Player Matchup

Artio
Artio
ErwinJay
Artio
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 25L
1,349 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Fenrir32212
Cu Chulainn
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Tiamat
Tiamat
Gadinha_Dele
Tiamat
Level 22
God Stats
3W - 2L
1,691 SR
Queue Stats
12W - 9L
1,826 Elo+
Solo
Cupid
Cupid
Minher
Cupid
Level 4
God Stats
1W - 1L
1,306 SR
Queue Stats
1W - 2L
1,136 Elo+
Solo
Nemesis
Nemesis
kNEKikUN
Nemesis
Level 10
God Stats
2W - 3L
1,367 SR
Queue Stats
14W - 25L
1,408 Elo+
Party 1
Team Averages
Level 37
1,473 SR
1,444 Elo+

VS

Team Averages
Level 8
1,397 SR
1,347 Elo+
Awilix
Awilix
LauHax
Awilix
Level 18
God Stats
0W - 3L
1,208 SR
Queue Stats
61W - 54L
1,541 Elo+
Solo
Yemoja
Yemoja
OBarbaRuiva
Yemoja
Level 2
God Stats
7W - 9L
1,276 SR
Queue Stats
104W - 114L
1,202 Elo+
Solo
Ra
Ra
Pachoncito18
Ra
Level 7
God Stats
1W - 3L
1,501 SR
Queue Stats
4W - 9L
1,455 Elo+
Solo
Hou Yi
Hou Yi
soguepp
Hou Yi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 77L
1,407 Elo+
Solo
Neith
Neith
нαrυ
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,130 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ErwinJay
Artio
9
5 / 0 / 3
6,405
582
3,183
8,058
4,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
Fenrir32212
Cu Chulainn
10
0 / 0 / 0
5,692
517
1,515
2,940
1,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tiamat
12
3 / 0 / 2
6,849
623
3,915
3,892
2,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Minher
Cupid
9
2 / 1 / 5
5,733
521
5,890
7,413
2,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
kNEKikUN
Nemesis
9
1 / 0 / 3
5,679
516
3,001
4,151
1,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
LauHax
Awilix
9
0 / 2 / 0
5,348
486
2,608
7,611
2,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
7
1 / 1 / 0
5,188
472
2,469
4,329
1,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

10
0 / 3 / 0
5,669
515
1,374
4,820
1,349
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
soguepp
Hou Yi
10
0 / 1 / 0
5,431
494
2,380
4,818
1,410
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Neith
нαrυ
Neith
7
0 / 4 / 1
4,590
417
3,445
6,830
1,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
11
Kills
1
1
Deaths
11
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artio
ErwinJay
Artio
5
0
3
6.5
W
Cu Chulainn
Fenrir32212
Cu Chulainn
0
0
0
0
W
Tiamat
3
0
2
4
L
Awilix
LauHax
Awilix
0
2
0
0
W
Cupid
Minher
Cupid
2
1
5
4.5
L
Yemoja
1
1
0
1
L
0
3
0
0
W
Nemesis
kNEKikUN
Nemesis
1
0
3
2.5
L
Hou Yi
soguepp
Hou Yi
0
1
0
0
L
Neith
нαrυ
Neith
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,504
Damage
12,276
26,454
Taken
28,408
12,440
Mitigated
8,007
12,649
Healing
8,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
ErwinJay
Artio
3,183
269
324
3,135
8,058
4,763
0
948
7,110
14,597
0
W
Cu Chulainn
Fenrir32212
Cu Chulainn
1,515
27
0
934
2,940
1,657
663
0
2,940
0
19,860
W
Tiamat
3,915
356
0
1,677
3,892
2,769
606
1,257
2,635
34,022
0
L
Awilix
LauHax
Awilix
2,608
1,128
0
3,154
7,611
2,135
0
1,583
5,849
0
26,722
W
Cupid
Minher
Cupid
5,890
3,424
135
4,566
7,413
2,105
42
1,485
5,928
0
24,957
L
Yemoja
2,469
613
418
138
4,329
1,720
0
911
3,372
11,914
0
L
1,374
158
31
1,199
4,820
1,349
0
2,332
2,298
33,072
0
W
Nemesis
kNEKikUN
Nemesis
3,001
1,610
0
1,878
4,151
1,146
0
153
3,998
0
21,856
L
Hou Yi
soguepp
Hou Yi
2,380
1,032
0
1,833
4,818
1,410
1,094
207
4,411
0
20,059
L
Neith
нαrυ
Neith
3,445
2,024
0
1,538
6,830
1,393
0
1,675
5,155
0
16,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,358
Gold Earned
26,226
224
Minions Killed
245
0
Camps Cleared
0
1,075,998
Distance Traveled
1,001,939
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,405
582
18
2
0
217,285
3
W
Cu Chulainn
5,692
517
38
3
0
169,322
0
W
Tiamat
6,849
623
72
7
0
222,872
2
L
Awilix
5,348
486
64
6
0
245,471
4
W
Cupid
5,733
521
47
4
0
195,705
2
L
Yemoja
5,188
472
16
1
0
193,284
0
L
Ra
5,669
515
86
8
0
211,234
3
W
Nemesis
5,679
516
49
4
0
270,814
0
L
Hou Yi
5,431
494
50
5
0
172,035
3
L
Neith
4,590
417
29
3
0
179,915
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role