Player Matchup

Rama
Rama
Platinum III
Desоlation
Rama
Platinum III
Level 107
God Stats
3W - 4L
1,705 SR
Queue Stats
122W - 87L
1,923 MMR
Solo
Ao Kuang
Ao Kuang
Gold I
LiquidHungryBox
Ao Kuang
Gold I
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thanatos
Thanatos
Gold IV
SelfMuteAdvocate
Thanatos
Gold IV
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 8L
1,863 MMR
Party 2
Ne Zha
Ne Zha
Platinum II
WhoIsMacalroy
Ne Zha
Platinum II
Level 145
God Stats
5W - 7L
1,683 SR
Queue Stats
85W - 71L
1,887 MMR
Solo
Persephone
Persephone
Platinum II
dev9421
Persephone
Platinum II
Level 156
God Stats
2W - 7L
1,816 SR
Queue Stats
158W - 162L
1,927 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 107
1,641 SR
1,820 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 129
1,539 SR
1,759 MMR
Cupid
Cupid
Diamond V
DJGP
Cupid
Diamond V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Platinum I
DefenderDeity
Da Ji
Platinum I
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 36L
1,924 MMR
Solo
Achilles
Achilles
Platinum II
Jajax0
Achilles
Platinum II
Level 148
God Stats
2W - 1L
1,636 SR
Queue Stats
47W - 37L
1,997 MMR
Party 1
Thoth
Thoth
Platinum II
Naughttee
Thoth
Platinum II
Level 149
God Stats
7W - 11L
1,557 SR
Queue Stats
441W - 421L
1,874 MMR
Solo
Yemoja
Yemoja
Gold II
birthdaygirl
Yemoja
Gold II
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 1
2,908
582
1,180
1,255
260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
7
2 / 1 / 1
4,068
814
3,237
4,904
1,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

7
1 / 0 / 0
3,827
765
1,173
3,600
1,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
2 / 2 / 0
4,113
823
2,222
4,919
1,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Persephone
dev9421
Persephone
6
0 / 1 / 0
3,444
689
916
1,717
443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
The MorriganSetDanzaburouApolloNemesis

VS

Bans
ScyllaAnhurCamazotzGuan YuTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DJGP
Cupid
6
2 / 2 / 1
3,727
745
2,405
3,605
578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
2 / 1 / 1
3,671
734
1,467
3,174
935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Achilles
Jajax0
Achilles
5
0 / 2 / 0
3,232
646
1,412
4,179
1,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thoth
Naughttee
Thoth
7
1 / 0 / 0
3,794
759
2,092
1,028
227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
6
0 / 0 / 4
3,649
730
1,804
2,239
643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
5
Kills
5
5
Deaths
5
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cupid
DJGP
Cupid
2
2
1
1.25
W
2
1
1
2.5
L
0
1
1
0.5
W
Achilles
Jajax0
Achilles
0
2
0
0
L
Ao Kuang
2
1
1
2.5
W
Thoth
Naughttee
Thoth
1
0
0
1
L
1
0
0
1
L
2
2
0
1
W
Yemoja
0
0
4
2
L
Persephone
dev9421
Persephone
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,728
Damage
9,180
16,395
Taken
14,225
4,329
Mitigated
4,278
8,452
Healing
6,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
DJGP
Cupid
2,405
1,764
0
1,073
3,605
578
35
0
3,605
0
12,407
W
1,467
332
0
1,192
3,174
935
0
539
2,597
0
10,732
L
1,180
1,059
0
494
1,255
260
0
303
952
0
3,593
W
Achilles
Jajax0
Achilles
1,412
595
0
1,966
4,179
1,895
0
2,948
1,231
0
10,026
L
Ao Kuang
3,237
908
0
3,313
4,904
1,253
0
477
4,162
17,365
0
W
Thoth
Naughttee
Thoth
2,092
39
0
375
1,028
227
0
367
607
17,690
0
L
1,173
586
0
3,093
3,600
1,003
0
1,428
2,060
0
16,282
L
2,222
677
0
1,298
4,919
1,370
0
605
4,274
0
11,877
W
Yemoja
1,804
838
460
1,248
2,239
643
0
173
2,032
6,255
0
L
Persephone
dev9421
Persephone
916
78
0
254
1,717
443
0
823
826
14,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,360
Gold Earned
18,073
129
Minions Killed
109
0
Camps Cleared
0
472,738
Distance Traveled
508,396
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
3,727
745
23
5
0
80,951
0
W
Da Ji
3,671
734
28
6
0
111,222
1
L
Rama
2,908
582
4
1
0
29,523
0
W
Achilles
3,232
646
19
4
0
106,364
2
L
Ao Kuang
4,068
814
32
6
0
107,021
1
W
Thoth
3,794
759
29
6
0
106,068
0
L
Thanatos
3,827
765
45
9
0
118,580
0
L
Ne Zha
4,113
823
23
5
0
118,362
0
W
Yemoja
3,649
730
10
2
0
103,791
2
L
Persephone
3,444
689
25
5
0
99,252
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role