Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
CarlosDiazdeLeon
King Arthur
Level 123
God Stats
42W - 30L
1,486 SR
Queue Stats
474W - 423L
1,680 Elo+
Party 2
Bacchus
Bacchus
MaterYata12
Bacchus
Level 122
God Stats
4W - 2L
1,919 SR
Queue Stats
53W - 45L
1,611 Elo+
Party 2
Hel
Hel
TraceNo
Hel
Level 148
God Stats
2W - 2L
1,824 SR
Queue Stats
210W - 198L
1,648 Elo+
Party 2
Sol
Sol
phomash09
Sol
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 45L
1,573 Elo+
Solo
Team Averages
Level 134
1,646 SR
1,602 Elo+

VS

Team Averages
Level 108
1,596 SR
1,605 Elo+
Ullr
Ullr
A Sobek Pluck
Ullr
Level 160
God Stats
10W - 5L
1,928 SR
Queue Stats
317W - 186L
1,620 Elo+
Party 1
Bakasura
Bakasura
KINGSHOOTMURDA
Bakasura
Level 65
God Stats
0W - 2L
1,193 SR
Queue Stats
57W - 44L
1,507 Elo+
Solo
Tiamat
Tiamat
MikeHz_
Tiamat
Level 152
God Stats
24W - 24L
1,565 SR
Queue Stats
278W - 214L
1,668 Elo+
Party 1
Yemoja
Yemoja
Mrchinox
Yemoja
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 52L
1,595 Elo+
Party 1
Chiron
Chiron
Philokrates-
Chiron
Level 101
God Stats
8W - 2L
1,796 SR
Queue Stats
325W - 284L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
17
2 / 1 / 2
9,696
539
8,800
9,420
3,516
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
CarlosDiazdeLeon
King Arthur
19
4 / 0 / 0
11,594
644
12,976
15,438
11,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
MaterYata12
Bacchus
13
0 / 0 / 4
8,273
460
3,607
10,187
8,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hel
15
1 / 1 / 2
9,010
501
5,470
9,256
2,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 0 / 2
9,937
552
7,423
11,279
3,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 1
8,101
450
6,586
11,970
3,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
11
1 / 3 / 0
7,148
397
4,392
11,515
3,734
Tiamat
MikeHz_
Tiamat
15
0 / 1 / 0
8,208
456
8,016
10,470
6,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Mrchinox
Yemoja
12
1 / 1 / 0
7,705
428
3,763
7,998
5,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
17
0 / 3 / 0
9,656
536
9,498
15,535
6,080
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
9
Kills
2
2
Deaths
9
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
2
1
2
3
L
0
1
1
0.5
W
King Arthur
CarlosDiazdeLeon
King Arthur
4
0
0
4
L
Bakasura
1
3
0
0.33
W
Bacchus
MaterYata12
Bacchus
0
0
4
2
L
Tiamat
MikeHz_
Tiamat
0
1
0
0
L
Yemoja
Mrchinox
Yemoja
1
1
0
1
L
Chiron
0
3
0
0
W
Hel
1
1
2
2
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,276
Damage
32,255
55,580
Taken
57,488
29,674
Mitigated
25,207
26,935
Healing
26,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
8,800
3,603
0
1,579
9,420
3,516
1,245
1,126
7,964
0
89,229
L
6,586
2,681
0
4,815
11,970
3,666
0
2,608
9,362
0
61,047
W
King Arthur
CarlosDiazdeLeon
King Arthur
12,976
1,846
0
7,328
15,438
11,433
44
748
14,690
29
89,104
L
Bakasura
4,392
3,068
0
5,493
11,515
3,734
54
2,869
8,508
0
21,843
W
Bacchus
MaterYata12
Bacchus
3,607
177
0
2,140
10,187
8,222
251
2,427
7,173
17,023
0
L
Tiamat
MikeHz_
Tiamat
8,016
792
0
3,498
10,470
6,109
75
7,137
3,031
55,727
0
L
Yemoja
Mrchinox
Yemoja
3,763
705
1,578
2,630
7,998
5,618
0
2,507
5,395
21,602
0
L
Chiron
9,498
4,452
0
8,693
15,535
6,080
0
872
14,427
0
83,151
W
Hel
5,470
25
1,945
6,456
9,256
2,823
0
977
7,903
64,606
0
W
7,423
1,651
0
7,487
11,279
3,680
2,722
5,903
4,853
76,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,510
Gold Earned
40,818
648
Minions Killed
515
0
Camps Cleared
0
1,757,050
Distance Traveled
1,588,407
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,696
539
145
8
0
333,177
0
L
Ullr
8,101
450
107
6
0
316,218
8
W
King Arthur
11,594
644
202
11
0
376,393
5
L
Bakasura
7,148
397
77
4
0
308,517
2
W
Bacchus
8,273
460
12
1
0
375,226
4
L
Tiamat
8,208
456
101
6
0
317,950
3
L
Yemoja
7,705
428
51
3
0
346,806
2
L
Chiron
9,656
536
179
10
0
298,916
4
W
Hel
9,010
501
114
6
0
334,185
1
W
Sol
9,937
552
175
10
0
338,069
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role