Player Matchup

Tsukuyomi
Tsukuyomi
ChubblerH4lo
Tsukuyomi
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 25L
1,754 Elo+
Party 2
Tyr
Tyr
EssentialFrenzy
Tyr
Level 143
God Stats
0W - 3L
1,500 SR
Queue Stats
39W - 43L
1,754 Elo+
Party 2
Apollo
Apollo
Levi Tory
Apollo
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 7L
1,856 Elo+
Party 2
Danzaburou
Danzaburou
OttoVahn
Danzaburou
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 25L
1,754 Elo+
Party 2
Nu Wa
Nu Wa
Selrahc IV
Nu Wa
Level 160
God Stats
11W - 9L
1,603 SR
Queue Stats
189W - 162L
1,591 Elo+
Solo
Team Averages
Level 120
1,521 SR
1,742 Elo+

VS

Team Averages
Level 123
1,635 SR
1,530 Elo+
Tiamat
Tiamat
DaedricMage12
Tiamat
Level 158
God Stats
10W - 11L
1,568 SR
Queue Stats
315W - 319L
1,528 Elo+
Solo
Vamana
Vamana
I layThaWood
Vamana
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
278W - 280L
1,494 Elo+
Party 1
Khepri
Khepri
IllegalConvict
Khepri
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
204W - 199L
1,508 Elo+
Party 1
Neith
Neith
ShanzuFrm2KRU
Neith
Level 108
God Stats
7W - 6L
1,577 SR
Queue Stats
292W - 279L
1,529 Elo+
Party 1
Izanami
Izanami
Shifu_Aprovechao
Izanami
Level 115
God Stats
16W - 8L
2,029 SR
Queue Stats
524W - 489L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ChubblerH4lo
Tsukuyomi
8
0 / 4 / 0
5,338
445
2,923
7,579
2,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
0 / 0 / 0
6,280
523
3,122
6,418
3,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
Levi Tory
Apollo
9
1 / 6 / 0
5,303
442
3,593
9,086
2,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
OttoVahn
Danzaburou
8
0 / 3 / 0
4,972
414
4,082
5,776
1,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
12
1 / 0 / 0
6,856
571
3,584
3,404
926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 2
6,896
575
4,065
6,404
3,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Vamana
13
1 / 0 / 0
6,835
570
3,576
7,968
4,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
1 / 1 / 7
6,253
521
3,947
6,132
3,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 0 / 6
6,429
536
3,360
4,994
1,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
5 / 0 / 4
7,267
606
4,643
4,817
1,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
2
Kills
13
13
Deaths
2
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ChubblerH4lo
Tsukuyomi
0
4
0
0
W
4
1
2
5
L
0
0
0
0
W
Vamana
1
0
0
1
W
1
1
7
4.5
L
Apollo
Levi Tory
Apollo
1
6
0
0.17
L
Danzaburou
OttoVahn
Danzaburou
0
3
0
0
L
Nu Wa
1
0
0
1
W
2
0
6
5
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,304
Damage
19,591
32,263
Taken
30,315
10,861
Mitigated
15,145
10,941
Healing
12,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ChubblerH4lo
Tsukuyomi
2,923
760
0
2,550
7,579
2,494
0
1,897
5,533
0
25,889
W
4,065
569
0
3,032
6,404
3,615
0
2,594
3,810
40,120
0
L
3,122
257
0
4,204
6,418
3,139
0
242
5,826
0
36,546
W
Vamana
3,576
806
0
2,762
7,968
4,797
37
197
7,421
0
42,511
W
3,947
170
0
1,568
6,132
3,225
0
133
5,999
13,563
0
L
Apollo
Levi Tory
Apollo
3,593
2,733
0
1,000
9,086
2,679
0
2,195
6,854
0
31,648
L
Danzaburou
OttoVahn
Danzaburou
4,082
908
0
1,902
5,776
1,623
0
2,004
3,718
0
21,358
L
Nu Wa
3,584
2,069
0
1,285
3,404
926
487
1,311
1,945
45,056
0
W
3,360
1,452
0
1,645
4,994
1,939
0
551
4,443
0
39,385
W
4,643
3,030
0
3,014
4,817
1,569
1,112
109
4,708
0
50,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,749
Gold Earned
33,680
327
Minions Killed
390
0
Camps Cleared
0
1,071,289
Distance Traveled
1,126,473
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,338
445
61
5
0
247,370
0
W
Tiamat
6,896
575
92
8
0
213,505
5
L
Tyr
6,280
523
82
7
0
221,035
1
W
Vamana
6,835
570
86
7
0
245,934
0
W
Khepri
6,253
521
20
2
0
239,979
3
L
Apollo
5,303
442
58
5
0
186,907
4
L
Danzaburou
4,972
414
29
2
0
202,841
0
L
Nu Wa
6,856
571
97
8
0
213,136
5
W
Neith
6,429
536
73
6
0
226,882
3
W
Izanami
7,267
606
119
10
0
200,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role