Player Matchup

Nemesis
Nemesis
J_Wall_West
Nemesis
Level 34
God Stats
29W - 19L
1,639 SR
Queue Stats
130W - 108L
1,567 Elo+
Party 1
Nike
Nike
RONBLEM
Nike
Level 28
God Stats
2W - 0L
1,714 SR
Queue Stats
128W - 107L
1,602 Elo+
Party 1
Cthulhu
Cthulhu
ZIatanforprez
Cthulhu
Level 24
God Stats
36W - 35L
1,527 SR
Queue Stats
71W - 67L
1,496 Elo+
Party 1
Apollo
Apollo
hammatimme
Apollo
Level 22
God Stats
12W - 7L
1,543 SR
Queue Stats
58W - 55L
1,494 Elo+
Party 1
Persephone
Persephone
x0Pr0fessi0nal0x
Persephone
Level 26
God Stats
11W - 10L
1,602 SR
Queue Stats
185W - 182L
1,484 Elo+
Solo
Team Averages
Level 27
1,605 SR
1,529 Elo+

VS

Team Averages
Level 26
1,552 SR
1,536 Elo+
Tiamat
Tiamat
Ar-gen-tino
Tiamat
Level 25
God Stats
66W - 62L
1,571 SR
Queue Stats
441W - 550L
1,519 Elo+
Solo
Sobek
Sobek
BRYSHARK
Sobek
Level 28
God Stats
7W - 6L
1,500 SR
Queue Stats
34W - 27L
1,543 Elo+
Solo
Thor
Thor
Dandylieyon
Thor
Level 27
God Stats
6W - 3L
1,814 SR
Queue Stats
139W - 116L
1,579 Elo+
Solo
Anubis
Anubis
Epicself
Anubis
Level 19
God Stats
2W - 5L
1,377 SR
Queue Stats
36W - 29L
1,505 Elo+
Solo
Olorun
Olorun
HeathenDad85
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 31L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
J_Wall_West
Nemesis
10
8 / 1 / 1
6,127
681
5,397
5,443
1,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nike
RONBLEM
Nike
8
0 / 0 / 3
4,569
508
2,093
3,535
1,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
8
2 / 1 / 2
4,708
523
2,052
4,635
2,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
hammatimme
Apollo
9
2 / 0 / 2
4,980
553
2,529
4,324
1,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Persephone
x0Pr0fessi0nal0x
Persephone
9
2 / 0 / 4
5,064
563
4,416
3,182
879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
0 / 2 / 0
4,908
545
1,430
4,025
2,421
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
BRYSHARK
Sobek
7
0 / 2 / 1
4,360
484
2,646
7,266
3,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
2 / 4 / 0
4,666
518
3,505
6,381
2,516
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
Epicself
Anubis
5
0 / 3 / 1
3,980
442
323
3,063
899
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
7
0 / 3 / 1
4,213
468
743
4,758
1,372
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
14
Kills
2
2
Deaths
14
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
2
0
0
L
Sobek
BRYSHARK
Sobek
0
2
1
0.25
L
2
4
0
0.5
L
Anubis
Epicself
Anubis
0
3
1
0.17
L
Olorun
0
3
1
0.17
W
Nemesis
J_Wall_West
Nemesis
8
1
1
8.5
W
Nike
RONBLEM
Nike
0
0
3
1.5
W
Cthulhu
2
1
2
3
W
Apollo
hammatimme
Apollo
2
0
2
3
W
Persephone
x0Pr0fessi0nal0x
Persephone
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,487
Damage
8,647
21,119
Taken
25,493
7,741
Mitigated
11,161
7,019
Healing
8,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
1,430
81
0
1,437
4,025
2,421
350
0
3,872
23,902
0
L
Sobek
BRYSHARK
Sobek
2,646
179
0
3,448
7,266
3,953
0
1,431
5,642
13,484
0
L
3,505
849
0
1,356
6,381
2,516
0
672
5,548
0
14,856
L
Anubis
Epicself
Anubis
323
0
0
296
3,063
899
124
858
2,027
9,857
0
L
Olorun
743
99
165
1,665
4,758
1,372
636
2,663
1,783
16,583
0
W
Nemesis
J_Wall_West
Nemesis
5,397
3,531
0
1,160
5,443
1,602
0
1,087
4,356
0
29,322
W
Nike
RONBLEM
Nike
2,093
380
0
708
3,535
1,889
396
1,163
2,372
0
15,380
W
Cthulhu
2,052
173
0
1,524
4,635
2,184
280
889
3,746
9,849
0
W
Apollo
hammatimme
Apollo
2,529
1,794
0
2,634
4,324
1,187
354
948
3,376
0
26,352
W
Persephone
x0Pr0fessi0nal0x
Persephone
4,416
191
0
993
3,182
879
0
1,055
2,127
17,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,448
Gold Earned
22,127
199
Minions Killed
144
0
Camps Cleared
0
870,240
Distance Traveled
689,514
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,908
545
48
5
0
123,303
1
L
Sobek
4,360
484
13
1
0
157,438
0
L
Thor
4,666
518
29
3
0
161,307
4
L
Anubis
3,980
442
26
3
0
105,284
0
L
Olorun
4,213
468
28
3
0
142,182
4
W
Nemesis
6,127
681
57
6
0
199,636
0
W
Nike
4,569
508
39
4
0
178,787
0
W
Cthulhu
4,708
523
27
3
0
184,751
2
W
Apollo
4,980
553
51
6
0
156,892
1
W
Persephone
5,064
563
25
3
0
150,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role