Player Matchup

Apollo
Apollo
ClawJr
Apollo
Level 98
God Stats
16W - 21L
1,417 SR
Queue Stats
344W - 373L
1,351 Elo+
Party 1
Cupid
Cupid
Darmak33
Cupid
Level 88
God Stats
19W - 12L
1,489 SR
Queue Stats
339W - 310L
1,425 Elo+
Party 1
Cthulhu
Cthulhu
HectorDTroya
Cthulhu
Level 82
God Stats
10W - 7L
1,434 SR
Queue Stats
321W - 328L
1,324 Elo+
Party 1
The Morrigan
The Morrigan
dametulunch
The Morrigan
Level 74
God Stats
20W - 24L
1,051 SR
Queue Stats
250W - 249L
1,347 Elo+
Party 1
Fenrir
Fenrir
iamStretch
Fenrir
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 57L
1,422 Elo+
Solo
Team Averages
Level 84
1,378 SR
1,374 Elo+

VS

Team Averages
Level 80
1,436 SR
1,463 Elo+
Zeus
Zeus
AyøGG
Zeus
Level 65
God Stats
1W - 2L
1,348 SR
Queue Stats
11W - 17L
1,302 Elo+
Solo
Izanami
Izanami
BabyBlueEyes1995
Izanami
Level 48
God Stats
3W - 6L
1,429 SR
Queue Stats
19W - 12L
1,517 Elo+
Party 2
Guan Yu
Guan Yu
Extroceni
Guan Yu
Level 114
God Stats
0W - 2L
1,453 SR
Queue Stats
53W - 50L
1,494 Elo+
Solo
Ymir
Ymir
HerrSchmugleware
Ymir
Level 86
God Stats
22W - 16L
1,475 SR
Queue Stats
167W - 155L
1,453 Elo+
Solo
Fenrir
Fenrir
HiTimeHero
Fenrir
Level 88
God Stats
8W - 10L
1,474 SR
Queue Stats
123W - 134L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ClawJr
Apollo
20
5 / 5 / 27
13,127
1,094
25,309
16,612
6,804
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cupid
Darmak33
Cupid
20
13 / 6 / 21
15,159
1,263
35,416
21,783
10,001
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
HectorDTroya
Cthulhu
19
2 / 4 / 24
12,612
1,051
16,191
16,050
23,242
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
dametulunch
The Morrigan
20
10 / 4 / 17
13,935
1,161
19,837
15,146
6,778
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
iamStretch
Fenrir
20
10 / 3 / 20
14,605
1,217
26,785
21,579
23,221
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

136

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
AyøGG
Zeus
17
4 / 6 / 8
11,823
985
18,048
11,966
5,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 8 / 13
11,902
992
11,014
18,453
10,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Extroceni
Guan Yu
19
9 / 9 / 7
14,235
1,186
23,573
42,268
44,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
1 / 11 / 17
12,231
1,019
17,555
34,011
26,410
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
HiTimeHero
Fenrir
19
6 / 6 / 10
12,742
1,062
14,828
24,757
27,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
77
40
Kills
22
22
Deaths
40
109
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Zeus
AyøGG
Zeus
4
6
8
1.33
L
2
8
13
1.06
W
Apollo
ClawJr
Apollo
5
5
27
3.7
W
Cupid
Darmak33
Cupid
13
6
21
3.92
L
Guan Yu
Extroceni
Guan Yu
9
9
7
1.39
W
Cthulhu
HectorDTroya
Cthulhu
2
4
24
3.5
L
1
11
17
0.86
L
Fenrir
HiTimeHero
Fenrir
6
6
10
1.83
W
The Morrigan
dametulunch
The Morrigan
10
4
17
4.63
W
Fenrir
iamStretch
Fenrir
10
3
20
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,538
Damage
85,018
91,170
Taken
131,455
70,046
Mitigated
113,904
16,731
Healing
13,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
AyøGG
Zeus
18,048
3,322
0
1,276
11,966
5,192
0
2,605
9,361
55,216
0
L
11,014
6,398
0
1,148
18,453
10,267
0
5,565
12,888
0
27,198
W
Apollo
ClawJr
Apollo
25,309
16,019
0
1,988
16,612
6,804
0
5,196
11,291
0
47,322
W
Cupid
Darmak33
Cupid
35,416
28,584
548
8,295
21,783
10,001
0
9,503
12,005
0
57,572
L
Guan Yu
Extroceni
Guan Yu
23,573
6,112
985
9,121
42,268
44,995
0
10,411
31,857
0
46,596
W
Cthulhu
HectorDTroya
Cthulhu
16,191
1,042
1,143
1,047
16,050
23,242
0
7,963
7,743
45,035
0
L
17,555
2,605
0
0
34,011
26,410
0
9,904
24,107
45,660
0
L
Fenrir
HiTimeHero
Fenrir
14,828
1,720
0
1,116
24,757
27,040
0
7,814
16,943
0
28,471
W
The Morrigan
dametulunch
The Morrigan
19,837
3,784
0
206
15,146
6,778
0
3,940
10,820
42,458
0
W
Fenrir
iamStretch
Fenrir
26,785
10,979
0
3,504
21,579
23,221
0
9,001
12,078
326
39,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,438
Gold Earned
62,933
258
Minions Killed
245
4
Camps Cleared
8
1,122,255
Distance Traveled
1,134,508
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,823
985
73
6
2
177,727
0
L
Izanami
11,902
992
40
3
0
202,193
1
W
Apollo
13,127
1,094
44
4
1
222,853
0
W
Cupid
15,159
1,263
61
5
1
208,697
2
L
Guan Yu
14,235
1,186
43
4
5
256,284
0
W
Cthulhu
12,612
1,051
72
6
1
208,565
0
L
Ymir
12,231
1,019
64
5
0
220,618
0
L
Fenrir
12,742
1,062
25
2
1
277,686
2
W
The Morrigan
13,935
1,161
53
4
0
217,833
0
W
Fenrir
14,605
1,217
28
2
1
264,307
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role