Player Matchup

Artemis
Artemis
BOOKSH3LF
Artemis
Level 36
God Stats
6W - 2L
1,628 SR
Queue Stats
37W - 41L
1,363 Elo+
Party 4
Ares
Ares
CrazyOLDGREGG
Ares
Level 108
God Stats
5W - 0L
1,818 SR
Queue Stats
87W - 41L
1,768 Elo+
Party 1
Anhur
Anhur
Donkey Teeth631
Anhur
Level 121
God Stats
1W - 3L
1,336 SR
Queue Stats
123W - 102L
1,591 Elo+
Party 1
Tiamat
Tiamat
ThannyGranny
Tiamat
Level 16
God Stats
13W - 4L
1,884 SR
Queue Stats
145W - 54L
1,814 Elo+
Party 1
Odin
Odin
TheSkippyBoBo
Odin
Level 29
God Stats
2W - 2L
1,382 SR
Queue Stats
24W - 20L
1,453 Elo+
Party 4
Team Averages
Level 62
1,610 SR
1,598 Elo+

VS

Team Averages
Level 58
1,543 SR
1,496 Elo+
Cerberus
Cerberus
DannyJack7984
Cerberus
Level 43
God Stats
3W - 6L
1,601 SR
Queue Stats
84W - 111L
1,464 Elo+
Party 3
Arachne
Arachne
SMALLPERSON818
Arachne
Level 67
God Stats
11W - 8L
1,691 SR
Queue Stats
202W - 241L
1,483 Elo+
Party 2
Mulan
Mulan
WarlockDropout
Mulan
Level 105
God Stats
4W - 6L
1,497 SR
Queue Stats
347W - 343L
1,556 Elo+
Party 2
Izanami
Izanami
XxDupsterxX5Kil
Izanami
Level 49
God Stats
3W - 6L
1,607 SR
Queue Stats
151W - 167L
1,453 Elo+
Party 3
Kukulkan
Kukulkan
YT_powersurge
Kukulkan
Level 28
God Stats
2W - 6L
1,318 SR
Queue Stats
17W - 28L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BOOKSH3LF
Artemis
18
8 / 3 / 16
12,081
1,208
24,055
10,656
4,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 6 / 18
10,215
1,022
11,495
19,298
18,979
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
5 / 4 / 19
11,365
1,137
15,444
11,764
4,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
19
13 / 1 / 15
13,947
1,395
34,126
13,728
19,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 5 / 15
10,191
1,019
7,110
13,153
13,228
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

224

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DannyJack7984
Cerberus
16
3 / 4 / 11
10,701
1,070
10,544
24,748
21,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
2 / 5 / 15
10,264
1,026
11,599
20,209
9,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
7 / 5 / 8
11,211
1,121
15,846
24,150
24,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
3 / 8 / 9
10,103
1,010
12,683
16,193
6,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
YT_powersurge
Kukulkan
16
4 / 8 / 13
10,622
1,062
10,681
14,036
5,523
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
75
30
Kills
19
19
Deaths
30
83
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Artemis
BOOKSH3LF
Artemis
8
3
16
5.33
W
2
6
18
1.83
L
Cerberus
DannyJack7984
Cerberus
3
4
11
2.13
W
5
4
19
3.63
L
2
5
15
1.9
W
Tiamat
13
1
15
20.5
W
2
5
15
1.9
L
7
5
8
2.2
L
3
8
9
0.94
L
Kukulkan
YT_powersurge
Kukulkan
4
8
13
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,230
Damage
61,353
68,599
Taken
99,336
60,760
Mitigated
67,803
17,346
Healing
17,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BOOKSH3LF
Artemis
24,055
15,114
1,350
3,473
10,656
4,592
0
5,993
4,588
0
34,489
W
11,495
777
734
407
19,298
18,979
0
4,392
14,781
17,038
0
L
Cerberus
DannyJack7984
Cerberus
10,544
722
1,189
5,294
24,748
21,862
0
8,971
15,777
23,057
0
W
15,444
7,529
0
2,547
11,764
4,763
0
3,902
7,737
0
30,679
L
11,599
9,007
0
5,684
20,209
9,400
0
8,900
11,309
0
27,609
W
Tiamat
34,126
4,279
836
6,155
13,728
19,198
0
3,297
10,266
69,580
0
W
7,110
1,621
1,296
548
13,153
13,228
0
3,641
9,437
0
22,972
L
15,846
1,948
0
3,707
24,150
24,886
0
11,504
12,646
0
29,780
L
12,683
8,858
0
1,682
16,193
6,132
0
9,215
6,978
0
35,793
L
Kukulkan
YT_powersurge
Kukulkan
10,681
1,593
0
0
14,036
5,523
0
7,031
7,005
28,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,799
Gold Earned
52,901
210
Minions Killed
188
7
Camps Cleared
7
943,548
Distance Traveled
931,243
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,081
1,208
33
3
2
179,492
1
W
Ares
10,215
1,022
11
1
0
185,724
2
L
Cerberus
10,701
1,070
32
3
0
202,552
0
W
Anhur
11,365
1,137
46
5
2
187,310
0
L
Arachne
10,264
1,026
41
4
4
201,818
1
W
Tiamat
13,947
1,395
77
8
3
215,414
2
W
Odin
10,191
1,019
43
4
0
175,608
0
L
Mulan
11,211
1,121
19
2
1
186,919
0
L
Izanami
10,103
1,010
51
5
1
169,078
0
L
Kukulkan
10,622
1,062
45
5
1
170,876
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role