Player Matchup

Thor
Thor
Dark Balto
Thor
Level 101
God Stats
4W - 5L
1,948 SR
Queue Stats
46W - 95L
1,431 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Fanco200023
Cu Chulainn
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
LucasBrown
Kukulkan
Level 125
God Stats
41W - 33L
1,685 SR
Queue Stats
199W - 266L
1,414 Elo+
Party 2
Agni
Agni
Rana_Atomica_TJ
Agni
Level 17
God Stats
0W - 2L
1,252 SR
Queue Stats
0W - 2L
1,278 Elo+
Party 2
Izanami
Izanami
mizu1551
Izanami
Level 87
God Stats
5W - 6L
1,795 SR
Queue Stats
34W - 60L
1,459 Elo+
Party 2
Team Averages
Level 92
1,636 SR
1,416 Elo+

VS

Team Averages
Level 55
1,453 SR
1,533 Elo+
Bellona
Bellona
BeeBober546
Bellona
Level 29
God Stats
54W - 42L
1,649 SR
Queue Stats
85W - 68L
1,619 Elo+
Party 3
Neith
Neith
FrozenRunner
Neith
Level 25
God Stats
31W - 21L
1,540 SR
Queue Stats
137W - 111L
1,589 Elo+
Party 3
Terra
Terra
Silvershugo
Terra
Level 69
God Stats
15W - 15L
1,579 SR
Queue Stats
72W - 83L
1,518 Elo+
Party 1
Tiamat
Tiamat
Vampug-SoP
Tiamat
Level 25
God Stats
12W - 13L
1,090 SR
Queue Stats
22W - 20L
1,326 Elo+
Party 1
Apollo
Apollo
mommaslilgamer
Apollo
Level 129
God Stats
6W - 5L
1,406 SR
Queue Stats
298W - 266L
1,612 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
6,366
424
3,061
11,422
3,335
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Fanco200023
Cu Chulainn
13
2 / 4 / 1
8,166
544
13,197
16,465
11,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
LucasBrown
Kukulkan
10
0 / 2 / 0
6,562
437
1,665
3,755
1,307
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 6 / 2
6,202
413
3,477
7,939
2,418
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
mizu1551
Izanami
9
0 / 8 / 3
6,230
415
6,834
11,352
4,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BeeBober546
Bellona
15
1 / 0 / 1
8,405
560
1,782
10,854
9,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
6 / 1 / 6
8,767
584
5,730
7,748
2,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
7 / 1 / 14
8,857
590
12,227
14,766
7,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
Vampug-SoP
Tiamat
14
3 / 1 / 6
8,341
556
6,983
8,268
5,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
9 / 0 / 9
9,705
647
12,154
10,345
3,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
62
3
Kills
26
26
Deaths
3
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bellona
BeeBober546
Bellona
1
0
1
1.5
L
0
6
2
0.17
L
Cu Chulainn
Fanco200023
Cu Chulainn
2
4
1
0.63
W
6
1
6
9
L
Kukulkan
LucasBrown
Kukulkan
0
2
0
0
L
1
6
2
0.33
W
7
1
14
14
W
Tiamat
Vampug-SoP
Tiamat
3
1
6
6
L
Izanami
mizu1551
Izanami
0
8
3
0.19
W
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,234
Damage
38,876
50,933
Taken
51,981
23,647
Mitigated
28,955
10,157
Healing
20,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BeeBober546
Bellona
1,782
830
0
4,072
10,854
9,269
1,175
0
10,854
0
46,959
L
3,061
598
98
2,676
11,422
3,335
0
4,919
6,285
0
29,657
L
Cu Chulainn
Fanco200023
Cu Chulainn
13,197
3,121
0
4,905
16,465
11,856
341
5,267
10,931
1,315
52,784
W
5,730
2,200
0
2,409
7,748
2,663
221
587
7,161
0
51,946
L
Kukulkan
LucasBrown
Kukulkan
1,665
173
0
909
3,755
1,307
117
2,437
1,172
30,574
0
L
3,477
443
0
508
7,939
2,418
0
1,487
6,438
14,693
0
W
12,227
2,220
4,143
7,669
14,766
7,776
1,202
2,730
12,036
27,759
0
W
Tiamat
Vampug-SoP
Tiamat
6,983
554
0
2,154
8,268
5,406
2,167
1,470
6,798
40,061
0
L
Izanami
mizu1551
Izanami
6,834
4,179
258
803
11,352
4,731
238
4,598
6,699
0
30,517
W
12,154
7,339
0
250
10,345
3,841
0
819
9,526
0
85,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,526
Gold Earned
44,075
312
Minions Killed
467
0
Camps Cleared
0
1,241,595
Distance Traveled
1,420,645
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,405
560
111
7
0
272,336
0
L
Thor
6,366
424
62
4
0
289,141
4
L
Cu Chulainn
8,166
544
95
6
0
269,688
0
W
Neith
8,767
584
99
7
0
242,661
2
L
Kukulkan
6,562
437
81
5
0
182,643
1
L
Agni
6,202
413
20
1
0
261,105
6
W
Terra
8,857
590
31
2
0
293,689
0
W
Tiamat
8,341
556
76
5
0
286,270
2
L
Izanami
6,230
415
54
4
0
239,018
2
W
Apollo
9,705
647
150
10
0
325,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role