Player Matchup

Ullr
Ullr
DaneWasTaken
Ullr
Level 80
God Stats
2W - 2L
1,814 SR
Queue Stats
14W - 26L
1,395 Elo+
Party 2
Kukulkan
Kukulkan
FlashyJay
Kukulkan
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,648 Elo+
Party 2
Neith
Neith
GreatwhodiniYT
Neith
Level 24
God Stats
82W - 91L
1,488 SR
Queue Stats
114W - 129L
1,419 Elo+
Party 2
Izanami
Izanami
MidCheeb00
Izanami
Level 43
God Stats
0W - 1L
1,368 SR
Queue Stats
39W - 91L
1,374 Elo+
Party 2
Osiris
Osiris
lceyMarc
Osiris
Level 16
God Stats
10W - 8L
1,584 SR
Queue Stats
37W - 43L
1,447 Elo+
Party 2
Team Averages
Level 33
1,551 SR
1,457 Elo+

VS

Team Averages
Level 27
1,633 SR
1,614 Elo+
Ares
Ares
BobbyMcBob
Ares
Level 9
God Stats
33W - 14L
1,707 SR
Queue Stats
34W - 16L
1,629 Elo+
Party 1
Ymir
Ymir
GodSmacka
Ymir
Level 6
God Stats
3W - 4L
1,663 SR
Queue Stats
9W - 6L
1,658 Elo+
Party 1
Thanatos
Thanatos
Leere1993
Thanatos
Level 48
God Stats
10W - 6L
1,563 SR
Queue Stats
34W - 31L
1,528 Elo+
Party 1
Kukulkan
Kukulkan
fidget1
Kukulkan
Level 43
God Stats
30W - 14L
1,369 SR
Queue Stats
188W - 141L
1,528 Elo+
Party 1
Discordia
Discordia
xSuanfonson
Discordia
Level 29
God Stats
2W - 0L
1,862 SR
Queue Stats
26W - 18L
1,729 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 2
9,879
898
11,272
15,743
5,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
FlashyJay
Kukulkan
16
1 / 11 / 2
9,929
903
11,289
18,953
6,604
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 7 / 3
9,631
876
5,666
14,353
4,702
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
MidCheeb00
Izanami
16
2 / 10 / 3
10,905
991
12,737
21,066
6,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
lceyMarc
Osiris
16
2 / 7 / 2
10,108
919
4,914
20,286
7,477
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 26
12,699
1,154
9,866
13,145
16,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
18
4 / 2 / 24
12,212
1,110
7,589
14,675
16,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Leere1993
Thanatos
18
12 / 1 / 17
12,839
1,167
15,922
7,080
3,816
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
fidget1
Kukulkan
19
10 / 1 / 21
12,483
1,135
21,323
8,271
4,258
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
xSuanfonson
Discordia
19
9 / 1 / 16
12,753
1,159
31,747
8,034
3,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
142
6
Kills
38
38
Deaths
6
12
Assists
104
Player
Kills
Deaths
Assists
KDA
W
3
1
26
16
L
1
3
2
0.67
L
Kukulkan
FlashyJay
Kukulkan
1
11
2
0.18
W
Ymir
4
2
24
8
L
0
7
3
0.21
W
Thanatos
Leere1993
Thanatos
12
1
17
20.5
L
Izanami
MidCheeb00
Izanami
2
10
3
0.35
W
Kukulkan
fidget1
Kukulkan
10
1
21
20.5
L
Osiris
lceyMarc
Osiris
2
7
2
0.43
W
Discordia
xSuanfonson
Discordia
9
1
16
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,878
Damage
86,447
90,401
Taken
51,205
30,576
Mitigated
44,862
5,209
Healing
10,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,866
641
0
1,273
13,145
16,703
0
5,240
7,905
19,197
0
L
11,272
4,030
0
1,903
15,743
5,124
0
9,578
6,165
0
33,235
L
Kukulkan
FlashyJay
Kukulkan
11,289
1,362
0
0
18,953
6,604
0
15,960
2,993
31,628
0
W
Ymir
7,589
1,334
0
2,101
14,675
16,900
0
3,192
11,483
20,300
0
L
5,666
2,692
489
784
14,353
4,702
0
11,638
2,715
0
20,002
W
Thanatos
Leere1993
Thanatos
15,922
4,613
0
5,564
7,080
3,816
0
506
6,574
0
23,428
L
Izanami
MidCheeb00
Izanami
12,737
8,198
0
1,863
21,066
6,669
0
16,327
4,739
0
34,361
W
Kukulkan
fidget1
Kukulkan
21,323
506
0
569
8,271
4,258
0
1,464
6,807
57,251
0
L
Osiris
lceyMarc
Osiris
4,914
1,974
0
170
20,286
7,477
0
17,022
3,264
0
13,600
W
Discordia
xSuanfonson
Discordia
31,747
1,540
190
1,074
8,034
3,185
0
887
7,147
52,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,452
Gold Earned
62,986
171
Minions Killed
223
8
Camps Cleared
5
884,499
Distance Traveled
1,127,499
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,699
1,154
13
1
0
245,011
0
L
Ullr
9,879
898
46
4
1
204,959
0
L
Kukulkan
9,929
903
35
3
0
188,792
2
W
Ymir
12,212
1,110
36
3
0
208,260
2
L
Neith
9,631
876
37
3
4
157,502
0
W
Thanatos
12,839
1,167
15
1
1
239,357
1
L
Izanami
10,905
991
34
3
3
171,524
0
W
Kukulkan
12,483
1,135
111
10
2
216,758
0
L
Osiris
10,108
919
19
2
0
161,722
0
W
Discordia
12,753
1,159
48
4
2
218,113
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role