Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Darksaint212
Ares
Level 40
God Stats
5W - 3L
1,628 SR
Queue Stats
8W - 6L
1,515 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Sucrama
Tsukuyomi
Level 100
God Stats
2W - 1L
1,694 SR
Queue Stats
22W - 30L
1,533 Elo+
Party 3
Tiamat
Tiamat
Thiffany_Wilson
Tiamat
Level 29
God Stats
2W - 2L
1,259 SR
Queue Stats
729W - 852L
1,377 Elo+
Party 1
Danzaburou
Danzaburou
Zasts
Danzaburou
Level 49
God Stats
4W - 4L
1,553 SR
Queue Stats
6W - 5L
1,451 Elo+
Party 3
Team Averages
Level 54
1,527 SR
1,475 Elo+

VS

Team Averages
Level 65
1,334 SR
1,237 Elo+
Danzaburou
Danzaburou
CountSlothula7
Danzaburou
Level 28
God Stats
31W - 47L
1,225 SR
Queue Stats
122W - 143L
1,322 Elo+
Party 4
Chaac
Chaac
LandBro6135
Chaac
Level 33
God Stats
1W - 2L
1,205 SR
Queue Stats
1W - 2L
1,114 Elo+
Party 2
Raijin
Raijin
PabloElPepper
Raijin
Level 58
God Stats
1W - 1L
1,463 SR
Queue Stats
8W - 7L
1,283 Elo+
Party 2
Geb
Geb
PolarBaron
Geb
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,103 Elo+
Party 2
Set
Set
WHITEHAMMER HMB
Set
Level 79
God Stats
3W - 8L
1,277 SR
Queue Stats
308W - 303L
1,365 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
9
0 / 2 / 0
5,676
473
2,218
10,138
3,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 2 / 1
5,205
434
3,228
6,227
2,589
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Sucrama
Tsukuyomi
11
2 / 3 / 0
6,251
521
3,626
8,007
2,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 3 / 1
5,890
491
2,429
6,420
2,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Zasts
Danzaburou
9
2 / 3 / 0
5,758
480
4,891
6,916
1,994
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CountSlothula7
Danzaburou
10
1 / 0 / 2
5,570
464
3,577
5,480
1,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
2 / 0 / 0
6,674
556
5,185
4,226
2,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 1 / 3
6,975
581
5,257
5,407
1,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 2
5,786
482
2,568
6,665
2,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
7 / 2 / 2
7,998
667
5,949
11,546
4,921
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
4
Kills
13
13
Deaths
5
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
2
0
0
W
Danzaburou
CountSlothula7
Danzaburou
1
0
2
2
L
0
2
1
0.25
W
2
0
0
2
W
3
1
3
4.5
W
0
2
2
0.5
L
Tsukuyomi
Sucrama
Tsukuyomi
2
3
0
0.67
L
0
3
1
0.17
W
7
2
2
4
L
Danzaburou
Zasts
Danzaburou
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,392
Damage
22,536
37,708
Taken
33,324
12,975
Mitigated
12,956
11,780
Healing
12,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
2,218
1,493
0
3,876
10,138
3,613
387
0
9,788
0
22,679
W
Danzaburou
CountSlothula7
Danzaburou
3,577
1,016
0
1,511
5,480
1,707
0
808
4,672
0
25,067
L
3,228
236
0
1,379
6,227
2,589
0
1,310
4,883
10,258
0
W
5,185
1,475
0
1,564
4,226
2,387
1,125
0
4,226
0
31,283
W
5,257
301
0
2,100
5,407
1,660
0
2,151
2,978
31,054
0
W
2,568
483
461
675
6,665
2,281
0
1,795
4,870
16,008
0
L
Tsukuyomi
Sucrama
Tsukuyomi
3,626
677
0
2,781
8,007
2,243
0
533
7,377
0
35,037
L
2,429
340
0
1,952
6,420
2,536
18
3,838
2,119
25,688
0
W
5,949
2,781
0
6,208
11,546
4,921
0
625
10,921
0
46,780
L
Danzaburou
Zasts
Danzaburou
4,891
2,738
0
1,792
6,916
1,994
0
1,547
5,341
0
26,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,780
Gold Earned
33,003
264
Minions Killed
304
0
Camps Cleared
0
1,098,644
Distance Traveled
1,090,953
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,676
473
55
5
0
215,754
1
W
Danzaburou
5,570
464
54
5
0
229,844
3
L
Ares
5,205
434
16
1
0
233,132
8
W
Chaac
6,674
556
63
5
0
192,477
1
W
Raijin
6,975
581
69
6
0
207,369
5
W
Geb
5,786
482
27
2
0
212,939
2
L
Tsukuyomi
6,251
521
83
7
0
249,487
0
L
Tiamat
5,890
491
56
5
0
206,359
0
W
Set
7,998
667
91
8
0
248,324
4
L
Danzaburou
5,758
480
54
5
0
193,912
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role