Player Matchup

Horus
Horus
Bueno-Jiiva
Horus
Level 28
God Stats
13W - 20L
1,383 SR
Queue Stats
65W - 116L
1,276 Elo+
Party 2
Cupid
Cupid
Defiant_Ant
Cupid
Level 6
God Stats
2W - 4L
1,184 SR
Queue Stats
148W - 195L
987 Elo+
Party 1
Anhur
Anhur
UrbanAssassin203
Anhur
Level 29
God Stats
7W - 10L
1,521 SR
Queue Stats
200W - 321L
1,296 Elo+
Party 2
Heimdallr
Heimdallr
beefy_2014
Heimdallr
Level 7
God Stats
17W - 19L
1,120 SR
Queue Stats
123W - 178L
991 Elo+
Party 1
Tiamat
Tiamat
x203Spanish
Tiamat
Level 27
God Stats
80W - 112L
1,457 SR
Queue Stats
219W - 359L
1,324 Elo+
Party 2
Team Averages
Level 19
1,333 SR
1,175 Elo+

VS

Team Averages
Level 10
1,275 SR
1,103 Elo+
Bakasura
Bakasura
EternalSky001
Bakasura
Level 14
God Stats
0W - 2L
1,499 SR
Queue Stats
7W - 14L
1,074 Elo+
Solo
Sol
Sol
MonetaryPrawn3
Sol
Level 10
God Stats
85W - 82L
1,288 SR
Queue Stats
98W - 119L
1,175 Elo+
Party 3
Hel
Hel
Sicario8443
Hel
Level 10
God Stats
0W - 7L
1,226 SR
Queue Stats
5W - 14L
1,193 Elo+
Solo
Cthulhu
Cthulhu
VileGoose
Cthulhu
Level 7
God Stats
1W - 10L
1,079 SR
Queue Stats
98W - 129L
1,082 Elo+
Party 3
Cerberus
Cerberus
genkifight
Cerberus
Level 7
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 4L
990 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 14
9,872
520
6,115
16,073
11,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
11 / 1 / 18
10,455
550
14,187
8,767
3,334
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
11 / 0 / 13
11,044
581
13,709
17,727
7,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heimdallr
beefy_2014
Heimdallr
16
8 / 0 / 15
10,481
552
9,571
8,010
3,544
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
15
12 / 0 / 15
10,437
549
12,871
7,499
6,792
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
EternalSky001
Bakasura
11
0 / 7 / 0
7,030
370
3,423
14,617
4,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 10 / 0
7,383
389
15,182
17,964
4,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 7 / 0
7,108
374
5,200
8,217
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
VileGoose
Cthulhu
11
0 / 14 / 2
7,059
372
8,019
21,831
17,735
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cerberus
genkifight
Cerberus
11
0 / 8 / 1
6,817
359
2,176
18,753
6,572
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
5
45
Kills
2
2
Deaths
46
75
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
14
10
W
11
1
18
20
L
Bakasura
EternalSky001
Bakasura
0
7
0
0
L
2
10
0
0.2
L
0
7
0
0
W
11
0
13
17.5
L
Cthulhu
VileGoose
Cthulhu
0
14
2
0.07
W
Heimdallr
beefy_2014
Heimdallr
8
0
15
15.5
L
Cerberus
genkifight
Cerberus
0
8
1
0.06
W
Tiamat
12
0
15
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,453
Damage
34,000
58,076
Taken
81,382
32,026
Mitigated
35,726
26,061
Healing
15,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,115
3,987
1,323
6,270
16,073
11,290
1,340
6,219
9,829
0
39,853
W
14,187
7,714
282
1,292
8,767
3,334
1,551
6,348
2,394
0
35,228
L
Bakasura
EternalSky001
Bakasura
3,423
1,326
0
3,694
14,617
4,991
0
1,308
13,309
0
33,819
L
15,182
4,828
0
6,120
17,964
4,571
206
3,674
14,290
41,254
0
L
5,200
1,090
265
643
8,217
1,857
0
300
7,917
26,974
0
W
13,709
7,415
0
10,484
17,727
7,066
5,473
8,019
9,708
0
54,452
L
Cthulhu
VileGoose
Cthulhu
8,019
440
0
1,076
21,831
17,735
46
5,900
15,931
27,545
0
W
Heimdallr
beefy_2014
Heimdallr
9,571
3,950
0
3,288
8,010
3,544
3,607
4,968
2,942
0
47,032
L
Cerberus
genkifight
Cerberus
2,176
394
0
3,740
18,753
6,572
0
1,689
17,064
31,068
0
W
Tiamat
12,871
3,023
0
3,122
7,499
6,792
2,150
5,023
2,476
45,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,289
Gold Earned
35,397
341
Minions Killed
313
0
Camps Cleared
0
1,701,670
Distance Traveled
1,400,243
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,872
520
49
3
0
360,375
0
W
Cupid
10,455
550
56
3
0
360,708
0
L
Bakasura
7,030
370
78
4
0
384,246
0
L
Sol
7,383
389
63
3
0
299,662
3
L
Hel
7,108
374
48
3
0
196,396
0
W
Anhur
11,044
581
86
5
0
308,373
0
L
Cthulhu
7,059
372
44
2
0
258,983
0
W
Heimdallr
10,481
552
85
4
0
304,612
0
L
Cerberus
6,817
359
80
4
0
260,956
2
W
Tiamat
10,437
549
65
3
0
367,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role