Player Matchup

Danzaburou
Danzaburou
BAHDUSSY
Danzaburou
Level 26
God Stats
13W - 7L
1,500 SR
Queue Stats
25W - 15L
1,500 Elo+
Party 3
Hera
Hera
Hiyakun
Hera
Level 20
God Stats
12W - 8L
1,621 SR
Queue Stats
158W - 99L
1,682 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RotvikOz
Tsukuyomi
Level 14
God Stats
7W - 3L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
VarietalCorgi
Ah Puch
Level 16
God Stats
2W - 2L
1,554 SR
Queue Stats
40W - 25L
1,678 Elo+
Party 1
Amaterasu
Amaterasu
ggill22
Amaterasu
Level 19
God Stats
37W - 27L
1,764 SR
Queue Stats
184W - 143L
1,672 Elo+
Party 1
Team Averages
Level 19
1,588 SR
1,606 Elo+

VS

Team Averages
Level 26
1,546 SR
1,413 Elo+
Neith
Neith
SoloDolos
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 79L
1,569 Elo+
Solo
Aphrodite
Aphrodite
ZackSal
Aphrodite
Level 29
God Stats
316W - 273L
1,630 SR
Queue Stats
406W - 407L
1,560 Elo+
Party 2
Bellona
Bellona
ZeeSal
Bellona
Level 29
God Stats
73W - 74L
1,597 SR
Queue Stats
446W - 433L
1,578 Elo+
Party 2
Baron Samedi
Baron Samedi
descriptnonhuman
Baron Samedi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,161 Elo+
Party 4
Ares
Ares
nondescripthuman
Ares
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,196 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BAHDUSSY
Danzaburou
18
0 / 7 / 2
11,871
791
16,370
19,343
8,009
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
Hiyakun
Hera
19
4 / 2 / 0
13,922
928
36,818
15,137
5,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
RotvikOz
Tsukuyomi
18
0 / 20 / 1
11,765
784
11,866
36,489
16,206
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
19
0 / 3 / 2
12,286
819
21,014
16,001
5,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
ggill22
Amaterasu
18
0 / 2 / 4
12,245
816
13,545
26,259
27,233
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

0

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
SoloDolos
Neith
20
12 / 0 / 20
14,773
985
39,927
17,683
8,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
ZackSal
Aphrodite
20
9 / 1 / 14
14,086
939
20,744
21,650
14,827
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bellona
ZeeSal
Bellona
20
2 / 0 / 24
13,571
905
16,698
24,480
42,479
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
descriptnonhuman
Baron Samedi
20
5 / 2 / 22
13,996
933
17,759
13,165
7,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 1 / 24
15,274
1,018
11,278
28,883
38,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
138
4
Kills
34
34
Deaths
4
9
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BAHDUSSY
Danzaburou
0
7
2
0.14
L
Hera
Hiyakun
Hera
4
2
0
2
L
Tsukuyomi
RotvikOz
Tsukuyomi
0
20
1
0.03
W
Neith
SoloDolos
Neith
12
0
20
22
L
Ah Puch
0
3
2
0.33
W
Aphrodite
ZackSal
Aphrodite
9
1
14
16
W
Bellona
ZeeSal
Bellona
2
0
24
14
W
Baron Samedi
descriptnonhuman
Baron Samedi
5
2
22
8
L
Amaterasu
ggill22
Amaterasu
0
2
4
1
W
6
1
24
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,613
Damage
106,406
113,229
Taken
105,861
62,265
Mitigated
112,221
8,731
Healing
44,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BAHDUSSY
Danzaburou
16,370
4,814
0
640
19,343
8,009
0
10,346
8,997
0
41,229
L
Hera
Hiyakun
Hera
36,818
4,616
0
939
15,137
5,290
0
5,427
9,710
83,307
0
L
Tsukuyomi
RotvikOz
Tsukuyomi
11,866
2,593
0
1,770
36,489
16,206
0
14,911
21,578
0
28,123
W
Neith
SoloDolos
Neith
39,927
26,257
0
5,278
17,683
8,921
0
9,980
7,221
0
66,052
L
Ah Puch
21,014
1,362
0
1,231
16,001
5,527
0
8,548
7,453
47,776
0
W
Aphrodite
ZackSal
Aphrodite
20,744
1,338
13,666
12,093
21,650
14,827
0
11,426
9,714
53,103
0
W
Bellona
ZeeSal
Bellona
16,698
679
2,327
1,059
24,480
42,479
0
12,255
10,917
201
42,535
W
Baron Samedi
descriptnonhuman
Baron Samedi
17,759
802
4,786
2,775
13,165
7,151
0
7,319
5,446
51,085
0
L
Amaterasu
ggill22
Amaterasu
13,545
3,673
0
4,151
26,259
27,233
0
10,750
15,509
0
25,701
W
11,278
1,488
0
2,350
28,883
38,843
0
13,256
14,731
24,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,089
Gold Earned
71,700
292
Minions Killed
374
3
Camps Cleared
5
1,267,492
Distance Traveled
1,425,659
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,871
791
48
3
0
184,879
0
L
Hera
13,922
928
147
10
1
290,226
0
L
Tsukuyomi
11,765
784
18
1
0
242,800
3
W
Neith
14,773
985
73
5
2
249,672
0
L
Ah Puch
12,286
819
56
4
2
250,291
0
W
Aphrodite
14,086
939
89
6
1
300,899
0
W
Bellona
13,571
905
66
4
0
306,104
0
W
Baron Samedi
13,996
933
117
8
0
264,083
1
L
Amaterasu
12,245
816
23
2
0
299,296
0
W
Ares
15,274
1,018
29
2
2
304,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role