Player Matchup

Scylla
Scylla
 
Scylla
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
LandBro6135
Chaac
Level 33
God Stats
1W - 2L
1,485 SR
Queue Stats
1W - 2L
1,425 Elo+
Party 3
Tsukuyomi
Tsukuyomi
PabloElPepper
Tsukuyomi
Level 58
God Stats
0W - 2L
1,375 SR
Queue Stats
8W - 7L
1,403 Elo+
Party 3
Medusa
Medusa
PolarBaron
Medusa
Level 126
God Stats
2W - 4L
1,368 SR
Queue Stats
3W - 5L
1,297 Elo+
Party 3
Cerberus
Cerberus
SpitZ BirdZ
Cerberus
Level 68
God Stats
5W - 7L
1,478 SR
Queue Stats
111W - 102L
1,515 Elo+
Party 2
Team Averages
Level 71
1,441 SR
1,428 Elo+

VS

Team Averages
Level 80
1,571 SR
1,532 Elo+
Ymir
Ymir
Cargos Embargo
Ymir
Level 18
God Stats
24W - 21L
1,645 SR
Queue Stats
37W - 40L
1,511 Elo+
Party 1
Chaac
Chaac
Sidoku619
Chaac
Level 105
God Stats
54W - 30L
1,539 SR
Queue Stats
310W - 286L
1,494 Elo+
Party 4
Danzaburou
Danzaburou
Xernin
Danzaburou
Level 27
God Stats
30W - 23L
1,647 SR
Queue Stats
59W - 63L
1,520 Elo+
Party 1
Scylla
Scylla
drudog55
Scylla
Level 124
God Stats
66W - 47L
1,715 SR
Queue Stats
338W - 301L
1,650 Elo+
Party 1
Arachne
Arachne
xXClassicboiiXx
Arachne
Level 128
God Stats
9W - 6L
1,310 SR
Queue Stats
334W - 324L
1,486 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
0 / 7 / 4
8,082
425
5,706
11,590
3,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 4 / 1
7,253
382
6,910
11,741
6,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
PabloElPepper
Tsukuyomi
11
5 / 7 / 2
8,236
433
6,877
14,202
4,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
PolarBaron
Medusa
14
5 / 5 / 6
8,886
468
14,589
11,348
3,971
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
SpitZ BirdZ
Cerberus
12
7 / 4 / 6
8,757
461
8,977
14,865
12,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 7
8,936
470
7,999
18,089
7,508
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
Sidoku619
Chaac
16
7 / 0 / 5
10,039
528
12,272
14,044
12,022
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Xernin
Danzaburou
13
5 / 6 / 3
9,321
491
7,331
12,372
3,741
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
drudog55
Scylla
18
8 / 1 / 5
11,336
597
13,188
6,855
2,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 2 / 7
9,786
515
8,737
14,392
9,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
54
17
Kills
27
27
Deaths
17
19
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
7
4
0.29
W
3
8
7
0.81
L
0
4
1
0.13
L
Tsukuyomi
PabloElPepper
Tsukuyomi
5
7
2
0.86
L
Medusa
PolarBaron
Medusa
5
5
6
1.6
W
Chaac
Sidoku619
Chaac
7
0
5
9.5
L
Cerberus
SpitZ BirdZ
Cerberus
7
4
6
2.5
W
Danzaburou
Xernin
Danzaburou
5
6
3
1.08
W
Scylla
drudog55
Scylla
8
1
5
10.5
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,059
Damage
49,527
63,746
Taken
65,752
31,465
Mitigated
34,484
14,825
Healing
19,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,706
571
0
1,865
11,590
3,865
0
5,203
6,089
43,025
0
W
7,999
1,146
0
1,856
18,089
7,508
522
6,076
11,864
26,966
0
L
6,910
1,482
0
3,313
11,741
6,824
0
1,188
10,497
0
33,819
L
Tsukuyomi
PabloElPepper
Tsukuyomi
6,877
1,779
0
3,397
14,202
4,794
0
2,098
12,066
0
30,051
L
Medusa
PolarBaron
Medusa
14,589
5,513
540
1,100
11,348
3,971
228
4,155
7,155
0
53,722
W
Chaac
Sidoku619
Chaac
12,272
1,597
0
7,257
14,044
12,022
2,150
1,818
11,746
0
51,995
L
Cerberus
SpitZ BirdZ
Cerberus
8,977
519
0
4,610
14,865
12,011
0
8,045
6,752
25,218
0
W
Danzaburou
Xernin
Danzaburou
7,331
2,336
451
2,566
12,372
3,741
2,312
1,428
10,944
0
42,061
W
Scylla
drudog55
Scylla
13,188
797
0
1,463
6,855
2,120
883
2,798
3,712
79,072
0
W
8,737
6,100
0
6,270
14,392
9,093
768
2,067
12,237
0
63,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,214
Gold Earned
49,418
318
Minions Killed
405
0
Camps Cleared
0
1,690,415
Distance Traveled
1,760,883
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,082
425
93
5
0
293,995
1
W
Ymir
8,936
470
33
2
0
336,118
0
L
Chaac
7,253
382
73
4
0
332,423
3
L
Tsukuyomi
8,236
433
45
2
0
371,506
10
L
Medusa
8,886
468
86
5
0
349,174
5
W
Chaac
10,039
528
77
4
0
333,135
0
L
Cerberus
8,757
461
21
1
0
343,317
3
W
Danzaburou
9,321
491
66
3
0
340,686
0
W
Scylla
11,336
597
137
7
0
381,427
4
W
Arachne
9,786
515
92
5
0
369,517
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role