Player Matchup

Tsukuyomi
Tsukuyomi
ChronicalZoom
Tsukuyomi
Level 68
God Stats
3W - 1L
1,754 SR
Queue Stats
441W - 434L
1,551 Elo+
Party 1
Ra
Ra
NGSKI_
Ra
Level 53
God Stats
201W - 161L
1,653 SR
Queue Stats
385W - 356L
1,533 Elo+
Party 1
Ymir
Ymir
incrediblematt1
Ymir
Level 23
God Stats
15W - 7L
1,584 SR
Queue Stats
166W - 142L
1,567 Elo+
Party 1
Team Averages
Level 48
1,664 SR
1,550 Elo+

VS

Team Averages
Level 13
1,305 SR
1,240 Elo+
Neith
Neith
KingGreenOrtiz02
Neith
Level 4
God Stats
2W - 1L
1,462 SR
Queue Stats
5W - 2L
1,280 Elo+
Solo
Thor
Thor
Purpleskunk9521
Thor
Level 8
God Stats
3W - 12L
1,066 SR
Queue Stats
4W - 14L
1,095 Elo+
Party 2
Ymir
Ymir
TRiPPSEE
Ymir
Level 26
God Stats
27W - 40L
1,387 SR
Queue Stats
161W - 226L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ChronicalZoom
Tsukuyomi
14
3 / 2 / 6
10,315
645
11,110
8,811
4,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ra
15
5 / 1 / 5
10,755
672
13,380
8,645
3,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
2 / 1 / 8
10,142
634
4,898
9,901
7,889
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
8,955
560
6,071
5,979
2,511
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
0 / 6 / 2
8,626
539
3,867
15,943
6,996
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
14
4 / 3 / 0
10,835
677
9,028
17,260
18,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
10
Kills
4
4
Deaths
10
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ChronicalZoom
Tsukuyomi
3
2
6
3
L
0
1
2
1
W
Ra
5
1
5
7.5
L
0
6
2
0.17
L
Ymir
4
3
0
1.33
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,388
Damage
18,966
27,357
Taken
39,182
16,087
Mitigated
27,763
16,792
Healing
4,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ChronicalZoom
Tsukuyomi
11,110
3,126
550
646
8,811
4,826
1,726
3,556
5,255
0
28,015
L
6,071
2,099
875
1,374
5,979
2,511
0
3,118
2,861
0
46,043
W
Ra
13,380
1,302
6,843
6,321
8,645
3,372
865
3,064
5,252
82,963
0
L
3,867
370
0
1,324
15,943
6,996
0
6,504
9,439
0
20,165
L
Ymir
9,028
562
0
987
17,260
18,256
0
8,744
8,516
30,726
0
W
4,898
128
696
1,736
9,901
7,889
566
2,445
7,330
13,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,212
Gold Earned
28,416
179
Minions Killed
152
0
Camps Cleared
0
824,703
Distance Traveled
711,492
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,315
645
36
2
0
257,818
2
L
Neith
8,955
560
80
5
0
209,774
2
W
Ra
10,755
672
120
8
0
285,449
0
L
Thor
8,626
539
30
2
0
232,629
2
L
Ymir
10,835
677
42
3
0
269,089
1
W
Ymir
10,142
634
23
1
0
281,436
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role