Player Matchup

Mercury
Mercury
ComanderShip
Mercury
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
YukaFHTW
Hou Yi
Level 160
God Stats
237W - 97L
1,676 SR
Queue Stats
1,285W - 552L
1,690 Elo+
Party 2
Sol
Sol
zDKiller
Sol
Level 156
God Stats
13W - 3L
1,897 SR
Queue Stats
19W - 5L
1,810 Elo+
Party 2
Team Averages
Level 158
1,691 SR
1,667 Elo+

VS

Team Averages
Level 106
1,663 SR
1,619 Elo+
Chaac
Chaac
GILPES
Chaac
Level 141
God Stats
75W - 28L
1,725 SR
Queue Stats
363W - 188L
1,702 Elo+
Party 1
Ra
Ra
PCpauloPC
Ra
Level 160
God Stats
219W - 85L
1,641 SR
Queue Stats
803W - 345L
1,698 Elo+
Party 1
Guan Yu
Guan Yu
magnaryu
Guan Yu
Level 17
God Stats
12W - 10L
1,624 SR
Queue Stats
14W - 14L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ComanderShip
Mercury
15
5 / 2 / 10
11,784
737
11,144
12,994
6,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hou Yi
YukaFHTW
Hou Yi
16
6 / 2 / 9
12,105
757
11,115
11,767
3,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 2 / 8
12,084
755
13,041
12,925
3,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GILPES
Chaac
12
2 / 5 / 2
10,383
649
8,894
11,962
6,080
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
3 / 4 / 1
10,556
660
8,998
11,019
6,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
magnaryu
Guan Yu
13
1 / 8 / 5
9,787
612
6,335
18,864
17,708
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
17
Kills
6
6
Deaths
17
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mercury
ComanderShip
Mercury
5
2
10
5
L
Chaac
GILPES
Chaac
2
5
2
0.6
L
3
4
1
0.88
W
Hou Yi
YukaFHTW
Hou Yi
6
2
9
5.25
L
Guan Yu
magnaryu
Guan Yu
1
8
5
0.44
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,300
Damage
24,227
37,686
Taken
41,845
13,667
Mitigated
30,151
15,601
Healing
8,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
ComanderShip
Mercury
11,144
6,289
0
3,479
12,994
6,377
493
3,948
8,809
0
51,788
L
Chaac
GILPES
Chaac
8,894
389
0
2,343
11,962
6,080
0
2,451
9,511
0
32,592
L
8,998
203
1,631
3,094
11,019
6,363
0
4,093
6,926
68,317
0
W
Hou Yi
YukaFHTW
Hou Yi
11,115
5,132
0
4,535
11,767
3,589
2,355
1,525
10,104
0
61,295
L
Guan Yu
magnaryu
Guan Yu
6,335
522
533
1,312
18,864
17,708
0
6,554
12,310
0
12,694
W
13,041
2,753
0
7,587
12,925
3,701
1,276
3,011
9,664
70,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,973
Gold Earned
30,726
246
Minions Killed
182
0
Camps Cleared
0
957,090
Distance Traveled
766,437
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,784
737
63
4
0
371,327
1
L
Chaac
10,383
649
40
3
0
198,264
4
L
Ra
10,556
660
133
8
0
293,867
5
W
Hou Yi
12,105
757
88
6
0
278,524
1
L
Guan Yu
9,787
612
9
1
0
274,306
1
W
Sol
12,084
755
95
6
0
307,239
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role