Player Matchup

Janus
Janus
Back Jell
Janus
Level 148
God Stats
6W - 4L
1,557 SR
Queue Stats
73W - 64L
1,568 Elo+
Party 2
Mulan
Mulan
RCMw2Otter
Mulan
Level 109
God Stats
11W - 4L
1,333 SR
Queue Stats
63W - 58L
1,457 Elo+
Party 2
Medusa
Medusa
xEGx Legacy
Medusa
Level 58
God Stats
21W - 15L
1,661 SR
Queue Stats
67W - 67L
1,378 Elo+
Party 2
Team Averages
Level 105
1,517 SR
1,468 Elo+

VS

Team Averages
Level 97
1,585 SR
1,543 Elo+
Tiamat
Tiamat
D4RKSH4D0W2004
Tiamat
Level 107
God Stats
6W - 6L
1,754 SR
Queue Stats
50W - 43L
1,563 Elo+
Party 1
Odin
Odin
NozuruKuyutsuki
Odin
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 130L
1,532 Elo+
Party 1
Ra
Ra
RadiantPup6092
Ra
Level 82
God Stats
2W - 4L
1,500 SR
Queue Stats
7W - 11L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Back Jell
Janus
14
9 / 0 / 4
9,656
878
10,596
4,006
1,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
11
1 / 2 / 8
7,897
718
3,975
5,991
3,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
10
3 / 4 / 7
8,120
738
4,070
8,012
2,475
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 3
7,506
682
4,515
7,641
4,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 3 / 4
7,563
688
6,079
10,188
8,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
3 / 6 / 2
7,482
680
3,546
6,607
2,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
13
Kills
6
6
Deaths
13
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
Back Jell
Janus
9
0
4
11
L
2
4
3
0.88
L
1
3
4
1
W
Mulan
1
2
8
2.5
L
3
6
2
0.67
W
Medusa
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,641
Damage
14,140
18,009
Taken
24,436
7,365
Mitigated
14,763
2,844
Healing
4,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Back Jell
Janus
10,596
599
0
890
4,006
1,181
889
1,159
2,718
44,145
0
L
4,515
568
0
1,422
7,641
4,162
0
3,775
3,648
21,003
0
L
6,079
1,322
0
1,810
10,188
8,398
0
3,110
6,828
0
22,793
W
Mulan
3,975
1,226
0
322
5,991
3,709
1,076
2,579
2,971
0
17,396
L
3,546
0
328
1,147
6,607
2,203
0
3,134
3,265
16,739
0
W
Medusa
4,070
2,112
0
1,632
8,012
2,475
487
3,598
3,900
0
34,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,673
Gold Earned
22,551
161
Minions Killed
97
0
Camps Cleared
0
637,377
Distance Traveled
512,863
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,656
878
77
7
0
222,562
0
L
Tiamat
7,506
682
37
3
0
195,573
1
L
Odin
7,563
688
40
4
0
205,708
1
W
Mulan
7,897
718
32
3
0
216,195
3
L
Ra
7,482
680
20
2
0
111,582
0
W
Medusa
8,120
738
52
5
0
198,620
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role