Player Matchup

Thor
Thor
CountBussula
Thor
Level 8
God Stats
26W - 11L
1,662 SR
Queue Stats
103W - 46L
1,760 Elo+
Party 2
Scylla
Scylla
KUNGPOWLYLES
Scylla
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
NyaPaka
Poseidon
Level 14
God Stats
14W - 13L
1,710 SR
Queue Stats
60W - 32L
1,550 Elo+
Solo
Anhur
Anhur
Omnifire
Anhur
Level 14
God Stats
2W - 0L
1,799 SR
Queue Stats
4W - 4L
1,718 Elo+
Party 3
Cthulhu
Cthulhu
SuperShishkebab
Cthulhu
Level 8
God Stats
4W - 2L
1,751 SR
Queue Stats
5W - 2L
1,718 Elo+
Party 3
Team Averages
Level 30
1,684 SR
1,649 Elo+

VS

Team Averages
Level 37
1,599 SR
1,661 Elo+
Tyr
Tyr
GreatGreyShibe
Tyr
Level 118
God Stats
25W - 13L
1,701 SR
Queue Stats
422W - 278L
1,672 Elo+
Party 1
The Morrigan
The Morrigan
Jmanadam7
The Morrigan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 116L
1,637 Elo+
Party 4
Kuzenbo
Kuzenbo
Shgiryu
Kuzenbo
Level 18
God Stats
47W - 49L
1,620 SR
Queue Stats
606W - 455L
1,700 Elo+
Party 1
Pele
Pele
ZeffyCarrot
Pele
Level 16
God Stats
2W - 4L
1,481 SR
Queue Stats
59W - 28L
1,733 Elo+
Party 1
Neith
Neith
iPrxnc
Neith
Level 4
God Stats
20W - 19L
1,695 SR
Queue Stats
39W - 44L
1,564 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 8
10,467
1,047
10,017
7,492
2,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
16
8 / 2 / 7
10,867
1,087
14,166
6,137
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Poseidon
NyaPaka
Poseidon
18
7 / 3 / 11
11,443
1,144
16,650
4,944
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anhur
Omnifire
Anhur
16
2 / 3 / 14
10,264
1,026
9,107
10,294
3,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 3 / 14
9,365
937
7,890
12,217
12,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

255

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 5
10,750
1,075
6,417
11,415
9,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
Jmanadam7
The Morrigan
15
1 / 7 / 6
9,055
906
5,402
11,598
6,733
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Shgiryu
Kuzenbo
16
2 / 0 / 11
10,036
1,004
6,612
11,949
14,253
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 5 / 8
9,877
988
7,912
12,190
3,520
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
iPrxnc
Neith
15
1 / 9 / 9
9,160
916
7,439
16,411
5,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
53
23
Kills
14
14
Deaths
23
54
Assists
39
Player
Kills
Deaths
Assists
KDA
W
6
3
8
3.33
L
7
2
5
4.75
L
The Morrigan
Jmanadam7
The Morrigan
1
7
6
0.57
W
Scylla
8
2
7
5.75
W
Poseidon
NyaPaka
Poseidon
7
3
11
4.17
W
Anhur
Omnifire
Anhur
2
3
14
3
L
Kuzenbo
Shgiryu
Kuzenbo
2
0
11
7.5
W
0
3
14
2.33
L
3
5
8
1.4
L
Neith
iPrxnc
Neith
1
9
9
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,830
Damage
33,782
41,084
Taken
63,563
22,698
Mitigated
39,354
3,812
Healing
5,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,017
741
0
242
7,492
2,831
0
1,236
6,256
0
15,472
L
6,417
393
183
988
11,415
9,231
0
4,954
6,311
0
17,795
L
The Morrigan
Jmanadam7
The Morrigan
5,402
994
317
397
11,598
6,733
0
6,638
4,356
22,095
452
W
Scylla
14,166
508
0
280
6,137
2,175
0
1,804
4,333
30,221
0
W
Poseidon
NyaPaka
Poseidon
16,650
1,389
0
250
4,944
1,792
0
1,194
3,750
60,389
0
W
Anhur
Omnifire
Anhur
9,107
5,979
0
2,349
10,294
3,743
0
3,376
6,690
0
29,133
L
Kuzenbo
Shgiryu
Kuzenbo
6,612
2,482
552
537
11,949
14,253
0
5,810
5,981
15,231
0
W
7,890
563
266
425
12,217
12,157
0
3,932
8,265
19,975
0
L
7,912
1,175
0
681
12,190
3,520
0
7,988
4,177
0
32,185
L
Neith
iPrxnc
Neith
7,439
4,897
0
1,675
16,411
5,617
0
12,254
4,032
0
25,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,406
Gold Earned
48,878
219
Minions Killed
169
7
Camps Cleared
5
894,653
Distance Traveled
884,634
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,467
1,047
7
1
2
189,693
0
L
Tyr
10,750
1,075
11
1
0
185,111
1
L
The Morrigan
9,055
906
48
5
2
145,695
0
W
Scylla
10,867
1,087
42
4
3
192,991
0
W
Poseidon
11,443
1,144
96
10
0
176,257
0
W
Anhur
10,264
1,026
48
5
1
166,022
0
L
Kuzenbo
10,036
1,004
23
2
1
201,280
0
W
Cthulhu
9,365
937
26
3
1
169,690
0
L
Pele
9,877
988
48
5
1
194,350
0
L
Neith
9,160
916
39
4
1
158,198
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role