Player Matchup

Mercury
Mercury
Alphalight24
Mercury
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
182W - 163L
1,644 Elo+
Solo
Discordia
Discordia
ChibaddieBread
Discordia
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 103L
1,658 Elo+
Solo
Neith
Neith
Gnarlyy
Neith
Level 25
God Stats
22W - 8L
1,911 SR
Queue Stats
330W - 300L
1,694 Elo+
Solo
Cthulhu
Cthulhu
Poogway
Cthulhu
Level 29
God Stats
36W - 24L
1,870 SR
Queue Stats
415W - 373L
1,698 Elo+
Solo
King Arthur
King Arthur
xSilimar
King Arthur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,817 Elo+
Solo
Team Averages
Level 20
1,656 SR
1,702 Elo+

VS

Team Averages
Level 21
1,603 SR
1,564 Elo+
Mercury
Mercury
BEBL
Mercury
Level 29
God Stats
7W - 10L
1,589 SR
Queue Stats
340W - 369L
1,532 Elo+
Party 1
Bellona
Bellona
NasalQuaser7020
Bellona
Level 11
God Stats
14W - 11L
1,555 SR
Queue Stats
40W - 39L
1,620 Elo+
Party 1
Neith
Neith
Rackbar
Neith
Level 17
God Stats
43W - 43L
1,551 SR
Queue Stats
140W - 161L
1,548 Elo+
Party 1
Sobek
Sobek
halfchuuk
Sobek
Level 25
God Stats
7W - 6L
1,819 SR
Queue Stats
168W - 148L
1,618 Elo+
Party 1
Kukulkan
Kukulkan
rcain1234
Kukulkan
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Alphalight24
Mercury
20
19 / 2 / 11
16,163
647
29,923
22,894
11,595
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
ChibaddieBread
Discordia
20
11 / 0 / 7
15,880
635
18,362
13,347
6,055
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
Gnarlyy
Neith
20
1 / 1 / 13
13,808
552
9,478
8,088
3,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Poogway
Cthulhu
18
3 / 2 / 12
11,578
463
9,881
19,874
19,225
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
xSilimar
King Arthur
20
5 / 6 / 7
13,199
528
11,005
27,975
27,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BEBL
Mercury
20
3 / 6 / 4
12,811
512
8,136
18,159
8,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

17
5 / 6 / 3
11,568
463
21,520
27,116
29,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
Rackbar
Neith
17
2 / 7 / 2
9,887
395
5,331
14,231
5,592
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sobek
halfchuuk
Sobek
16
1 / 8 / 3
10,418
417
7,310
26,251
27,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
rcain1234
Kukulkan
16
0 / 12 / 1
10,912
436
13,431
18,699
8,922
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
24
39
Kills
11
11
Deaths
39
50
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mercury
Alphalight24
Mercury
19
2
11
12.25
L
Mercury
BEBL
Mercury
3
6
4
0.83
W
Discordia
ChibaddieBread
Discordia
11
0
7
14.5
W
Neith
Gnarlyy
Neith
1
1
13
7.5
L
5
6
3
1.08
W
Cthulhu
Poogway
Cthulhu
3
2
12
4.5
L
Neith
Rackbar
Neith
2
7
2
0.43
L
Sobek
halfchuuk
Sobek
1
8
3
0.31
L
Kukulkan
rcain1234
Kukulkan
0
12
1
0.04
W
King Arthur
xSilimar
King Arthur
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,649
Damage
55,728
92,178
Taken
104,456
67,314
Mitigated
79,662
19,520
Healing
14,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Alphalight24
Mercury
29,923
18,257
0
607
22,894
11,595
1,154
5,601
17,118
0
163,454
L
Mercury
BEBL
Mercury
8,136
5,234
0
1,295
18,159
8,019
743
3,371
14,637
0
108,909
W
Discordia
ChibaddieBread
Discordia
18,362
1,285
142
4,093
13,347
6,055
0
4,693
8,579
131,630
0
W
Neith
Gnarlyy
Neith
9,478
2,622
0
2,502
8,088
3,285
6,735
2,961
5,127
0
103,063
L
21,520
4,887
0
2,041
27,116
29,359
164
4,945
21,155
14,888
53,949
W
Cthulhu
Poogway
Cthulhu
9,881
551
1,162
1,962
19,874
19,225
152
6,393
13,441
48,175
0
L
Neith
Rackbar
Neith
5,331
1,174
0
1,654
14,231
5,592
223
5,643
8,502
0
41,357
L
Sobek
halfchuuk
Sobek
7,310
423
948
6,452
26,251
27,770
0
8,401
17,656
39,200
0
L
Kukulkan
rcain1234
Kukulkan
13,431
875
0
1,643
18,699
8,922
56
5,205
13,083
82,874
0
W
King Arthur
xSilimar
King Arthur
11,005
860
0
9,052
27,975
27,154
836
5,633
21,481
177
62,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,628
Gold Earned
55,596
736
Minions Killed
571
0
Camps Cleared
0
2,605,093
Distance Traveled
2,074,608
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
16,163
647
187
7
0
623,586
1
L
Mercury
12,811
512
183
7
0
521,227
2
W
Discordia
15,880
635
224
9
0
530,013
8
W
Neith
13,808
552
165
7
0
481,239
2
L
Bellona
11,568
463
104
4
0
417,749
1
W
Cthulhu
11,578
463
52
2
0
540,374
10
L
Neith
9,887
395
82
3
0
368,400
4
L
Sobek
10,418
417
51
2
0
432,809
1
L
Kukulkan
10,912
436
151
6
0
334,423
9
W
King Arthur
13,199
528
108
4
0
429,881
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role