Player Matchup

Amaterasu
Amaterasu
Acaleaus
Amaterasu
Level 17
God Stats
2W - 1L
1,851 SR
Queue Stats
5W - 2L
1,758 Elo+
Party 2
Fenrir
Fenrir
Doubletantrum
Fenrir
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 53L
1,550 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Itsyaaboii
Kumbhakarna
Level 19
God Stats
10W - 6L
1,874 SR
Queue Stats
117W - 125L
1,426 Elo+
Party 3
Sol
Sol
bluejaem
Sol
Level 39
God Stats
7W - 2L
1,702 SR
Queue Stats
291W - 272L
1,572 Elo+
Party 3
Neith
Neith
croosman62
Neith
Level 6
God Stats
15W - 25L
1,500 SR
Queue Stats
154W - 192L
1,633 Elo+
Solo
Team Averages
Level 23
1,685 SR
1,588 Elo+

VS

Team Averages
Level 26
1,577 SR
1,546 Elo+
Apollo
Apollo
Chalkyy
Apollo
Level 36
God Stats
16W - 15L
1,565 SR
Queue Stats
140W - 127L
1,556 Elo+
Party 1
Persephone
Persephone
Logar246
Persephone
Level 27
God Stats
5W - 3L
1,527 SR
Queue Stats
257W - 224L
1,582 Elo+
Party 1
Nemesis
Nemesis
SixCloud
Nemesis
Level 18
God Stats
5W - 4L
1,500 SR
Queue Stats
90W - 73L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
apeorg
Cu Chulainn
Level 29
God Stats
5W - 3L
1,586 SR
Queue Stats
157W - 163L
1,534 Elo+
Party 1
Aphrodite
Aphrodite
iFoxboro
Aphrodite
Level 18
God Stats
12W - 9L
1,707 SR
Queue Stats
50W - 42L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Acaleaus
Amaterasu
14
2 / 8 / 3
8,935
447
6,817
15,998
11,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
6 / 6 / 2
10,189
509
13,051
22,626
13,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kumbhakarna
Itsyaaboii
Kumbhakarna
13
0 / 9 / 4
7,420
371
4,396
20,165
9,858
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 6 / 3
6,697
335
5,819
5,905
2,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
14
0 / 10 / 1
8,236
412
6,871
15,424
4,995
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Chalkyy
Apollo
19
15 / 2 / 11
12,850
643
23,221
24,303
11,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
Logar246
Persephone
17
4 / 3 / 8
11,603
580
14,853
7,783
2,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
SixCloud
Nemesis
20
9 / 0 / 4
13,675
684
7,906
12,659
8,109
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
apeorg
Cu Chulainn
16
4 / 1 / 9
11,640
582
5,706
9,510
7,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
iFoxboro
Aphrodite
17
7 / 3 / 11
11,376
569
12,994
15,163
13,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
82
8
Kills
39
39
Deaths
9
13
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Acaleaus
Amaterasu
2
8
3
0.44
W
Apollo
Chalkyy
Apollo
15
2
11
10.25
L
6
6
2
1.17
L
Kumbhakarna
Itsyaaboii
Kumbhakarna
0
9
4
0.22
W
Persephone
Logar246
Persephone
4
3
8
2.67
W
Nemesis
SixCloud
Nemesis
9
0
4
11
W
Cu Chulainn
apeorg
Cu Chulainn
4
1
9
8.5
L
0
6
3
0.25
L
Neith
0
10
1
0.05
W
Aphrodite
iFoxboro
Aphrodite
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,954
Damage
64,680
80,118
Taken
69,418
41,989
Mitigated
42,713
7,891
Healing
39,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Acaleaus
Amaterasu
6,817
2,764
0
1,349
15,998
11,224
0
5,690
10,097
180
28,133
W
Apollo
Chalkyy
Apollo
23,221
15,519
0
13,533
24,303
11,506
6,296
6,311
17,992
0
85,535
L
13,051
4,619
0
3,698
22,626
13,743
0
9,490
12,780
0
61,476
L
Kumbhakarna
Itsyaaboii
Kumbhakarna
4,396
683
0
2,000
20,165
9,858
53
4,264
15,723
26,787
0
W
Persephone
Logar246
Persephone
14,853
533
0
1,149
7,783
2,939
2,292
298
7,482
57,779
0
W
Nemesis
SixCloud
Nemesis
7,906
4,182
0
6,717
12,659
8,109
3,562
599
12,060
0
121,768
W
Cu Chulainn
apeorg
Cu Chulainn
5,706
1,138
0
3,400
9,510
7,085
1,928
462
9,048
4,219
37,896
L
5,819
2,047
0
367
5,905
2,169
216
1,303
4,516
28,704
3,265
L
Neith
6,871
4,739
0
477
15,424
4,995
0
6,628
8,126
0
43,945
W
Aphrodite
iFoxboro
Aphrodite
12,994
3,039
5,026
9,951
15,163
13,074
1,202
2,337
12,826
47,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,477
Gold Earned
61,144
349
Minions Killed
551
0
Camps Cleared
0
1,526,440
Distance Traveled
1,892,085
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,935
447
55
3
0
355,183
4
W
Apollo
12,850
643
134
7
0
372,917
2
L
Fenrir
10,189
509
102
5
0
361,944
3
L
Kumbhakarna
7,420
371
44
2
0
334,100
5
W
Persephone
11,603
580
98
5
0
315,591
2
W
Nemesis
13,675
684
189
9
0
493,746
2
W
Cu Chulainn
11,640
582
72
4
0
385,052
4
L
Sol
6,697
335
59
3
0
194,973
2
L
Neith
8,236
412
89
4
0
280,240
5
W
Aphrodite
11,376
569
58
3
0
324,779
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role