Player Matchup

Terra
Terra
JunKynttilä
Terra
Level 102
God Stats
2W - 4L
1,361 SR
Queue Stats
264W - 316L
1,415 Elo+
Party 1
Fenrir
Fenrir
Siegziel
Fenrir
Level 84
God Stats
2W - 2L
1,535 SR
Queue Stats
89W - 100L
1,425 Elo+
Party 1
Freya
Freya
dmratcliffe
Freya
Level 67
God Stats
19W - 27L
1,437 SR
Queue Stats
28W - 35L
1,447 Elo+
Solo
Team Averages
Level 84
1,444 SR
1,429 Elo+

VS

Team Averages
Level 77
1,520 SR
1,552 Elo+
Aphrodite
Aphrodite
JeffriHD
Aphrodite
Level 80
God Stats
5W - 4L
1,532 SR
Queue Stats
345W - 426L
1,491 Elo+
Solo
Sylvanus
Sylvanus
JustAddNaCl
Sylvanus
Level 71
God Stats
8W - 9L
1,687 SR
Queue Stats
21W - 23L
1,583 Elo+
Party 2
Ne Zha
Ne Zha
ThePlasticBags
Ne Zha
Level 79
God Stats
1W - 0L
1,340 SR
Queue Stats
20W - 26L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 5
8,095
675
5,962
12,565
10,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Siegziel
Fenrir
12
4 / 5 / 2
8,373
698
9,030
12,165
6,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
2 / 4 / 2
7,877
656
8,785
8,945
4,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
JeffriHD
Aphrodite
12
2 / 2 / 6
8,560
713
6,786
11,983
8,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
JustAddNaCl
Sylvanus
12
2 / 1 / 8
8,568
714
6,085
7,993
5,789
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
7 / 3 / 4
9,924
827
12,738
13,599
5,470
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
6
Kills
11
11
Deaths
6
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
JeffriHD
Aphrodite
2
2
6
2.5
L
0
2
5
1.25
W
Sylvanus
JustAddNaCl
Sylvanus
2
1
8
6
L
Fenrir
Siegziel
Fenrir
4
5
2
1
W
7
3
4
3
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,777
Damage
25,609
33,675
Taken
33,575
21,058
Mitigated
19,856
8,550
Healing
18,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
JeffriHD
Aphrodite
6,786
1,643
6,183
6,349
11,983
8,597
184
6,508
5,475
36,850
0
L
5,962
785
1,496
2,834
12,565
10,798
0
6,208
6,032
17,452
0
W
Sylvanus
JustAddNaCl
Sylvanus
6,085
1,524
1,696
2,722
7,993
5,789
120
2,968
5,025
13,576
0
L
Fenrir
Siegziel
Fenrir
9,030
2,093
0
2,810
12,165
6,216
0
4,659
7,338
0
28,642
W
12,738
4,711
0
1,493
13,599
5,470
0
4,937
8,662
0
43,296
L
8,785
2,722
0
1,410
8,945
4,044
180
1,569
7,368
27,803
2,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,345
Gold Earned
27,052
102
Minions Killed
133
0
Camps Cleared
0
657,794
Distance Traveled
645,591
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,560
713
69
6
0
201,716
0
L
Terra
8,095
675
24
2
0
234,835
2
W
Sylvanus
8,568
714
15
1
0
200,486
2
L
Fenrir
8,373
698
37
3
0
220,402
3
W
Ne Zha
9,924
827
49
4
0
243,389
1
L
Freya
7,877
656
41
3
0
202,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role