Player Matchup

Chang'e
Chang'e
Divine_DayBreak
Chang'e
Level 59
God Stats
1W - 1L
1,295 SR
Queue Stats
28W - 38L
1,342 Elo+
Party 1
Ymir
Ymir
Droopy_Trash14
Ymir
Level 26
God Stats
2W - 2L
1,527 SR
Queue Stats
3W - 2L
1,553 Elo+
Party 1
Erlang Shen
Erlang Shen
villa_luis12
Erlang Shen
Level 28
God Stats
0W - 1L
1,233 SR
Queue Stats
39W - 53L
1,533 Elo+
Party 1
Team Averages
Level 38
1,352 SR
1,476 Elo+

VS

Team Averages
Level 33
1,612 SR
1,427 Elo+
Danzaburou
Danzaburou
Haze Warfare291
Danzaburou
Level 29
God Stats
2W - 2L
1,636 SR
Queue Stats
3W - 3L
1,392 Elo+
Solo
Baba Yaga
Baba Yaga
Hddn Low
Baba Yaga
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 190L
1,456 Elo+
Party 2
Cthulhu
Cthulhu
Hddn Rose
Cthulhu
Level 41
God Stats
6W - 9L
1,699 SR
Queue Stats
284W - 346L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 11 / 3
7,744
553
6,925
17,047
4,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
2 / 7 / 1
8,225
588
5,100
18,372
10,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Erlang Shen
villa_luis12
Erlang Shen
10
1 / 7 / 2
7,702
550
6,023
13,190
6,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Haze Warfare291
Danzaburou
13
7 / 1 / 13
10,939
781
12,672
8,136
2,999
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
Hddn Low
Baba Yaga
15
17 / 0 / 7
11,778
841
22,725
6,543
3,050
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Hddn Rose
Cthulhu
13
1 / 2 / 21
9,622
687
7,464
14,149
10,530
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
66
3
Kills
25
25
Deaths
3
6
Assists
41
Player
Kills
Deaths
Assists
KDA
L
0
11
3
0.14
L
2
7
1
0.36
W
Danzaburou
Haze Warfare291
Danzaburou
7
1
13
13.5
W
Baba Yaga
Hddn Low
Baba Yaga
17
0
7
20.5
W
Cthulhu
Hddn Rose
Cthulhu
1
2
21
5.75
L
Erlang Shen
villa_luis12
Erlang Shen
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,048
Damage
42,861
48,609
Taken
28,828
22,763
Mitigated
16,579
6,739
Healing
9,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,925
526
1,595
3,111
17,047
4,981
0
10,194
6,428
22,163
0
L
5,100
810
270
582
18,372
10,931
0
12,695
5,286
18,225
0
W
Danzaburou
Haze Warfare291
Danzaburou
12,672
6,063
0
1,660
8,136
2,999
1,087
3,623
4,247
0
40,821
W
Baba Yaga
Hddn Low
Baba Yaga
22,725
2,926
0
2,607
6,543
3,050
1,207
1,575
4,930
62,321
0
W
Cthulhu
Hddn Rose
Cthulhu
7,464
1,177
1,428
3,467
14,149
10,530
0
6,531
7,217
18,109
0
L
Erlang Shen
villa_luis12
Erlang Shen
6,023
3,103
441
740
13,190
6,851
0
6,332
6,680
0
19,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,671
Gold Earned
32,339
97
Minions Killed
146
0
Camps Cleared
0
621,218
Distance Traveled
731,321
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,744
553
40
3
0
212,906
1
L
Ymir
8,225
588
26
2
0
221,038
0
W
Danzaburou
10,939
781
48
3
0
253,622
0
W
Baba Yaga
11,778
841
82
6
0
226,215
0
W
Cthulhu
9,622
687
16
1
0
251,484
8
L
Erlang Shen
7,702
550
31
2
0
187,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role