Player Matchup

Sun Wukong
Sun Wukong
Arikadian
Sun Wukong
Level 14
God Stats
8W - 11L
1,537 SR
Queue Stats
12W - 15L
1,416 Elo+
Party 2
Cthulhu
Cthulhu
BigSmites
Cthulhu
Level 8
God Stats
6W - 10L
1,450 SR
Queue Stats
22W - 22L
1,319 Elo+
Party 2
Camazotz
Camazotz
Hucklemonke
Camazotz
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 64L
1,374 Elo+
Party 2
Neith
Neith
ItaIgorot
Neith
Level 2
God Stats
2W - 4L
1,500 SR
Queue Stats
142W - 141L
1,500 Elo+
Solo
Yemoja
Yemoja
luxan99
Yemoja
Level 17
God Stats
0W - 1L
1,700 SR
Queue Stats
1W - 2L
1,721 Elo+
Solo
Team Averages
Level 11
1,537 SR
1,466 Elo+

VS

Team Averages
Level 18
1,511 SR
1,420 Elo+
Cernunnos
Cernunnos
BaronSinclair
Cernunnos
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Crazyator
Ymir
Level 25
God Stats
4W - 0L
1,500 SR
Queue Stats
205W - 203L
1,548 Elo+
Solo
Bastet
Bastet
GabrielLinX
Bastet
Level 29
God Stats
3W - 3L
1,556 SR
Queue Stats
482W - 492L
1,491 Elo+
Solo
Scylla
Scylla
SpidahBro
Scylla
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 6L
1,309 Elo+
Party 1
Bellona
Bellona
skiiitsogamer
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Arikadian
Sun Wukong
16
3 / 5 / 2
10,237
445
11,980
33,153
18,335
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
BigSmites
Cthulhu
17
5 / 6 / 2
10,826
471
11,115
25,331
30,908
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Camazotz
Hucklemonke
Camazotz
14
6 / 9 / 3
9,628
419
9,054
24,253
10,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
ItaIgorot
Neith
14
2 / 6 / 5
9,178
399
10,100
13,207
5,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
luxan99
Yemoja
13
0 / 11 / 6
8,380
364
7,479
23,960
17,621
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BaronSinclair
Cernunnos
20
22 / 3 / 4
14,250
620
46,340
20,535
10,017
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
17
1 / 3 / 19
11,643
506
10,094
17,649
21,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bastet
19
4 / 5 / 9
12,198
530
7,805
19,789
9,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
SpidahBro
Scylla
18
6 / 3 / 9
12,089
526
16,603
10,784
4,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
19
4 / 2 / 8
11,962
520
17,776
19,536
21,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
86
16
Kills
37
37
Deaths
16
18
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Arikadian
Sun Wukong
3
5
2
0.8
W
Cernunnos
BaronSinclair
Cernunnos
22
3
4
8
L
Cthulhu
BigSmites
Cthulhu
5
6
2
1
W
Ymir
1
3
19
3.5
W
Bastet
4
5
9
1.7
L
Camazotz
Hucklemonke
Camazotz
6
9
3
0.83
L
Neith
ItaIgorot
Neith
2
6
5
0.75
W
Scylla
SpidahBro
Scylla
6
3
9
3.5
L
Yemoja
luxan99
Yemoja
0
11
6
0.27
W
Bellona
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,728
Damage
98,618
119,904
Taken
88,293
82,088
Mitigated
65,870
27,322
Healing
29,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Arikadian
Sun Wukong
11,980
3,055
0
7,690
33,153
18,335
564
6,913
25,715
0
63,722
W
Cernunnos
BaronSinclair
Cernunnos
46,340
30,818
0
10,841
20,535
10,017
6,103
7,621
12,914
0
116,956
L
Cthulhu
BigSmites
Cthulhu
11,115
831
760
3,490
25,331
30,908
0
4,865
20,446
44,747
0
W
Ymir
10,094
1,483
0
2,689
17,649
21,169
0
4,535
13,114
49,092
0
W
Bastet
7,805
3,355
0
7,075
19,789
9,244
766
2,123
17,666
0
96,760
L
Camazotz
Hucklemonke
Camazotz
9,054
2,944
0
7,263
24,253
10,055
1,436
5,290
18,763
0
46,469
L
Neith
ItaIgorot
Neith
10,100
5,178
0
2,940
13,207
5,169
0
5,168
7,989
0
30,357
W
Scylla
SpidahBro
Scylla
16,603
2,534
0
2,687
10,784
4,144
3,271
2,961
7,823
63,519
0
L
Yemoja
luxan99
Yemoja
7,479
1,657
3,019
2,160
23,960
17,621
33
6,716
17,169
33,697
0
W
Bellona
17,776
4,151
0
5,907
19,536
21,296
2,082
1,354
18,182
11,707
67,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,249
Gold Earned
62,142
330
Minions Killed
606
0
Camps Cleared
0
1,796,492
Distance Traveled
2,137,095
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,237
445
116
5
0
351,301
0
W
Cernunnos
14,250
620
153
7
0
378,223
2
L
Cthulhu
10,826
471
53
2
0
382,509
3
W
Ymir
11,643
506
68
3
0
453,362
5
W
Bastet
12,198
530
141
6
0
469,896
0
L
Camazotz
9,628
419
68
3
0
402,949
0
L
Neith
9,178
399
48
2
0
322,184
1
W
Scylla
12,089
526
110
5
0
414,973
0
L
Yemoja
8,380
364
45
2
0
337,549
0
W
Bellona
11,962
520
134
6
0
420,641
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role