Player Matchup

Achilles
Achilles
 
Achilles
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Celiby
Jormungandr
Level 61
God Stats
5W - 4L
1,548 SR
Queue Stats
25W - 44L
1,377 Elo+
Party 1
Anhur
Anhur
DurkrRequiem
Anhur
Level 82
God Stats
7W - 7L
1,536 SR
Queue Stats
531W - 632L
1,445 Elo+
Party 1
Hades
Hades
LoF Revenant
Hades
Level 18
God Stats
7W - 5L
1,710 SR
Queue Stats
26W - 20L
1,549 Elo+
Party 1
Thanatos
Thanatos
UndeadInsurance
Thanatos
Level 100
God Stats
5W - 3L
1,756 SR
Queue Stats
238W - 260L
1,457 Elo+
Party 1
Team Averages
Level 74
1,610 SR
1,466 Elo+

VS

Team Averages
Level 67
1,599 SR
1,487 Elo+
Tiamat
Tiamat
BigAJ10
Tiamat
Level 109
God Stats
4W - 6L
1,728 SR
Queue Stats
278W - 258L
1,507 Elo+
Party 2
Neith
Neith
Dmetrius
Neith
Level 31
God Stats
8W - 6L
1,637 SR
Queue Stats
68W - 92L
1,435 Elo+
Solo
Anubis
Anubis
JH_WHITEBOY_04
Anubis
Level 28
God Stats
13W - 12L
1,621 SR
Queue Stats
428W - 407L
1,498 Elo+
Party 2
Fenrir
Fenrir
JewMaster_
Fenrir
Level 124
God Stats
10W - 10L
1,302 SR
Queue Stats
205W - 182L
1,493 Elo+
Party 2
Kumbhakarna
Kumbhakarna
da5ive9ine
Kumbhakarna
Level 42
God Stats
0W - 1L
1,707 SR
Queue Stats
91W - 91L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
4 / 0 / 0
6,092
609
5,175
9,633
6,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
Celiby
Jormungandr
9
1 / 0 / 3
5,219
522
3,950
4,540
1,714
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
3 / 1 / 1
5,407
541
4,782
4,233
1,105
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
1 / 0 / 2
6,063
606
1,585
2,711
929
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
11
3 / 0 / 2
6,594
659
4,223
6,623
2,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BigAJ10
Tiamat
9
0 / 3 / 0
5,338
534
4,538
6,459
3,797
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
Dmetrius
Neith
8
0 / 2 / 1
4,189
419
3,160
4,019
682
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 3 / 0
5,505
551
1,831
4,905
2,437
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
JewMaster_
Fenrir
10
1 / 2 / 0
5,369
537
5,084
7,898
2,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kumbhakarna
da5ive9ine
Kumbhakarna
8
0 / 2 / 1
4,681
468
906
7,437
2,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
12
Kills
1
1
Deaths
12
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
0
0
4
L
Tiamat
BigAJ10
Tiamat
0
3
0
0
W
Jormungandr
Celiby
Jormungandr
1
0
3
2.5
L
Neith
Dmetrius
Neith
0
2
1
0.25
W
3
1
1
3.5
L
0
3
0
0
L
Fenrir
JewMaster_
Fenrir
1
2
0
0.5
W
1
0
2
2
W
Thanatos
3
0
2
4
L
Kumbhakarna
da5ive9ine
Kumbhakarna
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,715
Damage
15,519
27,740
Taken
30,718
12,696
Mitigated
11,589
16,808
Healing
10,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
5,175
1,171
0
5,327
9,633
6,848
258
4,468
5,165
0
29,428
L
Tiamat
BigAJ10
Tiamat
4,538
890
0
2,437
6,459
3,797
202
0
6,069
28,799
0
W
Jormungandr
Celiby
Jormungandr
3,950
1,193
192
1,338
4,540
1,714
0
242
4,298
21,389
0
L
Neith
Dmetrius
Neith
3,160
1,107
0
1,445
4,019
682
0
1,203
2,816
0
20,184
W
4,782
3,166
0
1,825
4,233
1,105
175
664
3,569
0
28,468
L
1,831
180
0
1,587
4,905
2,437
0
1,517
3,388
29,986
0
L
Fenrir
JewMaster_
Fenrir
5,084
2,157
0
1,972
7,898
2,341
0
460
7,363
0
33,154
W
1,585
85
70
2,303
2,711
929
539
1,591
1,120
27,484
0
W
Thanatos
4,223
1,806
0
5,753
6,623
2,100
545
310
6,313
0
41,216
L
Kumbhakarna
da5ive9ine
Kumbhakarna
906
54
0
3,065
7,437
2,332
0
2,355
5,082
6,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,375
Gold Earned
25,082
306
Minions Killed
225
0
Camps Cleared
0
929,553
Distance Traveled
834,337
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,092
609
53
5
0
183,435
0
L
Tiamat
5,338
534
60
6
0
144,150
2
W
Jormungandr
5,219
522
44
4
0
190,608
2
L
Neith
4,189
419
34
3
0
132,475
1
W
Anhur
5,407
541
52
5
0
166,913
0
L
Anubis
5,505
551
59
6
0
171,448
0
L
Fenrir
5,369
537
63
6
0
183,914
2
W
Hades
6,063
606
79
8
0
183,117
0
W
Thanatos
6,594
659
78
8
0
205,480
3
L
Kumbhakarna
4,681
468
9
1
0
202,350
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role