Player Matchup

Pele
Pele
CuppyCake0621
Pele
Level 96
God Stats
0W - 2L
1,280 SR
Queue Stats
47W - 47L
1,487 Elo+
Party 2
Zhong Kui
Zhong Kui
NetsircSun
Zhong Kui
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 47L
1,487 Elo+
Party 2
Ymir
Ymir
Revolt-my-manz
Ymir
Level 25
God Stats
7W - 7L
1,510 SR
Queue Stats
26W - 39L
1,478 Elo+
Solo
Team Averages
Level 74
1,430 SR
1,484 Elo+

VS

Team Averages
Level 84
1,468 SR
1,258 Elo+
Skadi
Skadi
Master_Roshi_247
Skadi
Level 16
God Stats
3W - 3L
1,720 SR
Queue Stats
3W - 8L
1,440 Elo+
Solo
Tiamat
Tiamat
Septimusknows
Tiamat
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,160 Elo+
Party 1
Bacchus
Bacchus
orangenina2000
Bacchus
Level 108
God Stats
1W - 2L
1,184 SR
Queue Stats
6W - 9L
1,175 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
6,623
602
3,696
5,608
1,849
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Zhong Kui
NetsircSun
Zhong Kui
9
0 / 2 / 0
6,311
574
4,726
6,978
5,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 4 / 0
6,635
603
1,149
9,217
4,121
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 5
7,143
649
6,385
4,343
1,782
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
5 / 0 / 3
8,009
728
6,957
4,132
3,881
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
1 / 0 / 6
7,716
701
3,081
5,926
5,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
1
Kills
8
8
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
2
1
5
4.5
L
Zhong Kui
NetsircSun
Zhong Kui
0
2
0
0
L
0
4
0
0
W
5
0
3
6.5
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,571
Damage
16,423
21,803
Taken
14,401
11,511
Mitigated
11,456
5,337
Healing
6,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,696
348
0
1,560
5,608
1,849
0
1,699
3,784
0
24,387
W
6,385
2,993
0
377
4,343
1,782
306
934
3,231
0
23,858
L
Zhong Kui
NetsircSun
Zhong Kui
4,726
436
0
2,342
6,978
5,541
114
3,194
3,584
20,124
0
L
1,149
155
0
1,435
9,217
4,121
0
5,151
3,866
12,023
0
W
6,957
664
807
2,255
4,132
3,881
0
1,677
2,289
33,985
0
W
3,081
280
753
2,184
5,926
5,793
0
2,715
2,974
10,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,569
Gold Earned
22,868
111
Minions Killed
114
0
Camps Cleared
0
559,687
Distance Traveled
561,769
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,623
602
32
3
0
201,427
6
W
Skadi
7,143
649
43
4
0
185,863
0
L
Zhong Kui
6,311
574
57
5
0
183,807
4
L
Ymir
6,635
603
22
2
0
174,453
0
W
Tiamat
8,009
728
65
6
0
183,770
3
W
Bacchus
7,716
701
6
1
0
192,136
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role