Player Matchup

Ra
Ra
Destrydskr
Ra
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
MoistMeatMachine
Artemis
Level 87
God Stats
4W - 1L
1,779 SR
Queue Stats
24W - 30L
1,390 Elo+
Party 2
Ymir
Ymir
Obama__Gaming
Ymir
Level 67
God Stats
2W - 0L
1,689 SR
Queue Stats
4W - 3L
1,496 Elo+
Party 2
Set
Set
aImondbutter
Set
Level 121
God Stats
10W - 10L
1,572 SR
Queue Stats
75W - 63L
1,550 Elo+
Party 2
Cerberus
Cerberus
cerbbusted
Cerberus
Level 21
God Stats
8W - 9L
1,552 SR
Queue Stats
8W - 13L
1,496 Elo+
Party 2
Team Averages
Level 77
1,618 SR
1,486 Elo+

VS

Team Averages
Level 60
1,562 SR
1,489 Elo+
Kuzenbo
Kuzenbo
DeHampster
Kuzenbo
Level 67
God Stats
1W - 4L
1,500 SR
Queue Stats
283W - 271L
1,541 Elo+
Party 1
Cu Chulainn
Cu Chulainn
GavinVEVO
Cu Chulainn
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,273 Elo+
Party 1
Hachiman
Hachiman
Zooks3
Hachiman
Level 67
God Stats
10W - 8L
1,645 SR
Queue Stats
462W - 455L
1,551 Elo+
Party 1
Olorun
Olorun
himanbusther
Olorun
Level 66
God Stats
181W - 156L
1,573 SR
Queue Stats
374W - 366L
1,554 Elo+
Party 1
Fenrir
Fenrir
hugesmitefan69
Fenrir
Level 89
God Stats
95W - 82L
1,591 SR
Queue Stats
261W - 253L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 3
8,300
593
6,292
6,246
2,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 2 / 2
8,970
641
7,092
4,977
1,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 1 / 7
7,226
516
4,430
7,045
4,240
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
5 / 1 / 6
8,769
626
12,199
11,273
6,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
cerbbusted
Cerberus
13
3 / 0 / 6
8,084
577
7,469
8,541
5,991
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DeHampster
Kuzenbo
10
2 / 6 / 2
7,224
516
4,331
13,875
9,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
GavinVEVO
Cu Chulainn
12
1 / 3 / 0
6,749
482
3,940
8,907
4,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Zooks3
Hachiman
11
0 / 3 / 2
6,812
487
1,970
7,837
1,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
14
1 / 2 / 2
7,672
548
5,218
10,452
3,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 4 / 1
6,978
498
5,681
10,906
3,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
18
Kills
6
6
Deaths
18
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
DeHampster
Kuzenbo
2
6
2
0.5
W
4
2
3
2.75
L
Cu Chulainn
GavinVEVO
Cu Chulainn
1
3
0
0.33
W
5
2
2
3
W
1
1
7
4.5
L
Hachiman
Zooks3
Hachiman
0
3
2
0.33
W
5
1
6
8
W
Cerberus
cerbbusted
Cerberus
3
0
6
6
L
Olorun
1
2
2
1
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,482
Damage
21,140
38,082
Taken
51,977
21,016
Mitigated
23,029
14,721
Healing
14,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
DeHampster
Kuzenbo
4,331
1,812
417
1,573
13,875
9,124
182
5,220
8,580
13,450
0
W
6,292
519
1,149
2,766
6,246
2,591
0
3,146
3,100
50,469
0
L
Cu Chulainn
GavinVEVO
Cu Chulainn
3,940
829
0
590
8,907
4,858
180
4,262
4,605
0
20,851
W
7,092
3,644
0
1,084
4,977
1,889
3,178
1,294
3,683
0
53,297
W
4,430
651
0
690
7,045
4,240
34
1,255
5,740
20,948
0
L
Hachiman
Zooks3
Hachiman
1,970
621
0
2,501
7,837
1,874
22
2,280
5,557
0
33,018
W
12,199
5,837
0
4,931
11,273
6,305
132
2,579
8,669
0
62,653
W
Cerberus
cerbbusted
Cerberus
7,469
156
0
4,101
8,541
5,991
498
1,275
7,046
37,889
0
L
Olorun
5,218
1,998
240
5,747
10,452
3,656
1,148
3,302
6,908
62,130
0
L
5,681
2,090
0
3,146
10,906
3,517
620
2,672
8,136
0
33,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,349
Gold Earned
35,435
423
Minions Killed
307
0
Camps Cleared
0
1,377,775
Distance Traveled
1,302,870
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,224
516
9
1
0
257,551
3
W
Ra
8,300
593
97
7
0
275,932
4
L
Cu Chulainn
6,749
482
50
4
0
252,546
0
W
Artemis
8,970
641
110
8
0
241,288
2
W
Ymir
7,226
516
22
2
0
279,381
2
L
Hachiman
6,812
487
70
5
0
257,143
3
W
Set
8,769
626
105
8
0
304,343
6
W
Cerberus
8,084
577
89
6
0
276,831
3
L
Olorun
7,672
548
121
9
0
246,064
4
L
Fenrir
6,978
498
57
4
0
289,566
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role