Player Matchup

Neith
Neith
GalacticGhost01
Neith
Level 4
God Stats
0W - 1L
1,831 SR
Queue Stats
0W - 2L
1,278 Elo+
Party 2
Khepri
Khepri
WamblyGoblin
Khepri
Level 105
God Stats
7W - 4L
1,500 SR
Queue Stats
65W - 58L
1,278 Elo+
Party 2
Achilles
Achilles
ZachariahOdinson
Achilles
Level 17
God Stats
0W - 2L
1,575 SR
Queue Stats
0W - 2L
1,278 Elo+
Party 2
Team Averages
Level 42
1,635 SR
1,278 Elo+

VS

Team Averages
Level 80
1,589 SR
1,485 Elo+
Tiamat
Tiamat
CaptainBitzlez
Tiamat
Level 105
God Stats
10W - 12L
1,413 SR
Queue Stats
49W - 43L
1,577 Elo+
Solo
Ares
Ares
MexSicario
Ares
Level 77
God Stats
2W - 2L
1,853 SR
Queue Stats
114W - 136L
1,377 Elo+
Party 1
Neith
Neith
joseblds
Neith
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 3
7,620
586
5,254
7,530
2,837
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
11
1 / 4 / 2
8,651
665
5,233
14,465
14,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 4 / 1
7,955
612
7,618
14,575
11,909
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 6
9,884
760
12,188
7,760
5,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
6 / 1 / 4
9,797
754
6,290
12,367
14,098
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
joseblds
Neith
12
1 / 2 / 10
8,921
686
10,733
9,461
3,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
3
Kills
12
12
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
L
0
4
3
0.38
W
6
1
4
8
L
Khepri
1
4
2
0.5
L
2
4
1
0.63
W
Neith
joseblds
Neith
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,105
Damage
29,211
36,570
Taken
29,588
29,617
Mitigated
23,128
5,393
Healing
8,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,188
929
0
3,004
7,760
5,214
442
1,671
5,954
44,425
0
L
5,254
2,284
0
820
7,530
2,837
456
4,023
3,183
0
27,083
W
6,290
352
697
954
12,367
14,098
547
1,304
10,813
22,145
0
L
Khepri
5,233
141
0
1,916
14,465
14,871
0
7,050
6,901
21,818
0
L
7,618
1,971
0
2,657
14,575
11,909
357
6,145
8,008
0
24,373
W
Neith
joseblds
Neith
10,733
4,414
0
4,157
9,461
3,816
1,645
2,344
6,842
0
39,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,226
Gold Earned
28,602
137
Minions Killed
143
0
Camps Cleared
0
629,920
Distance Traveled
686,722
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,884
760
60
5
0
254,376
0
L
Neith
7,620
586
75
6
0
198,054
0
W
Ares
9,797
754
23
2
0
234,390
0
L
Khepri
8,651
665
33
3
0
211,312
0
L
Achilles
7,955
612
29
2
0
220,554
0
W
Neith
8,921
686
60
5
0
197,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role