Player Matchup

Anhur
Anhur
Alvis47
Anhur
Level 24
God Stats
2W - 1L
1,409 SR
Queue Stats
34W - 39L
1,496 Elo+
Party 1
Neith
Neith
JAVOCTHEONE
Neith
Level 28
God Stats
231W - 233L
1,521 SR
Queue Stats
1,021W - 1,147L
1,427 Elo+
Solo
Medusa
Medusa
Louulouue
Medusa
Level 17
God Stats
20W - 19L
1,441 SR
Queue Stats
28W - 26L
1,552 Elo+
Party 1
Olorun
Olorun
Mr-Chnitzel007
Olorun
Level 22
God Stats
6W - 10L
1,471 SR
Queue Stats
19W - 21L
1,566 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Palibu_
Tsukuyomi
Level 14
God Stats
4W - 6L
1,397 SR
Queue Stats
7W - 12L
1,437 Elo+
Solo
Team Averages
Level 21
1,448 SR
1,495 Elo+

VS

Team Averages
Level 13
1,560 SR
1,468 Elo+
Camazotz
Camazotz
Harveythecoolguy
Camazotz
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 63L
1,488 Elo+
Party 2
Sun Wukong
Sun Wukong
Luckygio7
Sun Wukong
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
52W - 54L
1,379 Elo+
Party 2
Ra
Ra
Titilater
Ra
Level 22
God Stats
0W - 1L
1,758 SR
Queue Stats
7W - 9L
1,497 Elo+
Solo
Tsukuyomi
Tsukuyomi
Vampyroo_
Tsukuyomi
Level 26
God Stats
2W - 1L
1,544 SR
Queue Stats
13W - 16L
1,614 Elo+
Solo
Cerberus
Cerberus
spikethebeast
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 80L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Alvis47
Anhur
20
13 / 3 / 21
14,370
1,105
33,415
20,948
7,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
4 / 1 / 33
12,859
989
24,007
9,277
4,397
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
Louulouue
Medusa
20
19 / 3 / 20
15,999
1,231
26,389
17,492
7,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
3 / 9 / 24
12,315
947
22,888
21,674
9,439
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Palibu_
Tsukuyomi
20
7 / 3 / 24
13,151
1,012
17,970
15,122
7,956
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

149

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 21 / 5
12,212
939
15,981
40,046
16,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Luckygio7
Sun Wukong
20
6 / 8 / 11
14,111
1,085
18,260
26,045
21,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
1 / 7 / 7
11,762
905
12,330
17,188
6,478
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
Vampyroo_
Tsukuyomi
19
3 / 5 / 7
12,026
925
18,131
22,660
10,056
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
spikethebeast
Cerberus
18
5 / 5 / 5
12,818
986
14,314
27,462
30,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
54
46
Kills
19
19
Deaths
46
122
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Anhur
Alvis47
Anhur
13
3
21
7.83
L
4
21
5
0.31
W
4
1
33
20.5
W
Medusa
Louulouue
Medusa
19
3
20
9.67
L
Sun Wukong
Luckygio7
Sun Wukong
6
8
11
1.44
W
3
9
24
1.67
W
Tsukuyomi
Palibu_
Tsukuyomi
7
3
24
6.33
L
1
7
7
0.64
L
Tsukuyomi
Vampyroo_
Tsukuyomi
3
5
7
1.3
L
Cerberus
spikethebeast
Cerberus
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,669
Damage
79,016
84,513
Taken
133,401
37,534
Mitigated
85,811
22,596
Healing
24,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Alvis47
Anhur
33,415
24,132
0
5,125
20,948
7,797
0
7,954
12,894
0
48,845
L
15,981
5,498
0
6,863
40,046
16,496
0
4,017
36,029
0
23,769
W
24,007
12,114
0
1,386
9,277
4,397
0
2,595
6,607
0
43,279
W
Medusa
Louulouue
Medusa
26,389
15,091
0
5,902
17,492
7,945
0
4,911
12,406
0
50,579
L
Sun Wukong
Luckygio7
Sun Wukong
18,260
2,526
0
5,715
26,045
21,885
0
3,878
22,167
87
39,051
W
22,888
14,159
1,935
7,410
21,674
9,439
0
6,454
14,995
33,579
0
W
Tsukuyomi
Palibu_
Tsukuyomi
17,970
5,125
0
838
15,122
7,956
0
4,808
10,089
0
34,152
L
12,330
865
1,481
1,977
17,188
6,478
0
3,882
13,306
37,759
0
L
Tsukuyomi
Vampyroo_
Tsukuyomi
18,131
5,016
320
4,567
22,660
10,056
0
8,172
14,488
0
39,366
L
Cerberus
spikethebeast
Cerberus
14,314
1,429
0
3,944
27,462
30,896
0
2,939
24,523
27,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,694
Gold Earned
62,929
200
Minions Killed
207
3
Camps Cleared
4
1,024,371
Distance Traveled
1,139,699
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,370
1,105
20
2
0
213,227
3
L
Camazotz
12,212
939
11
1
0
206,241
0
W
Neith
12,859
989
38
3
0
202,180
0
W
Medusa
15,999
1,231
83
6
0
237,705
0
L
Sun Wukong
14,111
1,085
60
5
4
238,888
0
W
Olorun
12,315
947
24
2
1
168,112
1
W
Tsukuyomi
13,151
1,012
35
3
2
203,147
0
L
Ra
11,762
905
73
6
0
210,069
0
L
Tsukuyomi
12,026
925
36
3
0
239,569
0
L
Cerberus
12,818
986
27
2
0
244,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role