Player Matchup

Chang'e
Chang'e
Clerkedd
Chang'e
Level 18
God Stats
21W - 20L
1,607 SR
Queue Stats
154W - 149L
1,619 Elo+
Solo
Cabrakan
Cabrakan
LeBaggo
Cabrakan
Level 10
God Stats
21W - 10L
1,505 SR
Queue Stats
211W - 178L
1,539 Elo+
Solo
Baron Samedi
Baron Samedi
LilPerp
Baron Samedi
Level 7
God Stats
2W - 3L
1,909 SR
Queue Stats
20W - 16L
1,601 Elo+
Solo
Arachne
Arachne
SinMiedos
Arachne
Level 18
God Stats
5W - 1L
1,715 SR
Queue Stats
107W - 102L
1,624 Elo+
Solo
Anhur
Anhur
Venymys
Anhur
Level 20
God Stats
8W - 8L
1,502 SR
Queue Stats
38W - 46L
1,514 Elo+
Solo
Team Averages
Level 15
1,648 SR
1,579 Elo+

VS

Team Averages
Level 21
1,505 SR
1,583 Elo+
Ymir
Ymir
Brandon3456
Ymir
Level 23
God Stats
7W - 2L
1,698 SR
Queue Stats
44W - 32L
1,589 Elo+
Solo
Tiamat
Tiamat
GOGUSHEV
Tiamat
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 12L
1,817 Elo+
Solo
King Arthur
King Arthur
IsmaRM22
King Arthur
Level 29
God Stats
6W - 13L
1,486 SR
Queue Stats
249W - 263L
1,598 Elo+
Solo
Heimdallr
Heimdallr
SovietMutt
Heimdallr
Level 26
God Stats
1W - 3L
1,349 SR
Queue Stats
17W - 20L
1,484 Elo+
Party 1
Bakasura
Bakasura
cigch02
Bakasura
Level 7
God Stats
2W - 3L
1,493 SR
Queue Stats
3W - 6L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Clerkedd
Chang'e
9
1 / 2 / 0
5,142
571
2,692
5,287
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
LeBaggo
Cabrakan
8
2 / 1 / 8
5,737
637
3,929
5,547
3,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
LilPerp
Baron Samedi
9
1 / 2 / 5
5,311
590
2,632
4,221
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
SinMiedos
Arachne
10
1 / 0 / 0
5,510
612
425
3,339
2,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
Venymys
Anhur
10
7 / 0 / 3
6,221
691
5,473
4,017
1,123
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
3,770
419
1,721
4,538
1,209
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tiamat
GOGUSHEV
Tiamat
3
0 / 0 / 0
3,436
382
671
963
259
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
IsmaRM22
King Arthur
10
3 / 2 / 0
5,564
618
4,072
7,261
4,321
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
SovietMutt
Heimdallr
7
0 / 4 / 2
4,183
465
2,944
5,954
1,384
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bakasura
cigch02
Bakasura
8
1 / 3 / 2
4,617
513
3,549
6,136
1,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
12
Kills
4
5
Deaths
12
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Chang'e
Clerkedd
Chang'e
1
2
0
0.5
L
Tiamat
GOGUSHEV
Tiamat
0
0
0
0
L
King Arthur
IsmaRM22
King Arthur
3
2
0
1.5
W
Cabrakan
LeBaggo
Cabrakan
2
1
8
6
W
Baron Samedi
LilPerp
Baron Samedi
1
2
5
1.75
W
Arachne
SinMiedos
Arachne
1
0
0
1
L
Heimdallr
SovietMutt
Heimdallr
0
4
2
0.25
W
Anhur
Venymys
Anhur
7
0
3
8.5
L
Bakasura
cigch02
Bakasura
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,151
Damage
12,957
22,411
Taken
24,852
9,695
Mitigated
8,798
8,826
Healing
7,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,721
734
166
333
4,538
1,209
0
1,810
2,728
6,855
0
W
Chang'e
Clerkedd
Chang'e
2,692
286
54
2,435
5,287
1,369
0
0
5,262
21,626
0
L
Tiamat
GOGUSHEV
Tiamat
671
116
0
750
963
259
0
612
351
2,522
0
L
King Arthur
IsmaRM22
King Arthur
4,072
731
0
2,034
7,261
4,321
11
2,724
4,537
0
28,249
W
Cabrakan
LeBaggo
Cabrakan
3,929
1,017
0
2,123
5,547
3,656
0
424
4,915
12,653
0
W
Baron Samedi
LilPerp
Baron Samedi
2,632
219
0
1,153
4,221
1,498
788
984
2,676
17,047
0
W
Arachne
SinMiedos
Arachne
425
339
0
1,104
3,339
2,049
0
81
3,258
0
33,116
L
Heimdallr
SovietMutt
Heimdallr
2,944
1,651
0
1,470
5,954
1,384
0
2,055
3,899
0
17,352
W
Anhur
Venymys
Anhur
5,473
3,523
0
1,957
4,017
1,123
828
903
3,114
0
25,605
L
Bakasura
cigch02
Bakasura
3,549
2,036
0
2,273
6,136
1,625
0
2,052
4,084
0
13,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,921
Gold Earned
21,570
198
Minions Killed
132
0
Camps Cleared
0
858,483
Distance Traveled
702,006
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,770
419
6
1
0
178,020
0
W
Chang'e
5,142
571
38
4
0
159,573
1
L
Tiamat
3,436
382
2
0
0
42,967
0
L
King Arthur
5,564
618
55
6
0
161,803
1
W
Cabrakan
5,737
637
18
2
0
189,603
5
W
Baron Samedi
5,311
590
25
3
0
146,804
2
W
Arachne
5,510
612
71
8
0
199,829
2
L
Heimdallr
4,183
465
30
3
0
157,927
0
W
Anhur
6,221
691
46
5
0
162,674
3
L
Bakasura
4,617
513
39
4
0
161,289
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role