Player Matchup

King Arthur
King Arthur
aPaddington
King Arthur
Level 93
God Stats
2W - 4L
1,218 SR
Queue Stats
58W - 57L
1,578 Elo+
Party 2
Discordia
Discordia
jocelo
Discordia
Level 120
God Stats
7W - 5L
1,655 SR
Queue Stats
57W - 61L
1,526 Elo+
Party 2
Mercury
Mercury
sebasx30
Mercury
Level 84
God Stats
1W - 0L
1,722 SR
Queue Stats
39W - 30L
1,686 Elo+
Party 2
Team Averages
Level 99
1,532 SR
1,597 Elo+

VS

Team Averages
Level 75
1,755 SR
1,546 Elo+
Hachiman
Hachiman
Bloody Souls 2
Hachiman
Level 18
God Stats
11W - 9L
1,633 SR
Queue Stats
69W - 68L
1,639 Elo+
Party 1
Tiamat
Tiamat
MaceTheFierce
Tiamat
Level 85
God Stats
13W - 12L
1,747 SR
Queue Stats
386W - 336L
1,529 Elo+
Party 1
Hercules
Hercules
Vernez1361
Hercules
Level 122
God Stats
9W - 12L
1,886 SR
Queue Stats
545W - 538L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
aPaddington
King Arthur
15
2 / 1 / 11
11,440
602
8,558
20,731
11,668
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
jocelo
Discordia
17
9 / 2 / 4
12,922
680
27,540
8,653
2,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
sebasx30
Mercury
15
2 / 2 / 9
11,394
600
6,522
12,744
4,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
2 / 6 / 2
10,984
578
10,854
14,137
5,469
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 5 / 2
10,444
550
9,506
13,231
6,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Vernez1361
Hercules
14
2 / 2 / 2
10,424
549
6,741
22,843
25,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
13
Kills
5
5
Deaths
13
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hachiman
2
6
2
0.5
L
1
5
2
0.4
L
Hercules
Vernez1361
Hercules
2
2
2
1.5
W
King Arthur
aPaddington
King Arthur
2
1
11
7.5
W
Discordia
jocelo
Discordia
9
2
4
5.5
W
Mercury
sebasx30
Mercury
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,620
Damage
27,101
42,128
Taken
50,211
18,803
Mitigated
37,820
14,698
Healing
15,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
10,854
5,522
0
1,876
14,137
5,469
640
8,915
4,669
0
52,424
L
9,506
1,140
1,142
3,012
13,231
6,834
0
7,497
5,139
55,798
0
L
Hercules
Vernez1361
Hercules
6,741
1,728
243
8,741
22,843
25,517
0
9,473
12,389
0
20,316
W
King Arthur
aPaddington
King Arthur
8,558
652
0
8,049
20,731
11,668
0
4,170
15,966
0
33,470
W
Discordia
jocelo
Discordia
27,540
1,604
0
2,751
8,653
2,764
1,128
2,381
5,892
77,817
0
W
Mercury
sebasx30
Mercury
6,522
1,462
0
3,898
12,744
4,371
1,134
2,105
10,253
0
42,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,756
Gold Earned
31,852
214
Minions Killed
198
0
Camps Cleared
0
1,143,784
Distance Traveled
928,801
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,984
578
76
4
0
275,985
0
L
Tiamat
10,444
550
89
5
0
306,544
1
L
Hercules
10,424
549
33
2
0
346,272
3
W
King Arthur
11,440
602
55
3
0
379,907
5
W
Discordia
12,922
680
109
6
0
324,549
3
W
Mercury
11,394
600
50
3
0
439,328
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role