Player Matchup

Janus
Janus
Herbio_
Janus
Level 118
God Stats
2W - 0L
1,611 SR
Queue Stats
28W - 29L
1,426 Elo+
Party 1
Da Ji
Da Ji
MissyMissile99
Da Ji
Level 155
God Stats
6W - 5L
1,305 SR
Queue Stats
169W - 147L
1,527 Elo+
Party 1
Mulan
Mulan
antibioticsss
Mulan
Level 94
God Stats
4W - 3L
1,500 SR
Queue Stats
22W - 15L
1,515 Elo+
Party 1
Team Averages
Level 122
1,472 SR
1,490 Elo+

VS

Team Averages
Level 82
1,551 SR
1,519 Elo+
Hachiman
Hachiman
Donner_Ziege
Hachiman
Level 62
God Stats
1W - 5L
1,537 SR
Queue Stats
53W - 66L
1,517 Elo+
Party 2
Odin
Odin
Groupbeef
Odin
Level 60
God Stats
8W - 5L
1,724 SR
Queue Stats
51W - 70L
1,479 Elo+
Party 2
Ao Kuang
Ao Kuang
OGMel
Ao Kuang
Level 125
God Stats
1W - 2L
1,391 SR
Queue Stats
203W - 249L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Herbio_
Janus
14
1 / 6 / 15
11,241
625
6,745
9,692
3,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
21 / 3 / 4
14,868
826
24,617
11,407
7,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 4 / 16
12,188
677
9,698
13,034
12,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Donner_Ziege
Hachiman
14
6 / 10 / 4
11,475
638
6,777
15,055
3,536
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odin
15
2 / 7 / 9
11,262
626
8,816
16,429
15,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
OGMel
Ao Kuang
15
4 / 9 / 3
11,919
662
6,522
16,216
7,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
28
26
Kills
12
13
Deaths
26
35
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Donner_Ziege
Hachiman
6
10
4
0.8
L
Odin
2
7
9
0.93
W
Janus
Herbio_
Janus
1
6
15
1.42
W
21
3
4
7.67
L
Ao Kuang
OGMel
Ao Kuang
4
9
3
0.61
W
4
4
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,060
Damage
22,115
34,133
Taken
47,700
22,859
Mitigated
25,787
3,114
Healing
4,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Donner_Ziege
Hachiman
6,777
1,700
0
722
15,055
3,536
0
1,216
13,502
0
32,579
L
Odin
8,816
1,794
0
344
16,429
15,214
0
3,016
12,879
562
30,016
W
Janus
Herbio_
Janus
6,745
349
0
740
9,692
3,293
677
625
9,067
38,328
0
W
24,617
7,934
0
730
11,407
7,301
1,781
3,508
7,899
0
64,488
L
Ao Kuang
OGMel
Ao Kuang
6,522
1,852
0
3,818
16,216
7,037
0
1,944
13,981
37,943
3,280
W
9,698
1,129
0
1,644
13,034
12,265
753
2,766
10,268
0
33,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,297
Gold Earned
34,656
168
Minions Killed
145
0
Camps Cleared
0
914,130
Distance Traveled
904,672
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,475
638
44
2
0
287,706
0
L
Odin
11,262
626
48
3
0
325,965
2
W
Janus
11,241
625
51
3
0
298,088
1
W
Da Ji
14,868
826
76
4
0
324,853
0
L
Ao Kuang
11,919
662
53
3
0
291,001
1
W
Mulan
12,188
677
41
2
0
291,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role