Player Matchup

Anhur
Anhur
Drakavgrzah
Anhur
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
150W - 154L
1,525 Elo+
Solo
Hercules
Hercules
Katahlyst
Hercules
Level 160
God Stats
4W - 1L
1,500 SR
Queue Stats
69W - 40L
1,365 Elo+
Party 1
Vulcan
Vulcan
RageSkater
Vulcan
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 28L
1,777 Elo+
Party 1
King Arthur
King Arthur
Rosy
King Arthur
Level 160
God Stats
0W - 1L
1,721 SR
Queue Stats
91W - 56L
1,397 Elo+
Party 1
Apollo
Apollo
yemarF
Apollo
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 143
1,544 SR
1,513 Elo+

VS

Team Averages
Level 145
1,386 SR
1,528 Elo+
Chaac
Chaac
Hasenrauch
Chaac
Level 148
God Stats
15W - 8L
1,500 SR
Queue Stats
1,220W - 1,226L
1,485 Elo+
Party 2
Kuzenbo
Kuzenbo
King-of-Gods-95
Kuzenbo
Level 159
God Stats
6W - 11L
1,140 SR
Queue Stats
573W - 588L
1,539 Elo+
Party 2
Freya
Freya
MíkanTsumiki
Freya
Level 160
God Stats
1W - 1L
1,273 SR
Queue Stats
253W - 263L
1,566 Elo+
Solo
Ganesha
Ganesha
Sammymj
Ganesha
Level 152
God Stats
1W - 0L
1,731 SR
Queue Stats
89W - 91L
1,499 Elo+
Solo
Rama
Rama
Ā海鑫ö
Rama
Level 107
God Stats
1W - 1L
1,285 SR
Queue Stats
146W - 132L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 7
9,699
808
11,303
14,130
5,486
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
Katahlyst
Hercules
14
2 / 4 / 5
8,978
748
3,575
6,533
5,016
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vulcan
RageSkater
Vulcan
18
7 / 5 / 6
10,675
890
24,162
7,746
2,965
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Rosy
King Arthur
16
4 / 6 / 9
10,377
865
8,638
14,848
14,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
yemarF
Apollo
15
2 / 8 / 11
9,614
801
10,203
11,089
3,795
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
6 / 3 / 13
10,625
885
9,713
21,030
16,024
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 3 / 17
10,685
890
7,509
16,994
23,848
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

18
11 / 4 / 9
11,491
958
12,189
13,852
6,430
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ganesha
Sammymj
Ganesha
16
0 / 4 / 24
10,369
864
9,689
16,213
17,003
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 4 / 9
9,649
804
8,861
9,282
4,145
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
98
18
Kills
26
27
Deaths
18
38
Assists
72
Player
Kills
Deaths
Assists
KDA
L
3
4
7
1.63
W
Chaac
6
3
13
4.17
L
Hercules
Katahlyst
Hercules
2
4
5
1.13
W
5
3
17
4.5
W
11
4
9
3.88
L
Vulcan
RageSkater
Vulcan
7
5
6
2
L
King Arthur
Rosy
King Arthur
4
6
9
1.42
W
Ganesha
Sammymj
Ganesha
0
4
24
3
L
Apollo
yemarF
Apollo
2
8
11
0.94
W
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,881
Damage
47,961
54,346
Taken
77,371
31,532
Mitigated
67,450
10,878
Healing
25,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,303
5,272
1,268
6,510
14,130
5,486
1,364
6,732
7,398
0
25,523
W
Chaac
9,713
576
489
8,676
21,030
16,024
293
8,463
12,337
0
27,342
L
Hercules
Katahlyst
Hercules
3,575
383
0
897
6,533
5,016
0
4,373
2,160
0
9,542
W
7,509
2,450
1,350
2,353
16,994
23,848
309
3,888
12,943
17,725
0
W
12,189
4,412
1,783
3,813
13,852
6,430
1,091
3,585
10,207
29,279
0
L
Vulcan
RageSkater
Vulcan
24,162
8,166
432
356
7,746
2,965
436
3,947
3,799
43,271
0
L
King Arthur
Rosy
King Arthur
8,638
806
131
348
14,848
14,270
195
7,958
6,890
0
19,816
W
Ganesha
Sammymj
Ganesha
9,689
436
2,492
2,927
16,213
17,003
722
4,832
11,239
25,145
0
L
Apollo
yemarF
Apollo
10,203
3,270
0
936
11,089
3,795
0
6,377
4,712
0
23,196
W
8,861
6,033
99
1,502
9,282
4,145
3,186
2,713
6,483
0
19,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,343
Gold Earned
52,819
141
Minions Killed
143
0
Camps Cleared
0
880,559
Distance Traveled
1,043,982
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,699
808
23
2
0
212,973
1
W
Chaac
10,625
885
41
3
0
236,625
0
L
Hercules
8,978
748
6
1
0
74,966
0
W
Kuzenbo
10,685
890
19
2
0
211,153
0
W
Freya
11,491
958
39
3
0
200,981
0
L
Vulcan
10,675
890
55
5
0
217,016
0
L
King Arthur
10,377
865
21
2
0
211,641
0
W
Ganesha
10,369
864
0
0
0
209,850
3
L
Apollo
9,614
801
36
3
0
163,963
2
W
Rama
9,649
804
44
4
0
185,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role