Player Matchup

Artemis
Artemis
SirModred
Artemis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
SrGonzaa
Scylla
Level 47
God Stats
2W - 4L
1,530 SR
Queue Stats
24W - 26L
1,535 Elo+
Party 1
Cerberus
Cerberus
jairskater
Cerberus
Level 27
God Stats
11W - 7L
1,663 SR
Queue Stats
50W - 41L
1,548 Elo+
Party 1
Team Averages
Level 66
1,564 SR
1,528 Elo+

VS

Team Averages
Level 49
1,516 SR
1,381 Elo+
Artio
Artio
LScottK
Artio
Level 24
God Stats
2W - 1L
1,285 SR
Queue Stats
12W - 12L
1,380 Elo+
Solo
Rama
Rama
atenox189
Rama
Level 16
God Stats
2W - 0L
1,709 SR
Queue Stats
15W - 19L
1,380 Elo+
Solo
Tiamat
Tiamat
bixaburra
Tiamat
Level 108
God Stats
2W - 3L
1,555 SR
Queue Stats
35W - 28L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
SirModred
Artemis
9
1 / 7 / 3
6,795
680
7,241
11,389
3,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
SrGonzaa
Scylla
10
1 / 3 / 3
6,972
697
5,032
7,183
2,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
jairskater
Cerberus
9
2 / 4 / 2
6,938
694
7,943
11,749
9,979
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
LScottK
Artio
9
0 / 1 / 8
7,305
731
4,308
11,653
9,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
13
9 / 1 / 3
8,832
883
9,864
9,745
2,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tiamat
bixaburra
Tiamat
11
5 / 2 / 6
7,893
789
11,061
7,920
5,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
4
Kills
14
14
Deaths
4
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Artio
LScottK
Artio
0
1
8
4
L
Artemis
SirModred
Artemis
1
7
3
0.36
L
Scylla
SrGonzaa
Scylla
1
3
3
0.83
W
Rama
9
1
3
10.5
W
Tiamat
bixaburra
Tiamat
5
2
6
4
L
Cerberus
jairskater
Cerberus
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,216
Damage
25,233
30,321
Taken
29,318
16,059
Mitigated
17,821
6,394
Healing
9,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
LScottK
Artio
4,308
876
1,159
2,574
11,653
9,346
46
5,866
5,539
13,867
0
L
Artemis
SirModred
Artemis
7,241
3,556
0
2,112
11,389
3,807
0
6,478
4,911
0
26,360
L
Scylla
SrGonzaa
Scylla
5,032
1,057
0
1,007
7,183
2,273
0
3,810
3,373
22,348
0
W
Rama
9,864
8,144
0
4,411
9,745
2,952
164
3,601
6,100
0
31,249
W
Tiamat
bixaburra
Tiamat
11,061
1,457
0
1,580
7,920
5,523
117
3,153
4,675
30,352
0
L
Cerberus
jairskater
Cerberus
7,943
1,542
0
3,275
11,749
9,979
0
5,153
6,596
15,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,705
Gold Earned
24,030
93
Minions Killed
126
0
Camps Cleared
0
531,792
Distance Traveled
562,031
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,305
731
27
3
0
182,947
1
L
Artemis
6,795
680
35
4
0
151,074
2
L
Scylla
6,972
697
33
3
0
191,287
2
W
Rama
8,832
883
53
5
0
185,504
1
W
Tiamat
7,893
789
46
5
0
193,580
2
L
Cerberus
6,938
694
25
3
0
189,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role