Player Matchup

Baron Samedi
Baron Samedi
Paoyou69
Baron Samedi
Level 141
God Stats
1W - 5L
1,278 SR
Queue Stats
910W - 1,272L
1,419 Elo+
Party 1
Hachiman
Hachiman
Sic-em-Daddy
Hachiman
Level 142
God Stats
1W - 4L
1,500 SR
Queue Stats
147W - 209L
1,442 Elo+
Party 1
Athena
Athena
ezio4life90
Athena
Level 145
God Stats
18W - 18L
1,562 SR
Queue Stats
35W - 37L
1,515 Elo+
Solo
Team Averages
Level 143
1,446 SR
1,458 Elo+

VS

Team Averages
Level 74
1,694 SR
1,432 Elo+
Tsukuyomi
Tsukuyomi
Bean369
Tsukuyomi
Level 37
God Stats
5W - 4L
1,741 SR
Queue Stats
15W - 20L
1,428 Elo+
Party 2
Cerberus
Cerberus
SlyFML
Cerberus
Level 95
God Stats
12W - 13L
1,531 SR
Queue Stats
40W - 53L
1,434 Elo+
Party 2
Tiamat
Tiamat
Wachaka
Tiamat
Level 89
God Stats
8W - 3L
1,809 SR
Queue Stats
29W - 36L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Paoyou69
Baron Samedi
10
4 / 6 / 2
7,436
744
6,074
8,458
2,510
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hachiman
Sic-em-Daddy
Hachiman
11
3 / 1 / 5
7,484
748
6,976
7,153
1,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
10
1 / 4 / 7
7,533
753
4,194
8,776
5,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bean369
Tsukuyomi
10
3 / 3 / 7
7,540
754
4,589
7,767
2,840
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
SlyFML
Cerberus
11
5 / 2 / 5
8,089
809
7,378
9,084
6,983
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
Wachaka
Tiamat
10
3 / 3 / 6
7,478
748
5,629
6,479
5,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
29
8
Kills
11
11
Deaths
8
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Bean369
Tsukuyomi
3
3
7
2.17
L
Baron Samedi
Paoyou69
Baron Samedi
4
6
2
0.83
L
Hachiman
Sic-em-Daddy
Hachiman
3
1
5
5.5
W
Cerberus
SlyFML
Cerberus
5
2
5
3.75
W
Tiamat
Wachaka
Tiamat
3
3
6
2
L
Athena
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,244
Damage
17,596
24,387
Taken
23,330
9,817
Mitigated
15,803
4,546
Healing
3,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Bean369
Tsukuyomi
4,589
565
0
124
7,767
2,840
633
3,764
4,003
0
16,733
L
Baron Samedi
Paoyou69
Baron Samedi
6,074
558
516
775
8,458
2,510
42
5,551
2,758
17,802
0
L
Hachiman
Sic-em-Daddy
Hachiman
6,976
4,664
0
1,434
7,153
1,716
84
3,190
3,709
0
19,091
W
Cerberus
SlyFML
Cerberus
7,378
460
0
1,752
9,084
6,983
454
4,051
5,033
20,300
0
W
Tiamat
Wachaka
Tiamat
5,629
607
0
1,813
6,479
5,980
350
2,483
3,996
18,528
0
L
Athena
4,194
1,861
542
1,279
8,776
5,591
186
3,655
4,881
15,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,453
Gold Earned
23,107
83
Minions Killed
92
0
Camps Cleared
0
545,844
Distance Traveled
587,223
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,540
754
24
2
0
193,428
0
L
Baron Samedi
7,436
744
20
2
0
154,408
0
L
Hachiman
7,484
748
38
4
0
187,372
2
W
Cerberus
8,089
809
31
3
0
202,246
4
W
Tiamat
7,478
748
37
4
0
191,549
2
L
Athena
7,533
753
25
3
0
204,064
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role