Player Matchup

Baba Yaga
Baba Yaga
Hamthew
Baba Yaga
Level 13
God Stats
0W - 2L
1,264 SR
Queue Stats
8W - 18L
1,345 Elo+
Party 3
Danzaburou
Danzaburou
Lorange__Algoule
Danzaburou
Level 28
God Stats
77W - 71L
1,476 SR
Queue Stats
112W - 127L
1,368 Elo+
Party 1
Athena
Athena
Rilkard
Athena
Level 23
God Stats
1W - 4L
1,242 SR
Queue Stats
15W - 20L
1,312 Elo+
Party 1
Nemesis
Nemesis
SGrodrii
Nemesis
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,308 Elo+
Solo
Jing Wei
Jing Wei
derokujaki
Jing Wei
Level 8
God Stats
0W - 2L
1,303 SR
Queue Stats
7W - 8L
1,419 Elo+
Party 3
Team Averages
Level 18
1,357 SR
1,350 Elo+

VS

Team Averages
Level 32
1,560 SR
1,418 Elo+
Neith
Neith
Auristela
Neith
Level 7
God Stats
5W - 9L
1,399 SR
Queue Stats
9W - 15L
1,352 Elo+
Party 2
Hades
Hades
Staltik1432
Hades
Level 21
God Stats
6W - 4L
1,482 SR
Queue Stats
160W - 167L
1,421 Elo+
Party 2
Tiamat
Tiamat
Vianite
Tiamat
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
153W - 155L
1,413 Elo+
Party 2
Thanatos
Thanatos
WekiMeki
Thanatos
Level 62
God Stats
29W - 16L
1,725 SR
Queue Stats
237W - 257L
1,439 Elo+
Party 2
Yemoja
Yemoja
osmos14
Yemoja
Level 27
God Stats
4W - 0L
1,692 SR
Queue Stats
36W - 45L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Hamthew
Baba Yaga
13
2 / 6 / 1
7,945
441
8,925
10,843
3,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Lorange__Algoule
Danzaburou
15
2 / 5 / 1
8,506
473
6,199
13,388
3,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
Rilkard
Athena
12
2 / 4 / 4
8,088
449
4,929
16,376
11,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nemesis
SGrodrii
Nemesis
13
0 / 8 / 3
7,529
418
3,613
12,618
4,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jing Wei
derokujaki
Jing Wei
12
0 / 7 / 3
7,034
391
3,209
11,652
3,558
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Auristela
Neith
12
0 / 1 / 0
7,292
405
1,865
7,901
2,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
8 / 1 / 6
10,180
566
14,867
13,148
7,886
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Vianite
Tiamat
15
4 / 0 / 9
9,536
530
8,239
7,519
3,776
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
WekiMeki
Thanatos
18
18 / 3 / 6
11,659
648
18,544
15,731
6,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
osmos14
Yemoja
13
0 / 1 / 4
8,680
482
7,319
8,861
6,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
55
6
Kills
30
30
Deaths
6
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Neith
Auristela
Neith
0
1
0
0
L
Baba Yaga
Hamthew
Baba Yaga
2
6
1
0.42
L
Danzaburou
Lorange__Algoule
Danzaburou
2
5
1
0.5
L
Athena
Rilkard
Athena
2
4
4
1
L
Nemesis
SGrodrii
Nemesis
0
8
3
0.19
W
8
1
6
11
W
Tiamat
Vianite
Tiamat
4
0
9
8.5
W
Thanatos
WekiMeki
Thanatos
18
3
6
7
L
Jing Wei
derokujaki
Jing Wei
0
7
3
0.21
W
Yemoja
osmos14
Yemoja
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,875
Damage
50,834
64,877
Taken
53,160
27,169
Mitigated
27,036
7,999
Healing
32,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Auristela
Neith
1,865
1,020
0
2,524
7,901
2,263
2,293
1,028
6,873
0
27,660
L
Baba Yaga
Hamthew
Baba Yaga
8,925
1,234
0
1,208
10,843
3,468
976
6,560
4,283
48,161
0
L
Danzaburou
Lorange__Algoule
Danzaburou
6,199
2,141
0
4,745
13,388
3,889
0
5,760
7,628
0
57,499
L
Athena
Rilkard
Athena
4,929
2,024
0
1,171
16,376
11,557
0
8,319
8,057
14,660
0
L
Nemesis
SGrodrii
Nemesis
3,613
1,587
0
195
12,618
4,697
0
4,145
8,473
0
46,502
W
14,867
1,839
91
7,789
13,148
7,886
1,223
5,768
7,380
50,778
0
W
Tiamat
Vianite
Tiamat
8,239
1,303
0
2,219
7,519
3,776
2,366
2,062
5,457
42,044
0
W
Thanatos
WekiMeki
Thanatos
18,544
6,503
0
16,059
15,731
6,909
146
4,165
11,566
0
76,830
L
Jing Wei
derokujaki
Jing Wei
3,209
2,701
0
680
11,652
3,558
0
5,641
6,011
0
20,783
W
Yemoja
osmos14
Yemoja
7,319
789
860
3,037
8,861
6,202
693
831
8,030
49,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,102
Gold Earned
47,347
330
Minions Killed
414
0
Camps Cleared
0
1,437,290
Distance Traveled
1,599,476
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,292
405
67
4
0
299,731
0
L
Baba Yaga
7,945
441
64
4
0
290,984
1
L
Danzaburou
8,506
473
100
6
0
252,514
0
L
Athena
8,088
449
32
2
0
323,764
2
L
Nemesis
7,529
418
88
5
0
294,811
0
W
Hades
10,180
566
83
5
0
283,185
3
W
Tiamat
9,536
530
71
4
0
334,635
1
W
Thanatos
11,659
648
132
7
0
379,413
0
L
Jing Wei
7,034
391
46
3
0
275,217
0
W
Yemoja
8,680
482
61
3
0
302,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role