Player Matchup

Ymir
Ymir
L3GEND3RYapple
Ymir
Level 26
God Stats
24W - 11L
1,632 SR
Queue Stats
41W - 18L
1,759 Elo+
Party 2
Ratatoskr
Ratatoskr
RelentlessBlue_
Ratatoskr
Level 146
God Stats
19W - 8L
1,778 SR
Queue Stats
573W - 525L
1,656 Elo+
Party 2
Neith
Neith
THEE_JR3DD
Neith
Level 129
God Stats
2W - 2L
1,679 SR
Queue Stats
78W - 74L
1,652 Elo+
Party 2
Bellona
Bellona
White-Mans-Whxre
Bellona
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 10L
1,720 Elo+
Party 2
Hera
Hera
WildestChase
Hera
Level 148
God Stats
10W - 5L
1,722 SR
Queue Stats
343W - 332L
1,655 Elo+
Party 2
Team Averages
Level 93
1,662 SR
1,688 Elo+

VS

Team Averages
Level 49
1,592 SR
1,547 Elo+
Guan Yu
Guan Yu
Cat0Knight
Guan Yu
Level 25
God Stats
2W - 1L
1,830 SR
Queue Stats
8W - 4L
1,790 Elo+
Party 1
Hel
Hel
IAmFrosty14
Hel
Level 102
God Stats
4W - 6L
1,623 SR
Queue Stats
300W - 288L
1,454 Elo+
Party 1
Nemesis
Nemesis
PureStrike23
Nemesis
Level 86
God Stats
3W - 6L
1,528 SR
Queue Stats
59W - 58L
1,497 Elo+
Party 1
Sobek
Sobek
TyrantOfDamp
Sobek
Level 17
God Stats
3W - 8L
1,397 SR
Queue Stats
29W - 31L
1,472 Elo+
Party 1
Cupid
Cupid
sankera
Cupid
Level 15
God Stats
3W - 5L
1,585 SR
Queue Stats
17W - 16L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 10
7,314
563
4,213
6,901
5,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ratatoskr
RelentlessBlue_
Ratatoskr
12
4 / 0 / 9
7,278
560
5,267
6,186
1,851
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
13
4 / 0 / 3
8,153
627
4,718
2,519
828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 0 / 5
8,257
635
10,897
12,801
7,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
5 / 1 / 7
8,005
616
7,714
4,518
1,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cat0Knight
Guan Yu
11
0 / 2 / 0
5,954
458
6,077
11,434
7,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
1 / 6 / 0
5,551
427
2,617
8,961
2,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
PureStrike23
Nemesis
9
0 / 3 / 0
5,450
419
2,963
8,594
2,715
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 4 / 0
5,230
402
1,297
10,568
5,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
sankera
Cupid
8
0 / 5 / 0
5,208
401
2,880
7,688
2,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
1
20
Kills
1
1
Deaths
20
34
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Cat0Knight
Guan Yu
0
2
0
0
L
1
6
0
0.17
W
2
0
10
7
L
Nemesis
PureStrike23
Nemesis
0
3
0
0
W
Ratatoskr
RelentlessBlue_
Ratatoskr
4
0
9
8.5
W
Neith
4
0
3
5.5
L
0
4
0
0
W
5
0
5
7.5
W
5
1
7
8.5
L
Cupid
sankera
Cupid
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,809
Damage
15,834
32,925
Taken
47,245
17,260
Mitigated
21,497
16,671
Healing
12,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Cat0Knight
Guan Yu
6,077
1,487
669
4,468
11,434
7,892
0
1,823
9,473
0
33,409
L
2,617
41
295
1,650
8,961
2,857
0
2,883
5,860
22,339
0
W
4,213
1,010
0
2,399
6,901
5,092
200
924
5,977
13,808
0
L
Nemesis
PureStrike23
Nemesis
2,963
1,016
0
791
8,594
2,715
0
1,476
6,994
0
31,947
W
Ratatoskr
RelentlessBlue_
Ratatoskr
5,267
880
0
3,525
6,186
1,851
740
457
5,615
0
29,367
W
Neith
4,718
2,065
0
316
2,519
828
2,820
186
2,333
0
51,465
L
1,297
444
0
3,600
10,568
5,975
0
3,221
7,273
12,791
0
W
10,897
4,279
0
8,559
12,801
7,936
1,357
594
11,723
0
58,051
W
7,714
1,169
0
1,872
4,518
1,553
854
1,409
2,817
40,619
0
L
Cupid
sankera
Cupid
2,880
969
149
1,350
7,688
2,058
0
1,950
5,718
0
24,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,007
Gold Earned
27,393
374
Minions Killed
239
0
Camps Cleared
0
1,224,375
Distance Traveled
1,185,528
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,954
458
68
5
0
275,893
3
L
Hel
5,551
427
49
4
0
218,779
1
W
Ymir
7,314
563
19
1
0
239,069
3
L
Nemesis
5,450
419
58
4
0
256,710
1
W
Ratatoskr
7,278
560
57
4
0
289,677
4
W
Neith
8,153
627
98
8
0
220,651
3
L
Sobek
5,230
402
20
2
0
247,520
2
W
Bellona
8,257
635
109
8
0
245,842
2
W
Hera
8,005
616
91
7
0
229,136
3
L
Cupid
5,208
401
44
3
0
186,626
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role