Player Matchup

Hercules
Hercules
Abanon
Hercules
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,368 Elo+
Party 3
Set
Set
Baroran
Set
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,438 Elo+
Party 3
Tiamat
Tiamat
Flupp
Tiamat
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,322 Elo+
Party 3
Ymir
Ymir
Jukeboxhero94
Ymir
Level 14
God Stats
5W - 8L
1,373 SR
Queue Stats
8W - 17L
1,327 Elo+
Party 3
Heimdallr
Heimdallr
Osseric
Heimdallr
Level 28
God Stats
1W - 2L
1,402 SR
Queue Stats
8W - 13L
1,398 Elo+
Party 3
Team Averages
Level 71
1,455 SR
1,371 Elo+

VS

Team Averages
Level 84
1,602 SR
1,676 Elo+
Skadi
Skadi
MBBTG
Skadi
Level 25
God Stats
7W - 2L
1,503 SR
Queue Stats
67W - 40L
1,777 Elo+
Party 2
Danzaburou
Danzaburou
PerkyCreature13
Danzaburou
Level 88
God Stats
1W - 1L
1,633 SR
Queue Stats
118W - 84L
1,760 Elo+
Party 2
Baron Samedi
Baron Samedi
WaifuGamerGirl
Baron Samedi
Level 147
God Stats
8W - 6L
1,527 SR
Queue Stats
97W - 75L
1,567 Elo+
Party 1
Tiamat
Tiamat
iGCreed
Tiamat
Level 113
God Stats
12W - 10L
1,621 SR
Queue Stats
68W - 61L
1,619 Elo+
Party 1
Heimdallr
Heimdallr
xCloudstar
Heimdallr
Level 48
God Stats
5W - 4L
1,727 SR
Queue Stats
83W - 66L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Abanon
Hercules
18
3 / 8 / 5
11,796
983
11,497
32,634
27,113
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Set
17
4 / 11 / 3
11,695
975
11,419
21,944
11,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Flupp
Tiamat
17
0 / 5 / 5
10,356
863
8,577
12,087
6,367
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
0 / 6 / 6
11,568
964
5,266
19,838
21,987
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Osseric
Heimdallr
16
1 / 12 / 4
10,663
889
12,301
21,769
9,393
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
MBBTG
Skadi
19
8 / 5 / 21
12,716
1,060
18,840
13,739
7,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
PerkyCreature13
Danzaburou
19
6 / 2 / 24
12,691
1,058
15,638
10,310
4,674
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
WaifuGamerGirl
Baron Samedi
19
7 / 0 / 25
12,719
1,060
17,218
4,460
2,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
iGCreed
Tiamat
20
10 / 0 / 24
13,784
1,149
28,352
10,755
11,374
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
xCloudstar
Heimdallr
20
11 / 1 / 24
14,427
1,202
18,978
13,077
6,335
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
160
8
Kills
42
42
Deaths
8
23
Assists
118
Player
Kills
Deaths
Assists
KDA
L
Hercules
Abanon
Hercules
3
8
5
0.69
L
Set
4
11
3
0.5
L
Tiamat
Flupp
Tiamat
0
5
5
0.5
L
0
6
6
0.5
W
Skadi
MBBTG
Skadi
8
5
21
3.7
L
Heimdallr
Osseric
Heimdallr
1
12
4
0.25
W
Danzaburou
PerkyCreature13
Danzaburou
6
2
24
9
W
Baron Samedi
WaifuGamerGirl
Baron Samedi
7
0
25
19.5
W
Tiamat
iGCreed
Tiamat
10
0
24
22
W
Heimdallr
xCloudstar
Heimdallr
11
1
24
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,060
Damage
99,026
108,272
Taken
52,341
76,577
Mitigated
32,455
14,163
Healing
21,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Abanon
Hercules
11,497
2,731
0
7,005
32,634
27,113
0
13,918
18,096
1,002
27,180
L
Set
11,419
2,373
0
1,323
21,944
11,717
0
10,005
11,771
0
33,919
L
Tiamat
Flupp
Tiamat
8,577
416
0
1,302
12,087
6,367
0
3,403
8,624
27,982
0
L
5,266
499
0
1,344
19,838
21,987
0
6,727
12,898
13,000
0
W
Skadi
MBBTG
Skadi
18,840
10,115
0
2,648
13,739
7,823
0
3,988
9,751
0
35,392
L
Heimdallr
Osseric
Heimdallr
12,301
5,562
0
3,189
21,769
9,393
0
10,291
11,306
0
47,753
W
Danzaburou
PerkyCreature13
Danzaburou
15,638
7,494
0
2,029
10,310
4,674
0
1,760
8,550
0
34,285
W
Baron Samedi
WaifuGamerGirl
Baron Samedi
17,218
663
4,093
2,608
4,460
2,249
0
993
3,467
29,518
0
W
Tiamat
iGCreed
Tiamat
28,352
1,703
738
6,938
10,755
11,374
0
2,682
8,073
58,223
0
W
Heimdallr
xCloudstar
Heimdallr
18,978
9,728
0
2,374
13,077
6,335
0
5,343
7,734
0
39,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,078
Gold Earned
66,337
227
Minions Killed
234
6
Camps Cleared
12
1,193,639
Distance Traveled
1,271,280
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,796
983
36
3
0
313,680
1
L
Set
11,695
975
48
4
2
230,580
0
L
Tiamat
10,356
863
36
3
3
227,817
0
L
Ymir
11,568
964
19
2
1
234,469
0
W
Skadi
12,716
1,060
37
3
2
193,962
0
L
Heimdallr
10,663
889
88
7
0
187,093
0
W
Danzaburou
12,691
1,058
38
3
2
306,849
0
W
Baron Samedi
12,719
1,060
41
3
0
258,057
0
W
Tiamat
13,784
1,149
62
5
6
255,759
0
W
Heimdallr
14,427
1,202
56
5
2
256,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role