
0
1
3.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,701
Damage
20,446
41,923
Taken
60,877
26,691
Mitigated
31,058
18,981
Healing
21,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
EyeQ 2G
Ao Kuang
6,245
1,752
0
9,246
15,151
5,341
0
5,629
9,372
35,285
0
W
Ullr
10,345
5,079
0
4,971
7,283
2,445
4,085
1,551
5,601
0
62,997
L
Bakasura
LongFromTW
Bakasura
3,155
1,845
0
2,570
10,953
5,303
0
2,157
8,796
0
28,299
W
Nike
8,892
1,437
0
3,422
8,463
7,118
0
976
7,462
0
57,948
W
Vulcan
13,324
6,230
240
2,119
6,258
2,210
1,196
4,728
1,160
57,491
0
L
Baron Samedi
Umbrixs
Baron Samedi
7,969
288
400
4,011
11,362
4,358
0
6,805
4,557
46,713
0
W
Sobek
3,653
302
0
2,540
11,692
11,680
308
6,584
4,791
13,432
0
L
Erlang Shen
Xopty
Erlang Shen
1,896
659
0
1,490
9,413
4,818
200
458
8,533
0
23,234
W
Fenrir
Ysott
Fenrir
4,487
1,174
0
5,689
8,227
3,238
1,368
808
7,407
0
54,263
L
1,181
340
0
4,091
13,998
11,238
0
1,928
12,020
25,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,394
Gold Earned
34,278
442
Minions Killed
287
0
Camps Cleared
0
1,643,977
Distance Traveled
1,502,602
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,012
412
57
3
0
328,395
0
W
Ullr
9,483
558
113
7
0
282,944
7
L
Bakasura
6,397
376
64
4
0
276,234
0
W
Nike
10,320
607
102
6
0
333,147
0
W
Vulcan
8,962
527
109
6
0
327,534
5
L
Baron Samedi
7,448
438
82
5
0
274,848
2
W
Sobek
8,698
512
23
1
0
336,670
1
L
Erlang Shen
6,542
385
52
3
0
305,724
0
W
Fenrir
8,931
525
95
6
0
363,682
0
L
Athena
6,879
405
32
2
0
317,401
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role