Player Matchup

Danzaburou
Danzaburou
Hashbrowwn
Danzaburou
Level 24
God Stats
20W - 12L
1,890 SR
Queue Stats
217W - 246L
1,607 Elo+
Party 3
Ares
Ares
Jerm34
Ares
Level 28
God Stats
31W - 22L
1,743 SR
Queue Stats
73W - 65L
1,572 Elo+
Party 3
Bellona
Bellona
KimTrouble5424
Bellona
Level 22
God Stats
27W - 21L
1,580 SR
Queue Stats
557W - 591L
1,570 Elo+
Solo
Poseidon
Poseidon
MONK6921
Poseidon
Level 15
God Stats
22W - 33L
1,499 SR
Queue Stats
164W - 201L
1,512 Elo+
Party 3
Ao Kuang
Ao Kuang
socialismisgreat
Ao Kuang
Level 28
God Stats
31W - 40L
1,555 SR
Queue Stats
273W - 289L
1,530 Elo+
Solo
Team Averages
Level 23
1,653 SR
1,558 Elo+

VS

Team Averages
Level 18
1,532 SR
1,387 Elo+
Anubis
Anubis
Carjaz
Anubis
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ItIsTheSevensinz
Cu Chulainn
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
134W - 105L
1,214 Elo+
Party 2
Kukulkan
Kukulkan
Ivybug2010
Kukulkan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 224L
1,352 Elo+
Solo
King Arthur
King Arthur
SovietMutt
King Arthur
Level 26
God Stats
9W - 7L
1,661 SR
Queue Stats
17W - 20L
1,473 Elo+
Party 1
Thor
Thor
cigch02
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hashbrowwn
Danzaburou
15
7 / 5 / 9
9,880
581
14,425
13,354
5,220
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ares
Jerm34
Ares
15
6 / 2 / 12
10,456
615
10,656
11,407
8,842
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 1 / 5
9,013
530
8,096
8,753
7,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
MONK6921
Poseidon
14
3 / 5 / 1
9,869
581
5,777
9,844
3,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
8 / 1 / 3
11,014
648
6,829
11,303
4,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Carjaz
Anubis
15
7 / 6 / 3
9,520
560
13,002
11,463
4,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
ItIsTheSevensinz
Cu Chulainn
13
2 / 8 / 7
7,770
457
6,930
15,595
8,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
Ivybug2010
Kukulkan
10
2 / 4 / 1
7,166
422
4,284
8,201
3,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
SovietMutt
King Arthur
13
1 / 2 / 1
7,860
462
7,640
15,652
8,560
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thor
cigch02
Thor
12
2 / 7 / 2
7,767
457
3,866
13,629
4,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
28
27
Kills
14
14
Deaths
27
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anubis
Carjaz
Anubis
7
6
3
1.42
W
Danzaburou
Hashbrowwn
Danzaburou
7
5
9
2.3
L
Cu Chulainn
ItIsTheSevensinz
Cu Chulainn
2
8
7
0.69
L
Kukulkan
Ivybug2010
Kukulkan
2
4
1
0.63
W
Ares
Jerm34
Ares
6
2
12
6
W
3
1
5
5.5
W
Poseidon
MONK6921
Poseidon
3
5
1
0.7
L
King Arthur
SovietMutt
King Arthur
1
2
1
0.75
L
Thor
cigch02
Thor
2
7
2
0.43
W
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,783
Damage
35,722
54,661
Taken
64,540
29,657
Mitigated
30,055
17,041
Healing
14,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Carjaz
Anubis
13,002
795
0
4,097
11,463
4,906
1,387
5,650
5,788
59,906
0
W
Danzaburou
Hashbrowwn
Danzaburou
14,425
6,845
0
5,185
13,354
5,220
2,370
5,987
7,059
0
65,000
L
Cu Chulainn
ItIsTheSevensinz
Cu Chulainn
6,930
1,619
123
2,789
15,595
8,729
576
6,187
9,408
0
30,064
L
Kukulkan
Ivybug2010
Kukulkan
4,284
440
0
50
8,201
3,020
0
3,391
4,785
30,872
0
W
Ares
Jerm34
Ares
10,656
424
0
1,906
11,407
8,842
736
4,620
6,537
27,538
0
W
8,096
1,615
0
3,376
8,753
7,787
702
1,103
7,392
0
39,984
W
Poseidon
MONK6921
Poseidon
5,777
568
0
210
9,844
3,353
730
4,100
5,672
53,272
0
L
King Arthur
SovietMutt
King Arthur
7,640
870
0
4,067
15,652
8,560
516
4,139
11,120
0
42,861
L
Thor
cigch02
Thor
3,866
1,082
0
3,078
13,629
4,840
0
3,895
9,684
0
38,885
W
6,829
1,686
0
6,364
11,303
4,455
378
784
10,499
66,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,232
Gold Earned
40,083
438
Minions Killed
366
0
Camps Cleared
0
1,570,705
Distance Traveled
1,416,973
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,520
560
107
6
0
270,788
4
W
Danzaburou
9,880
581
119
7
0
284,912
2
L
Cu Chulainn
7,770
457
41
2
0
302,534
3
L
Kukulkan
7,166
422
61
4
0
240,436
3
W
Ares
10,456
615
32
2
0
349,782
2
W
Bellona
9,013
530
76
4
0
334,954
6
W
Poseidon
9,869
581
80
5
0
247,060
3
L
King Arthur
7,860
462
79
5
0
325,615
0
L
Thor
7,767
457
78
5
0
277,600
3
W
Ao Kuang
11,014
648
131
8
0
353,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role