Player Matchup

Arachne
Arachne
CarelezzWhisperz
Arachne
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Medusa
Medusa
Dream_Eater030
Medusa
Level 16
God Stats
10W - 12L
1,478 SR
Queue Stats
649W - 595L
1,485 Elo+
Party 1
Sol
Sol
SEBASTHECRAB
Sol
Level 97
God Stats
64W - 72L
1,519 SR
Queue Stats
263W - 243L
1,586 Elo+
Party 3
Geb
Geb
Sakaem
Geb
Level 26
God Stats
0W - 2L
1,209 SR
Queue Stats
27W - 24L
1,434 Elo+
Solo
Bellona
Bellona
black_jew831
Bellona
Level 5
God Stats
0W - 2L
1,226 SR
Queue Stats
6W - 10L
1,276 Elo+
Party 1
Team Averages
Level 29
1,386 SR
1,456 Elo+

VS

Team Averages
Level 24
1,475 SR
1,421 Elo+
Thor
Thor
Everybody Ill
Thor
Level 25
God Stats
22W - 17L
1,532 SR
Queue Stats
39W - 36L
1,448 Elo+
Party 2
Discordia
Discordia
Hydrolic17
Discordia
Level 13
God Stats
6W - 3L
1,571 SR
Queue Stats
9W - 9L
1,380 Elo+
Party 2
Bellona
Bellona
JohnnyClaws
Bellona
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 159L
1,403 Elo+
Solo
Cthulhu
Cthulhu
Keeping It Tidy
Cthulhu
Level 25
God Stats
2W - 3L
1,310 SR
Queue Stats
35W - 35L
1,431 Elo+
Party 2
Neith
Neith
TTV DubMixs
Neith
Level 26
God Stats
26W - 24L
1,461 SR
Queue Stats
67W - 58L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 2
6,854
264
313
1,534
195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
10 / 7 / 3
11,751
452
18,833
22,183
11,655
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
6 / 6 / 7
11,899
458
21,340
16,227
9,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
Sakaem
Geb
18
2 / 1 / 8
11,744
452
10,335
19,695
20,468
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
black_jew831
Bellona
16
1 / 9 / 6
10,065
387
6,866
22,139
21,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 4
12,782
492
6,175
17,225
7,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
Hydrolic17
Discordia
18
2 / 2 / 9
12,132
467
10,177
12,581
7,304
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
JohnnyClaws
Bellona
18
7 / 7 / 11
13,377
515
15,246
24,515
19,448
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
3 / 0 / 11
12,764
491
12,415
16,636
16,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
7 / 6 / 5
12,797
492
16,734
19,747
8,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
64
19
Kills
24
25
Deaths
20
26
Assists
40
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
10
7
3
1.64
W
5
5
4
1.4
W
Discordia
Hydrolic17
Discordia
2
2
9
3.25
W
Bellona
JohnnyClaws
Bellona
7
7
11
1.79
W
3
0
11
8.5
L
6
6
7
1.58
L
Geb
Sakaem
Geb
2
1
8
6
W
7
6
5
1.58
L
Bellona
black_jew831
Bellona
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,687
Damage
60,747
81,778
Taken
90,704
62,875
Mitigated
59,861
16,185
Healing
25,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
313
313
0
40
1,534
195
0
0
1,509
0
1,474
L
18,833
7,938
0
5,230
22,183
11,655
0
5,592
16,466
0
62,711
W
6,175
1,471
0
4,150
17,225
7,588
4,149
7,332
9,843
0
78,183
W
Discordia
Hydrolic17
Discordia
10,177
654
0
5,257
12,581
7,304
2,162
8,044
4,487
66,546
0
W
Bellona
JohnnyClaws
Bellona
15,246
4,039
0
4,265
24,515
19,448
4,578
8,994
15,146
0
57,717
W
12,415
574
1,529
1,445
16,636
16,961
262
3,933
12,653
42,124
0
L
21,340
5,031
0
4,799
16,227
9,234
1,450
5,436
10,615
86,652
5,491
L
Geb
Sakaem
Geb
10,335
836
1,122
3,616
19,695
20,468
0
6,819
12,801
46,326
0
W
16,734
8,081
0
8,761
19,747
8,560
3,111
4,646
15,076
0
97,697
L
Bellona
black_jew831
Bellona
6,866
1,622
0
1,378
22,139
21,323
237
4,745
17,044
8,298
33,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,313
Gold Earned
63,852
341
Minions Killed
502
0
Camps Cleared
0
1,844,259
Distance Traveled
2,419,732
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,854
264
2
0
0
52,318
0
L
Medusa
11,751
452
80
3
0
460,495
10
W
Thor
12,782
492
119
5
0
518,210
0
W
Discordia
12,132
467
105
4
0
446,223
3
W
Bellona
13,377
515
96
4
0
477,345
0
W
Cthulhu
12,764
491
63
2
0
547,207
1
L
Sol
11,899
458
150
6
0
357,001
0
L
Geb
11,744
452
40
2
0
511,229
3
W
Neith
12,797
492
119
5
0
430,747
3
L
Bellona
10,065
387
69
3
0
463,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role