Player Matchup

Nox
Nox
Armageddon208
Nox
Level 83
God Stats
5W - 1L
1,504 SR
Queue Stats
108W - 98L
1,411 Elo+
Party 2
Tiamat
Tiamat
JEFFYY_808
Tiamat
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 72L
1,345 Elo+
Party 2
Kukulkan
Kukulkan
VNDTA_Smoke
Kukulkan
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,527 Elo+
Party 3
Danzaburou
Danzaburou
angelg0323
Danzaburou
Level 29
God Stats
21W - 15L
1,630 SR
Queue Stats
127W - 128L
1,467 Elo+
Party 2
Achilles
Achilles
ll_Likho_ll
Achilles
Level 63
God Stats
4W - 2L
1,500 SR
Queue Stats
107W - 107L
1,444 Elo+
Party 3
Team Averages
Level 54
1,527 SR
1,439 Elo+

VS

Team Averages
Level 47
1,581 SR
1,347 Elo+
Tiamat
Tiamat
 
Tiamat
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
McBurgerz8956
Nike
Level 58
God Stats
4W - 13L
1,376 SR
Queue Stats
129W - 211L
1,327 Elo+
Party 1
Khepri
Khepri
efkfkrkr
Khepri
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 135L
1,225 Elo+
Party 1
Ne Zha
Ne Zha
xd Dizzyz
Ne Zha
Level 41
God Stats
8W - 15L
1,663 SR
Queue Stats
114W - 181L
1,317 Elo+
Party 1
Danzaburou
Danzaburou
xd Marlin2463
Danzaburou
Level 46
God Stats
24W - 20L
1,865 SR
Queue Stats
126W - 181L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 11
10,284
514
6,855
14,371
13,585
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
JEFFYY_808
Tiamat
16
6 / 6 / 11
10,257
513
15,576
13,785
10,286
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
VNDTA_Smoke
Kukulkan
18
7 / 0 / 9
11,226
561
12,503
10,818
4,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
angelg0323
Danzaburou
16
7 / 0 / 8
10,809
540
13,148
14,292
5,600
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
ll_Likho_ll
Achilles
17
7 / 1 / 3
10,436
522
16,452
20,448
20,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
4 / 6 / 1
8,825
441
12,166
16,346
10,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 2 / 2
9,475
474
10,110
21,299
13,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
efkfkrkr
Khepri
12
0 / 6 / 4
8,040
402
3,352
13,257
11,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
xd Dizzyz
Ne Zha
13
3 / 9 / 2
8,695
435
7,095
14,859
5,415
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Danzaburou
xd Marlin2463
Danzaburou
12
0 / 8 / 4
7,810
391
7,016
17,741
6,048
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
21
31
Kills
8
8
Deaths
31
42
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
4
6
1
0.75
W
4
1
11
9.5
W
Tiamat
JEFFYY_808
Tiamat
6
6
11
1.92
L
1
2
2
1
W
Kukulkan
VNDTA_Smoke
Kukulkan
7
0
9
11.5
W
Danzaburou
angelg0323
Danzaburou
7
0
8
11
L
Khepri
efkfkrkr
Khepri
0
6
4
0.33
W
Achilles
ll_Likho_ll
Achilles
7
1
3
8.5
L
Ne Zha
xd Dizzyz
Ne Zha
3
9
2
0.44
L
Danzaburou
xd Marlin2463
Danzaburou
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,534
Damage
39,739
73,714
Taken
83,502
55,235
Mitigated
47,052
22,989
Healing
24,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
12,166
1,072
426
3,701
16,346
10,801
422
10,995
5,326
40,627
0
W
6,855
927
0
1,360
14,371
13,585
742
2,591
11,551
42,776
0
W
Tiamat
JEFFYY_808
Tiamat
15,576
2,448
0
4,253
13,785
10,286
1,376
5,499
7,887
57,212
0
L
10,110
2,800
637
7,824
21,299
13,687
0
3,427
16,841
0
58,541
W
Kukulkan
VNDTA_Smoke
Kukulkan
12,503
2,217
1,083
1,536
10,818
4,855
768
1,651
9,051
82,939
0
W
Danzaburou
angelg0323
Danzaburou
13,148
6,019
0
6,380
14,292
5,600
4,896
3,110
11,114
0
66,054
L
Khepri
efkfkrkr
Khepri
3,352
567
728
2,001
13,257
11,101
0
5,380
7,795
32,911
0
W
Achilles
ll_Likho_ll
Achilles
16,452
6,215
0
8,377
20,448
20,909
491
1,785
18,593
71
56,633
L
Ne Zha
xd Dizzyz
Ne Zha
7,095
1,441
0
2,650
14,859
5,415
0
5,907
8,827
0
30,393
L
Danzaburou
xd Marlin2463
Danzaburou
7,016
3,063
957
5,795
17,741
6,048
522
8,751
8,864
0
42,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,012
Gold Earned
42,845
533
Minions Killed
372
0
Camps Cleared
0
1,876,868
Distance Traveled
1,732,085
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,825
441
83
4
0
349,948
0
W
Nox
10,284
514
80
4
0
356,598
6
W
Tiamat
10,257
513
106
5
0
349,636
0
L
Nike
9,475
474
102
5
0
391,985
5
W
Kukulkan
11,226
561
138
7
0
404,608
5
W
Danzaburou
10,809
540
104
5
0
376,817
2
L
Khepri
8,040
402
49
2
0
289,094
0
W
Achilles
10,436
522
105
5
0
389,209
1
L
Ne Zha
8,695
435
53
3
0
363,997
0
L
Danzaburou
7,810
391
85
4
0
337,061
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role