Player Matchup

Sylvanus
Sylvanus
Agustin_Serra_8
Sylvanus
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 17L
1,306 Elo+
Party 1
Scylla
Scylla
Akatosh6
Scylla
Level 29
God Stats
15W - 19L
1,412 SR
Queue Stats
45W - 54L
1,434 Elo+
Solo
Izanami
Izanami
MattePatagonico
Izanami
Level 7
God Stats
0W - 2L
1,303 SR
Queue Stats
13W - 21L
1,292 Elo+
Party 1
Chaac
Chaac
bautistaberazadi
Chaac
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
84W - 112L
1,272 Elo+
Party 2
Set
Set
slyzzTD
Set
Level 26
God Stats
19W - 23L
1,249 SR
Queue Stats
90W - 120L
1,402 Elo+
Party 2
Team Averages
Level 15
1,393 SR
1,341 Elo+

VS

Team Averages
Level 20
1,538 SR
1,510 Elo+
Loki
Loki
Elmichael
Loki
Level 15
God Stats
1W - 1L
1,311 SR
Queue Stats
3W - 2L
1,515 Elo+
Party 3
King Arthur
King Arthur
Jeatz
King Arthur
Level 22
God Stats
1W - 0L
1,691 SR
Queue Stats
9W - 4L
1,591 Elo+
Party 3
Baron Samedi
Baron Samedi
Platsy
Baron Samedi
Level 21
God Stats
3W - 2L
1,418 SR
Queue Stats
5W - 2L
1,515 Elo+
Party 3
Chernobog
Chernobog
Vergaraa
Chernobog
Level 28
God Stats
9W - 4L
1,690 SR
Queue Stats
62W - 64L
1,413 Elo+
Solo
Anubis
Anubis
aceptameelnombre
Anubis
Level 13
God Stats
5W - 2L
1,580 SR
Queue Stats
5W - 2L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
0 / 5 / 3
5,733
382
1,718
15,852
7,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Scylla
Akatosh6
Scylla
13
5 / 7 / 2
8,494
566
13,832
11,412
2,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

5
0 / 6 / 2
4,844
323
790
4,983
1,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 13 / 1
5,130
342
2,582
13,635
4,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Set
10
2 / 8 / 2
6,927
462
6,419
14,057
4,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
4 / 2 / 4
8,093
540
4,674
10,807
3,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

King Arthur
Jeatz
King Arthur
13
10 / 1 / 7
8,979
599
11,249
9,693
5,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
Platsy
Baron Samedi
12
4 / 2 / 10
7,666
511
7,597
7,061
4,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
Vergaraa
Chernobog
13
9 / 1 / 6
8,401
560
10,514
11,578
4,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
12 / 1 / 7
9,367
624
15,654
11,272
5,016
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
73
7
Kills
39
39
Deaths
7
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
0
5
3
0.3
L
Scylla
Akatosh6
Scylla
5
7
2
0.86
W
Loki
4
2
4
3
W
King Arthur
Jeatz
King Arthur
10
1
7
13.5
L
0
6
2
0.17
W
Baron Samedi
Platsy
Baron Samedi
4
2
10
4.5
W
Chernobog
Vergaraa
Chernobog
9
1
6
12
W
12
1
7
15.5
L
0
13
1
0.04
L
Set
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,341
Damage
49,688
59,939
Taken
50,411
20,292
Mitigated
23,226
6,067
Healing
23,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
1,718
912
63
1,030
15,852
7,404
0
4,869
10,933
10,237
0
L
Scylla
Akatosh6
Scylla
13,832
1,753
0
1,210
11,412
2,790
0
7,518
3,894
35,517
0
W
Loki
4,674
895
0
3,910
10,807
3,112
746
2,053
8,662
0
41,581
W
King Arthur
Jeatz
King Arthur
11,249
2,144
0
2,880
9,693
5,939
1,542
2,180
7,449
0
36,660
L
790
650
0
112
4,983
1,176
0
1,995
2,988
0
3,875
W
Baron Samedi
Platsy
Baron Samedi
7,597
66
643
2,654
7,061
4,901
1,718
2,489
4,481
26,078
0
W
Chernobog
Vergaraa
Chernobog
10,514
7,703
0
6,453
11,578
4,258
3,139
2,556
8,972
0
48,566
W
15,654
460
0
6,966
11,272
5,016
1,391
5,609
5,297
55,988
0
L
2,582
1,009
0
1,379
13,635
4,514
0
4,991
8,469
0
11,243
L
Set
6,419
2,388
0
2,273
14,057
4,408
0
3,878
10,025
0
28,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,128
Gold Earned
42,506
145
Minions Killed
351
0
Camps Cleared
0
977,708
Distance Traveled
1,271,755
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,733
382
19
1
0
238,977
0
L
Scylla
8,494
566
52
3
0
223,914
3
W
Loki
8,093
540
90
6
0
285,234
2
W
King Arthur
8,979
599
63
4
0
268,605
1
L
Izanami
4,844
323
8
1
0
70,404
1
W
Baron Samedi
7,666
511
35
2
0
243,878
1
W
Chernobog
8,401
560
69
5
0
231,005
2
W
Anubis
9,367
624
94
6
0
243,033
5
L
Chaac
5,130
342
14
1
0
201,864
0
L
Set
6,927
462
52
3
0
242,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role