Player Matchup

King Arthur
King Arthur
Cruamoss
King Arthur
Level 22
God Stats
0W - 2L
1,872 SR
Queue Stats
19W - 42L
1,437 Elo+
Solo
Bellona
Bellona
CryptiC248
Bellona
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 69L
1,589 Elo+
Solo
Nike
Nike
SnD Distortion
Nike
Level 129
God Stats
0W - 2L
1,613 SR
Queue Stats
25W - 24L
1,439 Elo+
Solo
Poseidon
Poseidon
keruli
Poseidon
Level 69
God Stats
7W - 3L
1,721 SR
Queue Stats
287W - 272L
1,551 Elo+
Solo
Rama
Rama
xJeDi-SkyWalker
Rama
Level 126
God Stats
0W - 5L
1,599 SR
Queue Stats
40W - 51L
1,475 Elo+
Solo
Team Averages
Level 91
1,661 SR
1,498 Elo+

VS

Team Averages
Level 53
1,469 SR
1,449 Elo+
Scylla
Scylla
AdamBomb312
Scylla
Level 26
God Stats
1W - 0L
1,344 SR
Queue Stats
5W - 8L
1,566 Elo+
Party 2
Athena
Athena
DirtyButtBandit
Athena
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
191W - 210L
1,577 Elo+
Party 2
Ravana
Ravana
Paladin718
Ravana
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
231W - 201L
1,395 Elo+
Party 1
Nox
Nox
majestic8irene
Nox
Level 59
God Stats
1W - 4L
1,500 SR
Queue Stats
216W - 239L
1,383 Elo+
Party 1
Xing Tian
Xing Tian
theremmister
Xing Tian
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cruamoss
King Arthur
14
1 / 9 / 9
8,416
701
6,024
19,071
9,110
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
CryptiC248
Bellona
13
1 / 9 / 4
8,310
693
9,697
20,344
18,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
7 / 6 / 3
11,076
923
9,900
25,749
11,005
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
keruli
Poseidon
14
0 / 9 / 7
8,455
705
9,819
13,469
6,431
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
2 / 5 / 8
9,320
777
9,815
13,862
5,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
13 / 2 / 15
11,044
920
24,377
8,464
4,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 2 / 30
11,053
921
13,464
22,984
30,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ravana
Paladin718
Ravana
18
12 / 3 / 23
11,177
931
22,113
13,962
17,250
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
3 / 3 / 21
9,631
803
10,572
7,407
3,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
theremmister
Xing Tian
16
4 / 2 / 22
9,588
799
9,131
18,541
21,049
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
149
11
Kills
38
38
Deaths
12
31
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Scylla
13
2
15
10.25
L
King Arthur
Cruamoss
King Arthur
1
9
9
0.61
L
Bellona
CryptiC248
Bellona
1
9
4
0.33
W
6
2
30
10.5
W
Ravana
Paladin718
Ravana
12
3
23
7.83
L
7
6
3
1.42
L
Poseidon
keruli
Poseidon
0
9
7
0.39
W
3
3
21
4.5
W
Xing Tian
theremmister
Xing Tian
4
2
22
7.5
L
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,255
Damage
79,657
92,495
Taken
71,358
51,016
Mitigated
76,843
25,104
Healing
24,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
24,377
4,882
106
1,494
8,464
4,399
805
1,343
7,121
46,062
0
L
King Arthur
Cruamoss
King Arthur
6,024
950
943
1,320
19,071
9,110
233
13,326
5,325
0
10,397
L
Bellona
CryptiC248
Bellona
9,697
2,369
629
2,762
20,344
18,893
100
12,725
7,049
0
17,196
W
13,464
3,879
3,177
8,593
22,984
30,309
309
3,615
19,369
21,032
0
W
Ravana
Paladin718
Ravana
22,113
7,729
2,307
3,045
13,962
17,250
1,662
1,954
11,410
415
31,141
L
9,900
2,025
2,631
9,141
25,749
11,005
564
15,913
9,400
0
23,450
L
Poseidon
keruli
Poseidon
9,819
1,984
388
2,277
13,469
6,431
229
5,978
7,336
21,244
0
W
10,572
1,984
1,487
1,386
7,407
3,836
1,106
967
6,440
22,708
0
W
Xing Tian
theremmister
Xing Tian
9,131
1,341
1,893
1,291
18,541
21,049
368
1,940
15,187
13,801
0
L
9,815
7,066
1,178
3,835
13,862
5,577
1,943
8,206
5,462
0
18,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,577
Gold Earned
52,493
101
Minions Killed
111
0
Camps Cleared
0
836,505
Distance Traveled
1,066,435
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,044
920
50
4
0
208,490
0
L
King Arthur
8,416
701
15
1
0
179,183
0
L
Bellona
8,310
693
17
1
0
170,186
1
W
Athena
11,053
921
13
1
0
239,143
0
W
Ravana
11,177
931
14
1
0
211,515
3
L
Nike
11,076
923
22
2
0
208,019
0
L
Poseidon
8,455
705
21
2
0
125,192
0
W
Nox
9,631
803
26
2
0
155,795
0
W
Xing Tian
9,588
799
8
1
0
251,492
0
L
Rama
9,320
777
26
2
0
153,925
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role