Player Matchup

Zeus
Zeus
CO1D a5 STONE
Zeus
Level 155
God Stats
10W - 10L
1,500 SR
Queue Stats
425W - 420L
1,553 Elo+
Party 1
Tiamat
Tiamat
Hoy Ya Sus
Tiamat
Level 125
God Stats
1W - 3L
1,250 SR
Queue Stats
66W - 55L
1,502 Elo+
Party 1
Terra
Terra
bowmaster760
Terra
Level 118
God Stats
14W - 20L
1,263 SR
Queue Stats
295W - 287L
1,548 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
scilenceikeelu
Ah Muzen Cab
Level 118
God Stats
2W - 3L
1,898 SR
Queue Stats
207W - 203L
1,524 Elo+
Party 1
Set
Set
sonar1
Set
Level 88
God Stats
1W - 2L
1,480 SR
Queue Stats
43W - 40L
1,649 Elo+
Party 1
Team Averages
Level 121
1,478 SR
1,555 Elo+

VS

Team Averages
Level 104
1,653 SR
1,589 Elo+
Arachne
Arachne
DarkVermilion82
Arachne
Level 125
God Stats
34W - 12L
1,763 SR
Queue Stats
752W - 611L
1,612 Elo+
Party 2
Tiamat
Tiamat
Death6664
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Flick_My_Diddly
Ymir
Level 145
God Stats
121W - 90L
1,575 SR
Queue Stats
366W - 274L
1,630 Elo+
Party 2
Cerberus
Cerberus
Gaulivant
Cerberus
Level 68
God Stats
34W - 34L
1,554 SR
Queue Stats
398W - 319L
1,597 Elo+
Party 2
Chernobog
Chernobog
Schnoorkle
Chernobog
Level 24
God Stats
6W - 6L
1,875 SR
Queue Stats
426W - 327L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
7,426
530
8,141
6,566
1,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
Hoy Ya Sus
Tiamat
9
1 / 5 / 1
5,620
401
4,140
11,136
5,694
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 9 / 2
5,551
397
4,119
14,152
5,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
scilenceikeelu
Ah Muzen Cab
11
2 / 4 / 0
6,825
488
6,824
11,043
4,273
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Set
sonar1
Set
8
0 / 7 / 1
5,554
397
3,333
9,414
4,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 5
8,198
586
9,834
14,937
5,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
Death6664
Tiamat
14
6 / 2 / 6
8,418
601
12,998
7,899
6,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 0 / 13
7,750
554
4,379
9,491
7,831
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
Gaulivant
Cerberus
14
9 / 1 / 2
8,648
618
10,683
10,762
10,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chernobog
Schnoorkle
Chernobog
13
4 / 2 / 3
8,064
576
3,418
7,494
2,646
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
57
5
Kills
28
28
Deaths
5
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
7
0
5
9.5
W
Tiamat
Death6664
Tiamat
6
2
6
4.5
W
2
0
13
8.5
W
Cerberus
Gaulivant
Cerberus
9
1
2
10
L
Tiamat
Hoy Ya Sus
Tiamat
1
5
1
0.3
W
Chernobog
Schnoorkle
Chernobog
4
2
3
2.75
L
0
9
2
0.11
L
Ah Muzen Cab
scilenceikeelu
Ah Muzen Cab
2
4
0
0.5
L
Set
sonar1
Set
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,557
Damage
41,312
52,311
Taken
50,583
21,163
Mitigated
33,003
11,996
Healing
22,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,141
912
0
2,353
6,566
1,843
0
1,237
5,291
42,683
0
W
9,834
6,445
0
9,721
14,937
5,701
513
3,313
11,624
0
60,320
W
Tiamat
Death6664
Tiamat
12,998
2,381
0
3,550
7,899
6,225
1,523
4,203
3,696
55,055
0
W
4,379
1,111
0
1,782
9,491
7,831
0
3,363
6,128
17,490
0
W
Cerberus
Gaulivant
Cerberus
10,683
604
0
5,682
10,762
10,600
37
1,030
9,732
47,473
0
L
Tiamat
Hoy Ya Sus
Tiamat
4,140
1,154
38
3,579
11,136
5,694
0
6,574
4,152
21,555
0
W
Chernobog
Schnoorkle
Chernobog
3,418
2,216
0
1,791
7,494
2,646
240
4,491
3,003
0
48,732
L
4,119
1,064
506
1,438
14,152
5,303
0
8,372
5,497
18,173
0
L
Ah Muzen Cab
scilenceikeelu
Ah Muzen Cab
6,824
1,955
0
2,960
11,043
4,273
0
6,052
4,562
0
35,487
L
Set
sonar1
Set
3,333
1,560
0
1,122
9,414
4,050
0
4,470
4,749
0
22,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,976
Gold Earned
41,078
275
Minions Killed
462
0
Camps Cleared
0
1,171,709
Distance Traveled
1,348,731
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,426
530
100
7
0
221,786
4
W
Arachne
8,198
586
99
7
0
303,040
3
W
Tiamat
8,418
601
104
7
0
257,582
0
W
Ymir
7,750
554
21
2
0
256,740
0
W
Cerberus
8,648
618
137
10
0
255,804
1
L
Tiamat
5,620
401
49
4
0
224,895
0
W
Chernobog
8,064
576
101
7
0
275,565
0
L
Terra
5,551
397
33
2
0
265,140
0
L
Ah Muzen Cab
6,825
488
46
3
0
223,979
0
L
Set
5,554
397
47
3
0
235,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role