Player Matchup

Sun Wukong
Sun Wukong
BaronSinclair
Sun Wukong
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Blooperbob
Ullr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 117L
1,380 Elo+
Solo
Yemoja
Yemoja
FrostKingLuc
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,510 Elo+
Party 2
Baron Samedi
Baron Samedi
ITSAJ141
Baron Samedi
Level 26
God Stats
1W - 8L
1,403 SR
Queue Stats
105W - 124L
1,324 Elo+
Solo
Nemesis
Nemesis
MagcaaL
Nemesis
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Team Averages
Level 27
1,481 SR
1,443 Elo+

VS

Team Averages
Level 29
1,558 SR
1,392 Elo+
Neith
Neith
AlecFletcher
Neith
Level 28
God Stats
35W - 39L
1,505 SR
Queue Stats
123W - 153L
1,389 Elo+
Party 1
Odin
Odin
Darkneo117
Odin
Level 29
God Stats
3W - 3L
1,580 SR
Queue Stats
53W - 52L
1,329 Elo+
Solo
Sol
Sol
Haywyre013
Sol
Level 55
God Stats
11W - 7L
1,704 SR
Queue Stats
57W - 76L
1,359 Elo+
Party 1
Cthulhu
Cthulhu
KhaosArts
Cthulhu
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
MomPlower069
Tyr
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
40W - 36L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BaronSinclair
Sun Wukong
16
5 / 1 / 1
9,636
567
11,693
12,183
8,082
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
1 / 2 / 1
6,898
406
5,179
10,697
3,481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
10
0 / 6 / 0
6,638
390
4,017
12,625
5,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
ITSAJ141
Baron Samedi
13
3 / 7 / 2
8,440
496
6,319
12,328
4,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
MagcaaL
Nemesis
12
4 / 6 / 1
8,175
481
5,548
11,881
4,390
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 7
7,826
460
5,710
5,794
1,873
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 4 / 1
8,032
472
6,635
11,836
6,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

15
11 / 2 / 5
9,739
573
12,760
8,097
2,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
KhaosArts
Cthulhu
13
2 / 1 / 7
7,679
452
10,581
10,303
8,621
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
6 / 5 / 5
9,284
546
7,131
13,377
6,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
13
Kills
22
22
Deaths
13
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
L
Sun Wukong
BaronSinclair
Sun Wukong
5
1
1
5.5
L
1
2
1
0.75
W
0
4
1
0.13
L
Yemoja
0
6
0
0
W
11
2
5
6.75
L
Baron Samedi
ITSAJ141
Baron Samedi
3
7
2
0.57
W
Cthulhu
KhaosArts
Cthulhu
2
1
7
5.5
L
Nemesis
MagcaaL
Nemesis
4
6
1
0.75
W
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,756
Damage
42,817
59,714
Taken
49,407
26,207
Mitigated
25,170
14,086
Healing
16,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,710
2,469
0
1,410
5,794
1,873
890
2,475
3,229
0
29,388
L
Sun Wukong
BaronSinclair
Sun Wukong
11,693
3,005
0
4,850
12,183
8,082
842
0
11,783
0
61,522
L
5,179
1,366
0
1,732
10,697
3,481
0
5,515
4,799
0
40,717
W
6,635
2,510
0
1,373
11,836
6,007
0
0
11,836
0
44,164
L
Yemoja
4,017
1,002
370
1,281
12,625
5,480
0
7,679
4,367
11,933
0
W
12,760
3,542
0
3,371
8,097
2,611
3,866
2,189
5,746
38,190
0
L
Baron Samedi
ITSAJ141
Baron Samedi
6,319
1,304
0
1,801
12,328
4,774
548
5,889
6,002
42,547
0
W
Cthulhu
KhaosArts
Cthulhu
10,581
194
681
4,619
10,303
8,621
282
3,585
6,691
31,890
0
L
Nemesis
MagcaaL
Nemesis
5,548
1,896
0
4,052
11,881
4,390
0
2,706
8,997
0
41,926
W
7,131
1,418
0
5,264
13,377
6,058
0
1,612
11,569
0
46,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,787
Gold Earned
42,560
351
Minions Killed
343
0
Camps Cleared
0
1,456,106
Distance Traveled
1,653,013
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,826
460
54
3
0
330,689
5
L
Sun Wukong
9,636
567
106
6
0
331,787
1
L
Ullr
6,898
406
71
4
0
272,074
3
W
Odin
8,032
472
91
5
0
317,712
0
L
Yemoja
6,638
390
16
1
0
299,453
1
W
Sol
9,739
573
67
4
0
290,403
0
L
Baron Samedi
8,440
496
86
5
0
249,924
1
W
Cthulhu
7,679
452
49
3
0
348,900
5
L
Nemesis
8,175
481
72
4
0
302,868
0
W
Tyr
9,284
546
82
5
0
365,309
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role